The Elder Scrolls IV: Oblivion | Part 57 | Kvatch's Guard Tower
The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!
One of my favorite games ever made.
Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.
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I advance towards the sewers, met again by multiple Daedra, but with no one to back me up this time. I solved this issue by discovering the weakness of all the Daedra in the area. I spent a few hours hopping back and forth over some rubble and making them try to find me, then I proceeded to Soul Trap several of the Daedra to charge Goldbrand so that I could kill the rest with ease.
I was wrong about the "with ease" part, but I suppose that part is relative. Either way, I eventually managed to make my way to and through the sewers and lower the gate to the Castle.
Tierra and Savlian charged. Tierra died fairly quickly, as she charged into the middle of all the Daedra. A poor choice, while Savlian lured them towards the Church and I tried to trap them in the Sewers. A horde of Daedra fighting two mortals for control over Castle Kvatch and Martin Septim. This is a cruel test of my abilities.
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