Super Metroid 100% Walkthrough Part 7 - Hi-Jump Boots
Here's a walkthrough of me going through Super Metroid for the Super Nintendo Entertainment System. I am getting a 100% completion in pickups, but no speed running. Also, I sequence break a few times, seeing as it's very easy to do so in this game.
I finally find the Hi-Jump Boots which help me get a Missile Tank. After that, I head up back to Brinstar, and after forgetting where the entrance to Kraid's Hideout is, I find it and head there. Then I get interrupted for a bit before going to a Save Point.
Items acquired:
Hi-Jump Boots
Missile Tank x1
Main Item List:
Morph Ball [x]
Missile Launcher [x]
Morph Ball Bomb [x]
Charge Beam [x]
Super Missiles [x]
Hi-Jump Boots [x]
Spazer Beam [x]
Varia Suit
Speed Booster
Ice Beam
Power Bomb
Grappling Beam
Wave Beam
X-Ray Scope
Gravity Suit
Space Jump
Spring Ball
Plasma Beam
Screw Attack
Expansions:
Missile Tanks: 8/46
Energy Tanks: 2/14
Super Missile Tanks: 1/10
Reserve Tanks: 0/4
Power Bomb Tanks: 0/10
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