Super Mario /v/orld Remastered (Smw Hack) - Part 1

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Part 1: Back to the Roots

Hack Name: Super Mario /v/orld Actual Art Edition
Author: Various Anonymous/4chan/v board
Difficulty: Normal to Very Hard
Release Date: 2020

A few weeks ago i recorded ASPE so i just said "might as well re-record this one, after all it has a superior version or something" and here we are, revisiting this 4chan hack, is it good as i remember it was 2 years ago? let's find out

NOTE: My controller is in a bad shape so expect a lot of fails, Down-Rightwards is hard to press and the controller unplugged a lot during my recording of the hack, so in some stances the footage may cut abruptly, thanks for understanding

W1-0 (Not) yoshi's House
Your standard power-up house with a puzzle to unlock more items and the life farm, nothing else to add
W1-1 Megamole Hills
We start the level with a rocky mountain type level, and with slopes suprisingly, i have seen a dozen of starters with grassy plain ass levels so this one is good for a change of pace making use of the Koopas and moles, good level
W1-2 Clockwork Cliffs
The title Screen level, along with the happy music of kirby. This is another good level of the first world, making use of the spinning platforms to progress the level, it can be a bit trickier but nothing terrible, and it was here where i learned that this hack uses the Sprites on Platforms Patch
W1-3 Red Koopa Crossing
A bridge level, you don't see these often. This one is interesting, since you spend much time above being careful of not falling down, the level hides much stuff below than you might think
W1-4 Fluffy forest
This level is one of the few that feel like they were done by a first time hacker, even then it's not the strongest level with that aura, that one is in the later worlds. The level is a forest with clouds and tricky jumps, not mentioning the hidden key. as it is this one is fine but nothing amazing.
W1-A Cut and Funny
and here we have the infamous level that made this hack get the boot from SMWC, the reason? the level name is a play of the word "Cunny" CUte and fuNNY, making reference to lolis and stuff, in any case i don't see people understanding the 4chan lingo unless they visit the site or something, and most of the words are in japanese so yet again, i don't expect people translating a single word. But what about the level? is it good? It is, the level main gimmick is the uses of SAWs and Grinders, so the title makes sense. As it is i find ridiculous the rejection of this hack for this sole level but SMWC has "standards" or something i don't care
W1-Switch Palace Midas Switch Palace
Standard switch palace, nothing else to add
W1-5 Muddy Cave
A cave level, this one uses layer 2, and since im a bit impatient at times it got me good a few times, but this level is good overall
W1-6 Take it to the Skies!
This level, im conflicted about this level, i can't say it's good for the fish generator, and i can't say it's bad at all because you can't even take damage but you do the same thing throught the level once you get the cloud. It's just ok
W1-Ghost House Trick House
Your standard ghost house and the only one surprisingly. The level presents you with a lot of doors and you must figure out which door is the good one, and yes, i forgot most of my time with the hack back in 2020
W1-Castle Boiling Thwomp Fortress
Fist castle, and another one where i'm mixed. The level expects you to have the cape, so once you lose it either you do hard barely reachable jumps or play carefully to not lose the cape, another ok level

00:00 Title Card
00:44 Intro.txt
01:16 (Not) Yoshi's House
03:32 Megamole Hills
06:12 Clockwork Cliffs
12:45 Red Koopa Crossing
15:00 Fluffy forest (Secret Exit)
19:31 Fluffy Forest (Normal Exit)
20:50 Cut and Funny (Normal Exit)
24:35 Cut and Funny (Secret Exit)
26:01 Midas Switch Palace
26:39 Muddy Cave
30:19 Take it to the Skies!
32:49 Take it to the Skies! (Missing Coin)
33:09 Trick House
40:42 Boiling Thwomp Fortress







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