Serious Sunday: The Loneliest Lobby - Reiterating the risks of the multiplayer-only game
This week, on Serious Sunday, Luke offers a minor addendum to this week's ThursDev talk about the rise of the Asymmetrical horror game, by talking a little bit about some of the risks of the multiplayer-only game from the perspective of the player and the developer alike: Dead lobbies, server shutdowns and gunshy customers. He also talks about how a single player or test game mode can save a multiplayer game.
Watch ThursDev: Being Jason Voorhees - Dawn of the Asymmetrical Horror Game: https://www.youtube.com/watch?v=rVPcvZAxBOQ
Watch more Serious Sunday!: https://www.youtube.com/playlist?list=PLacwSBKCWdF_Falvwmu9szmMc_Z7rXN2y
Serious Sunday is a freeform roundtable discussion between the members of the Level 0 NPCs, where a specific topic is pre-selected by the group to be explored and discussed at length. Each of the NPCs approach the topic from both the perspective of a seasoned, die-hard gamer, and as creators of games themselves. Part freeform review, part critical analysis, part video game book club, Serious Sunday is where the NPCs take a step back and take a moment to give a serious look at something that is important to the industry, or games in general.
Background video for this episode of Serious Sunday is Dead by Daylight (Which totally has an active userbase): http://store.steampowered.com/app/381210/