Revoir Blackbird | Lost Frontier + NanoStrifeMo 2024 | Part 10 FINALE
Rough fighting ensues as I enter the last chambers, and I finally get to use the beacons that I've been holding on for the entire mapset, but that'll be pretty much it. No spectres to fight, or any kinds of enemies that warrant the use of the Sigil to defeat. Makes me wonder why is it even provided to the player in the first place. Might be for emergencies or completion sake.
I'll be trying to figure out the nitty gritty of getting H&D back in order again, might end up having to use vanilla sounds as I slowly crawl and recreate the soundpack I've been using. Not to worry, though. The need to recreate the pack means that I might finally cobble up proper credits and end up with a release. I'm sure folks'll appreciate that after years of no-show.
Mods Used:
NanoStrifeMo 2024: https://www.doomworld.com/idgames/levels/strife/nanostrf
CJ's Strived Sounds: https://forum.zdoom.org/viewtopic.php?f=46
Lost Frontier: https://forum.zdoom.org/viewtopic.php?f=43
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46
ZFootsteps: https://forum.zdoom.org/viewtopic.php?f=105
NanoStrf Wirejammer: https://www.mediafire.com/file/l1yfrwu01zcyuw0/nanostrf-wirejammer.wad/file