Star Wars Republic Commando Contextual PC Game Review | Second Wind

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Star Wars Republic Commando PC game review.

Republic Commando is a 2005 PC game which follows a crack squad of special Clone Commandos known as Delta Squad. Delta squad is made up of four clone commandos; RC-1138 "Boss," RC-1140 "Fixer," RC-1262 "Scorch," and RC-1207 "Sev". Elite clone commandos like Delta Squad were covertly deployed on super important missions across the galaxy where ruthless efficiency and deadly force could be guaranteed. They’re like the SWAT / MOSSAD of Star Wars.

Republic Commando PC game review starts right at the beginning of The Clone Wars, during the First Battle of Geonosis. Republic Commando game story shows Delta Squad stumbling over a secret trade alliance between the CIS and Trandoshan mercenaries.

The third act of Star Wars Republic Commando ramps up the action, building a great pace and pulling you all the way through Kashyyk, rushing you faster and faster toward the game’s finalé which unfortunately catches up to you just a bit too quick.

Republic Commando PC game has uncharacteristically high levels of violence for a Star Wars game. When LucasArts originally showed RepCom at E3 2004, it was this gritty, action-oriented shooter with the player controlling four soldiers. George Lucas saw Republic Commando game and said it wasn’t humorous enough, RepCom was too grim and needed some levity.

The high concept for Star Wars Republic Commando became “A shooter for the SW audience, not a SW game for the shooter audience”.

But that still isn’t what’s best about RepCom PC game. The star of the show in Republic Commando PC game is the incredible music. Republic Commando has its own original score by Jesse Harlin and is one of the very few Star Wars games to get its own score. Republic Commando game score still carries this high-octane, moody texture but it’s expertly handled and still sounds like it belongs in the Skywalker stable.

Not many games had original scores at that time, and RepCom’s is something special. This fast-paced, vocal theme stretches the boundaries of the traditional Star Wars game sound, but immerses the player in the Republic Commando game ethos.

The marketing for Republic Commando was hobbled. The new LucasArts CEO Jim Ward came from the film division and games didn’t excite him. 2005 was the year of Revenge of the Sith and Ward had already pushed Battlefront II, which meant Republic Commando game got pushed out with little fanfare. LucasArts had a history of being ahead of the curve when it came to PC games. But the transition to console was expensive and risky, so LucasArts were slow to get on that and Republic Commando PC game suffered more than most. In the modern era, Republic Commando game has a bit of a cult following. Delta Squad got a series of EU novels, Dave Filoni requested that Delta Squad appear in the Clone Wars show, so they were written into Witches of the Mist, a season three episode. That makes Delta Squad officially CANON BTW. The modern PC port of Star Wars Republic Commando still plays well and feels like a steady, if simple, PC shooter. I couldn’t get mouse smoothing working but there’s PC game mods for vsync, widescreen support and a couple of decent graphics patches. Republic Commando PC game is £7 on GOG and Steam at the time of writing. You can buy Republic Commando on Steam or GOG below:

https://store.steampowered.com/app/6000/STAR_WARS_Republic_Commando/
https://www.gog.com/game/star_wars_republic_commando

So much of the history and insight in this video comes from a series of Let’s Plays by Republic Commando’s lead developer, Brett Douville. It’s a thoroughly entertaining series and something I recommend highly. Check that Brett's Star Wars Republic Commando PC stream out here: https://www.youtube.com/watch?v=Jd9PkWahp8k

The following mod is the only mod I recommend for Republic Commando. It fixes bump mapping issues, enables vsync which helps with mouse speed in the menu and enables FXAA - http://www.moddb.com/mods/star-wars-republic-commando-graphics-fix/downloads/star-wars-republic-commando-graphics-fix

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#republiccommando #secondwind #spiritof2005

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Jesse Harlin's score for Republic Commando was given away for free on the old LucasArts site. You can still find it on the Wayback Machine.




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