SMW - Custom Boss Rush Part 38 (190 - 195)

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Super Mario World
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Duration: 7:30
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Info: After a pretty long delay, the Custom Boss Rush Series is back but for how long I'm still unsure. I've mentioned this before but for those who didn't know, the series was only on hold do to not being able to find any new bosses. I've been kind of out of have hacking scene aside from working on my hacks so I haven't really been sure if there are new bosses available. That and I'm still waiting for hacks that I know will have new bosses to be released, such as SMWCP2. (Though I won't be playing that hack for the bosses alone of course.) I want to finish this season off and confident I can do so. SMWKing2000 recently gave me quite a few suggestions on hacks that have bosses in them and I haven't heard of any of them expect one. Daizo was the one who pointed out the Mario Saves Christmas boss and last but not least, still have yet to fight the boss AnybodyAgrees made for me. (I should be getting to that soon.) But yeah I'm thankful for that. I also started playing a hack which was Mario and Luigi Star Light Adventure by Gamma V, which is shaping up to my one of my favorite hacks ever played. Little did I know, it had some custom bosses that I haven't seen before and I literally only needed 1 more boss to make an episode. (Could've just gone with the 5 but I wanted 6.)

So I haven't really reviewed an episode in a while but going to try and constant. Overall, the bosses in this episode ranged easy to average to annoying in terms of difficulty. Bosses that weren't really a problem were that Giant Goomba, The Chocolate Lakitu and The Giant Wiggler, up until it splits it's parts up.....which kind of looked awkward. Ring Man is pretty easy as well if you stay in the corner, though sometimes depending on where he's at, it won't work as shown in the video. He also kind of messed up my flow. Now on to the main threats of this episode. Ludwig was I felt was a good difficulty. The main problem is avoiding the music notes. I have a problem with avoiding the ones that fly up slowly then come down on you as soon as they are aligned with you, because they sometimes won't always do that. The bouncing notes are a problem as well. Last but not least, that wizard looking boss from Colors. Don't get me wrong, the boss is actually pretty neat and creative. The fight however is easily frustrating no doubt. The main problem about the fight is trying to hit him. He'll either be above the float platforms to where he'll be hard to hit, or he'll be way too high to jump on to where he'll mostlikey kill you with his shots after jumping on him. (The main problem is when he's up high.) Dealing with that with no hits to spare isn't fun either. In fact I recall raging the day I recorded this fight. I understand the game was supposed to be old school difficulty apparently but yeah still a frustrating fight.

190. Brutal Mario

191. Mario Saves Christmas/Xmas

192. A Super Mario Thing
In Game Music: Yoshi's Island -- Final Boss

193. Brutal Mario

194. Mario and Luigi Star Light Adventure
Music: Super Mario Bros Wii -- Koopaling Battle (Unofficial Name.)

195. Colors

If you notice some hacks here that I've bossed rushed already such as Brutal Mario and A Super Mario Thing, well those were bosses I forgot about, except for the wiggler boss. I literally didn't know that boss existed haha. Well anyways, as I would always say, "If know of any hacks that might have interesting bosses please comment below or PM me with your suggestions. It really helps keep the series alive!"

Thumbnail by Daizo Dee Von, w/ Mario pixel art edit by Gorsal.







Tags:
SMW
Custom
Boss
Rush
Part 38
190 195
Super
Mario
World
EvilGuy019
EvilGuy0613



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