PIKMIN Fast Facts! | From garden to Gamecube | Octopimp

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Published on ● Video Link: https://www.youtube.com/watch?v=Mdd71EYkss0



Game:
Pikmin (2001)
Duration: 1:45
67,217 views
1,654


Pikmin was inspired by ants and originally conceived as a Sims-style game… but thankfully we got Captain Olimar and the Pikmin instead!
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Written by Ben Blumenthal

Animated by Josh Swallow
www.joshswallow.tumblr.com

Voiced by Octopimp
https://www.youtube.com/MasterYorgi

Transcript:

Fast Fact: According to Shigeru Miyamoto, Pikmin was birthed out of the hotly anticipated Super Mario 128. Debuting at Nintendo's Space World trade show in 2000, many believed the tech demo was the sequel to Super Mario 64. It wasn’t until GDC 2007 that Miyamoto confirmed Super Mario 128 was just a demo to showcase the power of the Gamecube, but he also noted that several key techniques, like rapid object generation and the ability to control multiple AI’s, were the foundational gameplay concepts used for Pikmin.
Fast Fact: By Pikmin 3, the unidentified Planet of the Pikmin was given the name PNF-404, by the inhabitants of Koppai. This seems to be an inside joke played by the developers as 404 is a HTML status code for "Page Not Found", or PNF. Koppai itself is a reference to Nintendo’s genesis. Founded by Fusajiro Yamauchi on September 23, 1889, Nintendo Koppai operated out of Kyoto, Japan, producing and marketing Hanafuda playing cards, which found major success in Yakuza gambling parlors!
Fast Fact: Pikmin was originally going to be a game called, “Adam and Eve,” a Sims-like game where players would watch the development of two human beings. Eventually, the developers found the concept to be far too passive, leading to the introduction of Pikmin characters as well as the other concepts found in the game. Soon after, most of the original plans were scrapped and the Pikmin were made the stars of the game.
Fast Fact: According to Miyamoto, the inspiration for Pikmin came from his gardening hobby. After observing a line of ants marching towards their nest, he imagined what that might look like if they were all tiny people, banding together to supply, protect, and grow their tiny village.
Fast Fact: To help the struggling sales of the game in Japan, Nintendo created a virtual Pikmin band called Strawberry Flower, and released the single, “ Ai no Uta.” The song became a bonafide hit in Japan selling over 630,000 copies and outselling Pikmin itself.

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