An early version of Amy's Aquatic Base that fell into the "retail section slightly modified" trap, though this one is a bit more interesting! Also featuring an Edge Hang State Restoration patch by Chara, iirc.
Section A was eventually repurposed for Blaze's Aquatic Base. In this original version, there was the slow elevator path (my god they are SLOW) and an upper grinding path, utilizing the unused glidewire object. Sadly, because it can only go between two points, I had to use several, and they don't really like to work as a single path like that. When moving it to Blaze, I just made it a Double Jump section. The big section before the end was designed for Amy specifically, and I really wanted a stage where the two of them worked together, so I ended up doing it here.
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