Thunder Force AC Arcade

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The ORN Emperor has been transferred to a different location through the five subspace transfer systems that exist on the five planets of the ORN System (Hydra, Gorgon, Seiren, Haides and Ellis), so it became impossible to locate and attack it from normal space. Many times we have tried to send armored divisions to these planets, but none of them succeeded because of ORN's powerful unmanned defense system "Cerberus".

For this reason, the Federation has made an all-out effort to develop the highly mobile fighter Fire LEO-03 "Styx", which is small enough to pass undetected by Cerberus and has a firepower comparable to that of large battleships. The pilot chosen for this mission is Captain Jean, grandson of the hero Edra of the battle against Dyradeizer, and the navigator is Lieutenant Sherry, daughter of the hero Reid of the Plealos destruction operation.

The fate of the Galactic Federation is on their hands. Will the Galactic Federation finally end this war after 100 years of battle? Will the ORN Empire prevail? And will peace return to the galaxy?

Thunder Force AC, the free-directional, overhead stage format featured in the previous two games is removed and replaced entirely by the horizontally aligned stage format. The horizontal format becomes the new standard for the following games.

The player is allowed to choose which of the initial five planets (Hydra, Gorgon, Seiren, Haides, and Ellis), to start on. After the first five stages are completed, the game continues for a few more stages into ORN headquarters.
Most of the game levels are taken directly from the Genesis version with a few minor changes, though levels 4 and 5 are totally different - both in graphics and level design.

The game gives you a health-bar and the ability to swap collected weapons on the fly, which can be obtained by catching power-ups and activating them whenever you want.

The weapon system from Thunder Force II returns in this game, with some modifications. Some weapons from Thunder Force II are reused or modified slightly (the enhanceable Twin shot and Back shot remain the defaults), while others are completely new and exclusive to the game.

CLAWs also make their return and have the same behavior and functions, except now when the player collects the CLAW item, the ship automatically receives its maximum two CLAWs (CLAWs are lost upon ship destruction). Also, when using most weapons, the CLAWs will mimic the ship and fire the same weapon (similar to the Options in Gradius games).
The final new addition is that the player's ship now has a speed setting, which can be increased or decreased across four levels at the press of a button.


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