The Hidden Purpose of Hub Worlds
Do you think hubworlds are boring? That they're some sort of throwback level design artifact? Well have you considered that they've actually got a very important job to do?
Join The Architect as they uncover what being a hub is all about, using Dark Souls' Firelink Shrine to do it.
Video Script: https://docs.google.com/document/d/17kttpzNbPYks_POO7ukMgnSOksSWLczuOLXDztlnBX4/edit?usp=sharing
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You Saw:
Mass Effect 3 (2012)
The Legend of Zelda: Breath of the Wild (2016)
Bloodborne (2015)
Monster Hunter: World (2018)
Deus Ex: mankind Divided (2016)
Maplestory 2 (2018)
Shovel Knight (2014)
Dark Souls (2011)
A hat In Time (2017)
Super Mario 64 (1996)
Super Mario Sunshine (2002)
Metroid Prime Trilogy (2009)
World of Warcraft: Battle For Azeroth (2018)
Wandersong (2018)
Yooka Laylee (2017)
Deep Rock Galactic (To Be Released)
Wolfenstein The New Order (2014)
DOOM (2016)
Donkey Kong: Tropical Freeze (2014)
Destiny 2 (2017)
Mass Effect 2 (2010)
Nier Automata (2017)
Return of the Obra Dinn (2018)
Oxygen Not Included (To Be Released)
Dishonored 2 (2016)
Final Fantasy 15 (2016)
XCOM: EU (2012)
XCOM 2 (2016)
Half Life 2 (2004)
Opus Magnum (2017)
Interesting Links:
Great article on Hub Worlds: https://kotaku.com/hub-worlds-can-be-games-greatest-pleasure-1822520149
Deus Ex MD's great(ish) open world: https://www.youtube.com/watch?v=USVr936aKzs
Dark souls and the rebirth of tragedy: https://variety.com/2018/gaming/opinion/dark-souls-analysis-1203028245/
Other Videos By Adam Millard - The Architect of Games
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2019-09-20 | Rediscovering the Joy of Exploration |
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2019-08-07 | Fixing Genre Fusions |
2019-07-19 | Engineering The Perfect Enemy |
2019-06-30 | How Outer Wilds Makes Running Out of Stuff Fun |
2019-06-11 | Putting The Players Back In Multiplayer |
2019-05-21 | How Terraria Makes You Feel Like A Master |
2019-05-02 | Leveling Up Progression Systems |
2019-04-08 | Why We Need Weird Games |
2019-03-20 | The Hidden Purpose of Hub Worlds |
2019-02-26 | How DOOM became DUSK |
2019-02-20 | The Architect of Games Q&A Extravaganza! |
2019-02-14 | 100(k) |
2019-02-02 | What Was Undertale Actually About? |
2018-12-22 | 20(18) Games You Should Have Played |
2018-12-06 | What Makes HITMAN's Sapienza So Memorable? |
2018-11-19 | What Makes Video Game Stories Special? |
2018-10-30 | Do Interesting Decisions Create Interesting Games? Breaking Down Sid Meier |
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Other Statistics
The Legend of Zelda: Breath of the Wild Statistics For Adam Millard - The Architect of Games
Adam Millard - The Architect of Games currently has 3,442,946 views spread across 11 videos for The Legend of Zelda: Breath of the Wild. The game makes up 3 hours of published video on his channel, roughly 8.67% of The Legend of Zelda: Breath of the Wild content that Adam Millard - The Architect of Games has uploaded to YouTube.