SMW Custom Level -- The Forbidden Fortress

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Published on ● Video Link: https://www.youtube.com/watch?v=Gf2mx2U9tyk



Super Mario World
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Duration: 5:21
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Haven't uploaded in like a week and the amount of uploads seem to be more spaced out then usually but....I'm still here! I apologize for that. With C3 literally a week away, doing everything I can to finish this hack up and only have about 7 days to do it. Good thing is, there's only probably about 3-4 levels left to finish which also includes the final level that I'm working on as this is being uploaded. Sadly, since I've lost a few days of progress, I probably won't be able to edit the switch palaces too much. Anyways, well I figured instead up posting a news feed apologizing for the lack of uploads, I'd upload proving that I'm still here instead.

Despite the length of this level, it is not the final level, just close to the final level. All the levels in this world are somewhat longer than the rest of the levels in this hack though this one is noticeably longer. This world is also pretty short as it's only 4 levels long. Anyways, now to talk about the level. I'll say that making levels for final worlds can be really difficult if you're trying to build up to the final level. I feel that I didn't really do a good jump at building up to the final level in SMW The After Years, but hey...it was my first hack. Well that's something I was trying to do with this level and in the end, I'm satisfied with how it turned out. This level surprisingly turned out more difficult then I was expecting, which is a good thing. There are quite a few power ups offered throughout the level, yet the level still managed to be difficult despite that. The sections after the midpoint are where the difficulty really starts to pick up. Speaking of the midpoint, I'm aware that it's kind of uneven. It's hard to estimate how long a section actually is until the recording is done and it turned out that the inside portion of the castle was a bit longer than I thought. Don't think I'm going to move it however as placing it anywhere else might cause it to be awkwardly place. I'll look into that in the final version at least.
There are also a few things that need to be fixed overall such as the on/off blocks, which aren't custom blocks. There's a good chance you won't interact with them unless you jump high like I did. I might change the behavior of the block to where it's ledge type. (Or just similar to the cloud tiles.) The Lotus near the middle of the final section of the level does fall from midair but that was an accident. I didn't know it had to be on top of the ledge. Lastly, the background fading problems when you get the goal sphere. Fully aware of that problem, just haven't come around to figuring out how to fix it yet.

Comments and Feedback are always welcome and appreciated as I'd really like to your thoughts!







Tags:
SMW
Custom
Level
The
Forbidden
Fortress
Hack
EvilGuy019
Evilguy0613
Super
Mario
World
Vanilla



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EvilGuy0613 currently has 2,787,931 views spread across 401 videos for Super Mario World. This game accounts for over 1 day of watchable video on his channel, or 19.62% of the total watchable video for Super Mario World on EvilGuy0613's YouTube channel.