Super Metroid 100% Walkthrough Part 27 - Finding More Expansions
Here's a walkthrough of me going through Super Metroid for the Super Nintendo Entertainment System. I am getting a 100% completion in pickups, but no speed running. Also, I sequence break a few times, seeing as it's very easy to do so in this game.
A pretty short part, where I find a couple Missile expansions as well as a Power Bomb expansion. I should be seeing Ridley pretty soon.
Items acquired:
Missile Tank x2
Power Bomb Tank x1
Main Item List:
Morph Ball [x]
Missile Launcher [x]
Morph Ball Bomb [x]
Charge Beam [x]
Super Missiles [x]
Hi-Jump Boots [x]
Spazer Beam [x]
Varia Suit [x]
Speed Booster [x]
Ice Beam [x]
Power Bomb [x]
Grappling Beam [x]
Wave Beam [x]
X-Ray Scope [x]
Gravity Suit [x]
Space Jump [x]
Spring Ball [x]
Plasma Beam [x]
Screw Attack [x]
Expansions:
Missile Tanks: 46/46 *all Missile Tanks found*
Energy Tanks: 13/14
Super Missile Tanks: 10/10 *all Super Missile Tanks found*
Reserve Tanks: 4/4 *all Reserve Tanks found*
Power Bomb Tanks: 9/10
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