Shining Force II (Part 11--Stop King Galam!)

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Published on ● Video Link: https://www.youtube.com/watch?v=N04V2w08elw



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Duration: 14:17
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New character analysis -- Spike -- TORT (1 is bad, 5 is good)
HP: 1
Attack: 1.5
Defense: 4.5
Agility: 2.5
MOV: 1.5

I know that once he gets promoted, he gets a modest MOV bonus and he can move over obstacles--"fly" essentially. But, it doesn't make up for his many shortcomings. The other characters without weapons compensate by getting large Attack boosts every level, but Spike is just a defensive wall, broken by a single Blaze or Freeze. With little damage output, it's very difficult to force him to level up.

Battle 7: King Galam's Army
Strategy: Enemies are pretty close to you at the start, so it's not advised to move your mages immediately. so i herd u have a brik wal that diez eazily. Be careful with Spike around Galam Mages. He could be one-two'd pretty easily with Blaze and a standard attack.
Goal: Don't let Slade die; Slade has weak survivability, but keeping him caught up in level is pivotal for later.

Result: Damn it.







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