Super ASPE Mario (Japanese Smw Hack) - Part 5 Finale

Channel:
Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=JafX6NPSigk



Super Mario World
Game:
Duration: 1:44:36
610 views
15


Part 5: As Above So Below
And here we are, the final set of levels, this is a roller coaster in terms of difficulty, so, who's ready for me to fucking lose it? Let's see the final set of 4 special levels and then backtrack to the front door

WS-1 - Run Away, HURRY!!!
This was a neat stage, i enjoyed it a lot, the jumps can be a bit tricky but the stage is short so it's not a big of a deal, great stage overall
WS-2 - Interplanetary Flight
I can tell the guy that made that level in World 3 did this one as well, mainly for the music and the graphic sources. So this level, oh this level. This level started promising, but it went downhill very quickly, it features claustrophobic spaces, hurt blocks, fire, ninjis, lotus and the p-balloon, a perfect recipe for disaster. Needless to say i didn't enjoyed this stage, and it's worse when you spam the stupid hurt blocks in a tight corridor, IN THE CEILING, GEE. Bad stage, not terrible, just bad, moving on
WS-3 - ( ^ω^ )Horse lololol
Another stage centered around Yoshi, and a puzzle of all things... sorta. You need to take Yoshi from point A to Point B in order to clear the stage, good news is, it's not stupidly hard and it's a short stage, another good stage for this world
WS-4 - Boo Trick
The last stage of the Special World, and arguably the hardest one of the game, this stage is divided in 2 sections, Horizontal and Vertical, Horizontal section is Hard but tolerable, Vertical section however is a headache, it's brutal, you can see how much lifes it drained from me, and even then, i did it in more than half an hour, i was frustrated and angry, but whatever, it's a nice challenge regardless, it doesn't need Stupid fog that blocks your vision, it doesn't need barely functional mirror shit, it's pure challenge and patience. It still have some sections i didn't understood like the boo ring and the platform in the middle, not sure how to clear that obstacle without Damage Boosting. I was close to loshing my mind. You can even feel when i was frustrated at times. And even then, this was a cool stage, it had ASM in the level, and for the Boss as well which was very good btw, so im asking yet again, why didn't any of the ASMERS in the ASPE Team made a patch or something to save your Yoshi/Dragon Coins whenever you get the midpoint? WHY?!
W4-Castle
The final level of the hack, following the tradition of "Pick a Door" and see your challenge, this has quite a selection of paths, i did the simple ones, because there's a smasher door that is barely possible without a cape so skip, that smasher door is one of the final 2 sets of doors, i entered the piranha plant one because it's more easy to some extent, i know the level forces you to Big Mario to not breeze through the section easily but, then why did you give me items you going to remove regardless? it's for the smasher door but in that case, put them at the start of that door come on. Then we have the final boss and, as cool as i think it was, it's... eh. The boss it's fine, it makes the job, it has good attacks but some are RNG based and quite difficult to avoid, on top of that, the "throw block" it gives you to counter attack also RNG based, so good luck trying to predict where it's gonna fall, and also, there's no midpoints, no mushrooms, so you have to either keep your high items through the smasher section, or do a flawless run through the piranha plant room, it was this close to being a good boss
Credits:
The obligatory and vanilla ones, the catch here is, if you collected every single Yoshi Coin in the game, you get the marvelous reward in one stage
W4-Fortress
So at the start of this stage you need to jump to the pit while holding X or Y to teleport to a Room with 4 switches, so now you can activate and deactivate the 4 switch palace blocks if you want, isn't that a nice reward for all your trouble collecting these shiny objects? (No)

Conclusion:
This was a bitter-sweet experience to replay, 5 years ago i though this hack was good, now i can safely say, it wasn't as good as i remembered. It's not a bad hack, there's quite more good levels than bad ones, but man those sting like a bitch, if you want to play this hack, don't go for the 100%, it's not worth it
6.8/10

00:00 Run Away, HURRY!!!
01:39 Run Away, HURRY!!! (Attempring to get the Yoshi Coins)
02:29 Run Away, HURRY!!! (Yoshi Coins)
04:07 Traveling to the Second Warp Star
04:34 Interplanetary Flight
25:00 Traveling to the Third Warp Star
25:46 ( ^ω^ )Horse lololol
31:50 Traveling to the Last Warp Star
32:35 Boo Trick (First Half)
38:32 Boo Trick (Successful First Half)
42:28 Boo Trick (Second Half)
01:21:46 Boo Trick (Successful Second Half)
01:23:32 Boo Trick (Boss)
01:27:31 Traveling to the Front Door
01:27:40 Front Door
01:34:42 Front Door (Final Boss)
01:37:08 Credits and Staff Roll
01:41:19 Tip for 100% completion
01:42:58 Sorry (All Yoshi Coins Reward)
01:43:25 Hope You HHaven't Hit Those Switches! (Reward in Action)
01:44:14 Title Screen (Final Results)







Other Statistics

Super Mario World Statistics For Big Brawler

Currently, Big Brawler has 4,559,429 views for Super Mario World across 1,047 videos. His channel published over 18 days worth of content for the game, or 58.20% of the total watchable video for Super Mario World on Big Brawler's YouTube channel.