ElGato rec. No battle chatter/commentary. Fight between two very different kinds of Enforcers, tactically speaking: long vs short range firepower. Vid timeline:
(0:00) Intro.
(3:14) Match begins.
First player: First Order Flame Trooper.
Blaster: D-53 Incinerator.
Ability Cards: Incendiary Imploder, Overload, Fortify.
Boost Cards: Battle Hardened, Expert Weapons Handling, Survivalist.
Passive Abilities: N/A.
Even though they are both classified as Enforcer type of Reinforcement Units, they are both quite different.
I think in this situation, the Flame Trooper is going to have to reserve his abilities, particularly the Incendiary Imploder, against the Ovissian Gunner. She's quite powerful. But two of her abilities, Anti-Armor Mode and Defensive Stance, causes her to slow down. That could make her quite vulnerable to a well aimed Incendiary Imploder.
Overwise, a Combat Rush is needed to avoid her Charge.
Game mode:
Game mode: Team Battle.
Location: Craig - Abandoned Rebel Outpost.
Game modifiers:
Troops available: 50.
First player team size: 4.
Second player team size: 4.
Play as: Heroes only.
AI difficulty: Expert.
Ability recharge: Slow.
Player health: Default.
AI health: Default.
AI classes: Any.
Minimap: Radar.
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