Vampire: the Masquerade - The 7x7 experiment - an almost Gehenna chronicle recap
Errata: 4:44 - I don't know why I confused the Antitribu with the Amici Noctis, they are not the same thing at all. Mea culpa! My mind must've wondered off for a second there, in the midst of all the recapping. :D
In this episode of the podcast I'm recapping a Vampire game I ran 6-7 years ago, late 2014, I think, (or early 2015) for 2 of my older players and a newbie, who, against expectations, did a fantastic job.
It must've been one of the weirdest games I've ever run, in a time when I was experimenting with both storytelling techniques/ approaches, and everything Vampire had to offer in terms of weird Caine lore and Gehenna scenarios. As you are about to hear, it's basically a pre-Gehenna introductory scenario (if that makes sense) in which the Camarilla and Sabbat are at each other's throats, in a Romania that is devoid of Elder Tzimisce. Throughout the game, the protagonists discover they are much more supernatural than they could have ever imagined and way more powerful than they know, they are friends with Malkav and Saulot and their clan curse is nothing compared to the curse they brought upon themselves, millennia ago, through what is probably the most unfortunate Diablerie ever. So they end up Inconnu, I think?
I don't even know what category this game falls into... :D
Enjoy!
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