Vagrant Story Perfect Data (Part 4): Max displayable DP (137) for body equipment (1/3)

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Published on ● Video Link: https://www.youtube.com/watch?v=u-wdGopM5eE



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***EDIT 2016***
The following links lead to files containing combination plans for the true optimization of the DP stat (and the "type" categorized stats of course) of the body equipment (in addition, the plans are not only applicable to my save like in the previous files uploaded):
File 1 link (body equipment with max overall stats): http://www.mediafire.com/file/ku81l4737mq3p1w
File 2 link ("Dread" body ultimate equipment): http://www.mediafire.com/file/4vcd3b55v111r2a
*****

Making a Hoplite Helm and a Hoplite Armor with max (shown) DP.

The link below leads to a file that contains the plan that I conceived to make the 5 pieces of equipment with max DP (plan made with a little support of Jtilton file (Gamfaqs)):
http://www.mediafire.com/?8bznedbfccs1v9v

Same file but for the French version:
http://www.mediafire.com/?fl560915fha86f0




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Tags:
vagrant
story
psone
playstation
rpg
game
square
weapon
shield
armor
damascus
damage
point
DP
hoplite
helm
stat
class
affinity
type
max
playthrough
maximization
optimization
perfect
data
version
française
french
retro



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