Super Metroid 100% Walkthrough Part 13 - Grappling Beam
Here's a walkthrough of me going through Super Metroid for the Super Nintendo Entertainment System. I am getting a 100% completion in pickups, but no speed running. Also, I sequence break a few times, seeing as it's very easy to do so in this game.
I find a couple of expansions as well as getting the Grappling Beam.
Items acquired:
Missile Tank x3
Grappling Beam
Power Bomb Tank x1
Main Item List:
Morph Ball [x]
Missile Launcher [x]
Morph Ball Bomb [x]
Charge Beam [x]
Super Missiles [x]
Hi-Jump Boots [x]
Spazer Beam [x]
Varia Suit [x]
Speed Booster [x]
Ice Beam [x]
Power Bomb [x]
Grappling Beam [x]
Wave Beam [x]
X-Ray Scope
Gravity Suit
Space Jump
Spring Ball
Plasma Beam
Screw Attack
Expansions:
Missile Tanks: 19/46
Energy Tanks: 4/14
Super Missile Tanks: 1/10
Reserve Tanks: 1/4
Power Bomb Tanks: 3/10
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