Star Wars: The Old Republic (Gameplay #10) - Army of Me
As might be expected, the group missions provide good loot and usually a couple of different combat encounters which require at least a minimum of coordination. If you want to get *really* technical (even long before the infamous MMO end game content, that is), the various party-specific abilities can be used with mathematical precision in order to maximize combat effectiveness. However, just whacking at the same dude as the rest of the team and bringing enough med packs should be just enough to make it through - provided that the players involved aren't precariously under-levelled or anything. And as long as one party member is left standing, there's often (though not always in practice) the possibility to revive one's fallen brethren.
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