Unused Game Content ~ Bomberman Quest PCT_TRN Error hander SGB Super Game Boy border 1

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Published on ● Video Link: https://www.youtube.com/watch?v=PyJtHLXp4kc



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Upload reprise. This time with added annoying music (it is late) thanks to technical difficulties prompting me an excuse to add {call it what you will}. Fraps does not include the border if you are recording using BGB (not going to bother finding out why; you can take me for my word). I guess I can officially call it craps now.

Now, onto the technical bit.

When PCT_TRN is not loaded, the game will map the entire border to little grey boxes with Xs in them. This border was used to notify the developers that something went wrong with transferring picture data from the PCT_TRN command. This border will not display if an error is tripped when using a real Super Game Boy 1 or 2. However, the border can be displayed by using the Game Genie code C0A-53E-D5D and the emulator BGB.

Oh yes! It comes alive and fills your screen with boxes. Boring boxes.

As you can clearly see, Bomberman Quest is one of the few games that the developers made an effort to utilise SGB palettes against the GBC version's. Programming basic features where it counts!












































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Tags:
Bomberman Quest
nenosndubois
Hidden border
poop
The NSA sucks tiny horse cock
Unused Game Content
Unused game graphics
Super Game Boy
Nintendo
Hudson
cockmustard



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Bomberman Quest Statistics For nensondubois

At present, nensondubois has 2,968 views spread across 14 videos for Bomberman Quest, and less than an hour worth of Bomberman Quest videos were uploaded to his channel. This makes up less than 0.15% of the total overall content on nensondubois's YouTube channel.