Theoretical Profession Rework Design Talk - Part Ritualist & PvE-Only Skills | Guild Wars 1

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Published on ● Video Link: https://www.youtube.com/watch?v=il3RX3svATA



Guild Wars
Game:
Guild Wars (2005)
Category:
Discussion
Duration: 6:17:57
114 views
3


In the final stream of this series, I talk about the Ritualist and the profession associated PvE-only skills (Sunspear, Allegiance, and the 15th Anniversary Elites).

I find the Ritualist to be a very messily designed profession with the greatest inconsistency in power level. This means I had a lot to talk about!

I hope everyone has enjoyed this exercise. I know I have. :)

The "Approach" text reads thusly:

I'm using the following approach for this rework discussion: Only considering PvE, dealing with the game as it is now (not considering different approaches to profession creation), trying to stay true to idea of the profession, no deleting/creating/renaming skills, stick with energy costs of 0/1/5/10/15/25. This is a theoretical design exercise; as such, why of changes is more important than specifics.

-- Watch live at https://www.twitch.tv/sientir




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