Hideous Destructor 4.11.3d | Warmup | No Failure Runs | Part 3 FINALE?
I find myself somewhat irritated at the fact that I forgot to bring a rocket launcher with a HEAT at the start of the run, 'cause technically I didn't need to cheat in order to get past the broken map. The chainsaw wouldn't have worked, but I did test a HEAT rocket against it, and it busts the locked door just fine. But yeah, we've entered the last vestiges of the unfinished mapset. Still sad at the fact.
Nevertheless, I wanted to show folks the stuff that did got finished. The last playable map alone with the tree is worth it just to look at the cool visuals. The fact that it's all for HDest still stuns me, limiting the niche even if it's for understandable reasons. With the assets being released, I can see mappers taking it to either do their own takes or perhaps take the idea to finish it proper. One can only dream.
Mods Used:
HQ Doom Sounds: http://www.perkristian.net/sounds/pk_doom_sfx.zip
Hideous Destructor 4.11.3d: https://codeberg.org/mc776/HideousDestructor/releases/tag/v4.11.3d
Warmup: https://forum.zdoom.org/viewtopic.php?t=80451
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43
Mugshot From Bryan's HDest Weapons: https://codeberg.org/_bryan/hdest-weapons
KylieAdams's HDest Sprites: https://www.mediafire.com/file/pnr8l4t1jm9inc5/K_HDsprites.pk3/file
Accensus' HDest Crosshairs: https://gitlab.com/accensi/hd-addons/ace-hd-addon