Space Fortress Arcade

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Published on ● Video Link: https://www.youtube.com/watch?v=vmn_4hdnxTs



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The game screen is static: a fortress sits in the center, the player controls a small ship that moves around the playfield edges. The ship fires inward toward the fortress while dodging outward projectiles and hazards.

There are three distinct gameplay scenarios that the machine cycles through:

In the first, the action resembles Asteroids, small enemy shapes drift around the screen, and the player must shoot them while avoiding collisions.

In the second, the fortress exerts a pull/tractor-beam effect always in 360 movement: objects gravitate toward the center, and the player must manage dodging while continuing to attack.

In the third, orbiting enemies and denser projectile patterns make maneuvering more difficult, and the fortress fires more aggressively. This is in 2D.

The player loses a life upon being hit by a projectile, colliding with an enemy, or crashing into the fortress. Lives are limited set by the cabinet’s operator switches.

Scoring is straightforward:

Hitting and destroying enemies or satellites awards points.

Striking sections of the fortress gives higher-value points.

Completing a fortress destruction cycle yields the largest bonus.

The joystick handles movement around the playfield, one button fires, and some setups use a thrust mechanic to adjust ship speed. Two players can alternate turns.

Difficulty increases as scenarios cycle, with faster projectiles, more numerous hazards, and tighter movement space around the fortress. The game continues until all ships are lost.

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