Thinking Particles tutorial: Paul Parneix's : Mesh Reconstruction Effect

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Published on ● Video Link: https://www.youtube.com/watch?v=8KhF0dvsZc4



Duration: 48:47
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Paul Parneix shares a technique to create a reconstruction effect using Thinking Particles in 3DS Max.

Please visit and follow Paul's work on Vimeo: https://vimeo.com/214299575

Note : at 27:00 please connect particleAge output to the "ON" flag of the alignment node, for optimisation purposes.

01:24 : Fragment Operator

06:05 : Control Fragment With Gradient/Bitmap

13:36 : Fragments Animation : Using Memory node to animate Size

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26:00 : Fragments Animation : Alignment animation

29:45 : Fragments Animation : Position animation with 3D Noise

43:55 : Discussion about Shading and Optimisation.

More about Paul Parneix's work with Unit Image, Paris: http://cebas.com/?pid=testimonial&tid=129


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Tags:
thinking particles
3dsmax
cebas visual technology
Max
VFX
fx art
procedural fx
creative destruction
rendering
finalToon
movie fx
PaulParneix
TP-mesh-reconstruction
ForHonor
game-vfx-construct