"The Legend of Zelda: The Swords of Arbol" fangame playthrough
A fangame by Nicholas "AerowingGames" Wolfe, released June 2009. Download it here: https://www.yygarchive.org/game/87163
An entirely linear Zelda adventure that sends Link across villages, forests and dungeons, collecting sword upgrades and new items to help him progress through enemies and barriers. And when I say linear, I mean linear. If you think you're missing content because I didn't go a certain route, it's a dead end! There's nothing there!
As with all of AerowingGames' productions, it uses a keyboard and mouse control scheme: Link is moved with WASD and his sword and items used with the mouse buttons, the latter aimed wherever the cursor is pointed. Paired with the way the sword works (which I'd compare to Ys if I'd played an Ys game in my life), it gives the game a quirky identity, although it is ultimately more fiddly than it is beneficial. I mapped the controls to a gamepad, which resulted in multiple occasions I forgot my cursor was off-screen and accidentally clicked off it, minimising the window.
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