Programming in BASIC chapter 21 "Draw the Line somewhere" part 1

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Published on ● Video Link: https://www.youtube.com/watch?v=kSEHdC9QaAM



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Chapter 21 "Draw the LINE somewhere" is all about the DRAW command, which is a very flexible and powerful command to literally draw objects on the screen, in a variety of directions, angles, sizes and colors, what this command can do, and how to use it literally overwhelmed me, so, despite the near hour long length of this video, the chapter is not complete, we have more DIY projects and a few more options to the DRAW command to learn and use.

Syntax:

DRAW line draws a shape on the current graphics screen
line is a string expression that may include the following motion commands, modes, and options:

Motion Commands
M = Move the draw position
U = Up
0= Down
l = left
R = Right
E = 45-degree angle
F = 135-degree angle
G = 225-degree angle
H = 315-degree angle
X = Execute a substring and return

Modes
C = Color
A = Angle
5 = Scale

Options
N = No update of draw position
B = Blank (no draw, just move)

Note: If line is a string constant, you must enclose it in quotes.
Always insert the B option directly before the M motion
command; otherwise, unwanted lines may appear.

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original gamer steviestrow ogsteviestrow
game play
lets play
walk through
game review
draw the line somewhere
part 1
chapter 21
programming in
basic
DRAW command
draw position
DRAW line
following motion commands
current graphics screen
45-degree angle
135-degree angle
225-degree angle
315-degree angle
powerful command
DIY projects
string expression