Ultima: Quest of the Avatar - Humble Shepherd Run Part 13

Ultima: Quest of the Avatar - Humble Shepherd Run Part 13

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Published on ● Video Link: https://www.youtube.com/watch?v=VHBih-A0T6M



Duration: 21:09
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Rules:
-Shepherd Main Character
-No deaths
-No Orbs (exceptions: Mariah gets 1 Orb from Wrong, 1 from Shame; Janna gets 1 Orb from Wrong; may add 1 Orb from Covetous for Geoff)
-Hack used to halve the Might values of physical range weapons, and also shift a quarter of the stat influence for physical range attacks from Dexterity (the actual Dexterity) to Strength
-No Virtue drops or farming
-Given spells may be banned as deemed fit
-No using the Paladin or Tinker

I think in light of the recent mass shootings, I'd want to get a good project off the ground. Obviously, anything involving guns casually (Advance Wars or Lost Frontier) is out, but why not involve something involving welcome messages. Obviously, Ultima 4 is dated with Guide Dang It handling and other questionable handling of its own virtue system, but the ideas are certainly there at least, and I'd rather make it clear that #VideogamesAreNotToBlame no matter how messed up video game communities in general are. Besides, I'm for going with something tame enough at the moment after my venture with Startropics, even if 2x Speed would be recommended for usage with this series, because the combat system IS rather dated.

This part is primarily about patching up the bite of buyer's remorse I ended the last part with, and getting the Shrine of Compassion out of the way while I'm at it, which will actually save me walking trips down the line. Really, at this point, the more I can get by on Moongate travel, the better.

I should mention that Virtue penalties still apply for any Virtue where partial Avatarhood has already been obtained, and in fact, the penalties will strip you of the partial Avatarhood in the Virtue, so not only would you have to get the Virtue back, you'd have to make another trip to the Virtue's shrine as well. Even though I'm wanting to avoid penalties anyway, I thought I'd bring this up because it does make sense that a true believer in given virtues wouldn't think that being so good with them suddenly provides the right to do contrasting behavior. Of course, now I'm having to be on increasingly better behavior to save myself bothersome trips.

I didn't bring it up with Valor because I'm already not interested in running away from battles, despite their share of annoyance factor, but Honor and Compassion are where my wallet gets put at risk of being taxed, which makes those blasted treasuries such a tease. I would have wanted this set up with Humility sooner, to at least keep being tested by the NPCs a lot better, but I didn't have the Rune of Humility at the time.

Spell ingredient learning of note ATM:
-Tremor: Ash, Manroot, Moss, other ingredient(s) unknown (Beggar at Skara Brae, Soldier at Jhelom, and Teresa at Paws)

Coordinates of note thus far:
-69,105 - unknown so far, could just be a joke by all indications
-149,46 - unknown so far, but search should be done during double New Moons
-54,182 - search during double New Moons for Manroot (likely that totally not suspicious poison swamp anyway)







Tags:
Ultima
Quest of the Avatar
Shepherd



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