The Elder Scrolls IV: Oblivion | Part 57 | Kvatch's Guard Tower

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The Oblivion Gates are opening, and pouring forth are the Devilish Daedra of Mehrunes Dagon. Destroy the Daedra, and save the continent of Tamriel, as well as all of Mundus!

One of my favorite games ever made.

Oblivion came out in 2006 on PC, PS3, and XBox 360. Made by Bethesda Softworks.

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I advance towards the sewers, met again by multiple Daedra, but with no one to back me up this time. I solved this issue by discovering the weakness of all the Daedra in the area. I spent a few hours hopping back and forth over some rubble and making them try to find me, then I proceeded to Soul Trap several of the Daedra to charge Goldbrand so that I could kill the rest with ease.
I was wrong about the "with ease" part, but I suppose that part is relative. Either way, I eventually managed to make my way to and through the sewers and lower the gate to the Castle.
Tierra and Savlian charged. Tierra died fairly quickly, as she charged into the middle of all the Daedra. A poor choice, while Savlian lured them towards the Church and I tried to trap them in the Sewers. A horde of Daedra fighting two mortals for control over Castle Kvatch and Martin Septim. This is a cruel test of my abilities.




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2019-05-14The Elder Scrolls IV: Oblivion | Part 52 | Malacath's Daedric Quest
2019-05-13The Elder Scrolls IV: Oblivion | Part 51 | Molag Bal's Daedric Quest
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Tags:
gameplay
let's play
walkthrough
pixel
pixel art
pixel based
sprite
sprite based
retro
games
game
elder scrolls
elder scrolls iv: oblivion
oblivion
rpg
action rpg
completionist
100% playthrough
all dungeons
all routes
all branching dialogues
thanks todd
one of the best games ever made
ending
story driven



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