XB1 Star Wars Battlefront 2 G59, 1P gameplay Arcade on The Graveyard, Jet Trooper!
ElGato rec. No battle chatter/commentary. I take the newly introduced First Order Jet Trooper, on a solo play on Jakku for practice. Vid timeline:
(0:00) Intro.
(1:48) Match begins.
I play as:
First player: First Order Jet Trooper.
Blaster: G125 Projectile Launcher.
Abilities: Jetpack, Jet Tackle, Tri-Barrel Launcher.
Boost Cards: Acquisition, Survivalist, Battle Hardened.
Passive Ability: Hover Mode.
Note that this is a semi-harcore play, because Player health has been reduced to Half.
Jakku I thought, is a nice map to try out this new unit. One has to be careful here, because landing on the wrong spot can spell certain death.
We begin with the Jetpack Ability itself, clearly a more advanced form of propulsion than the unit found on Rocket Jumpers. This is so much so, that I don't think the Evasion Star Card is needed here. One can quickly move around the battlefield here. Add to that, the Jet Tackle maneuver. Although slow recharging, it provides a nice evasion ability anyways. Since Aerial Reinforcement Units types carry low health, using that to ram enemies can be risky.
The Jetpack, also gives the Trooper the Passive Ability of Hover Mode. This did took me a few tries to get used to. But it's really cool. I was surprised of it's low fuel consumption. One can remain in the air for quite a bit, bombarding the enemy below.
The G125 Projectile Launcher feels like a rapid fire version of the Clone Commando's Grenade Launcher. It can too fire 3 explosives before, in this case, overheating. But, as expected, punching power is lower. But what's coolest in my opinion, is it's more pronounced fire arc, which allows one to hit enemies indirectly, artillery style.
Is worth mentioning that the blaster's normal fire and projectile more, do not share the same heat sinks. That caught me off guard. That would be another attribute that helps the weapons achieve a high rate of fire when in projectile mode
If there's something I don't like, is the large explosions the projectiles create. They don't hurt as much as the Clone Commando's Grenade Launcher, much less, the Rocket Jumper's Rocket Launcher. Yet, creates seemingly larger, more violent bangs. Kinda deceptive.
But all in all, this new Reinforcement Unit is very fun to play with, coming in with a jetpack unit that is almost as advanced as the one Boba Fett uses!
Key tags:
#StarWars
#3rdPersonShooter
#SinglePlayer
#FirstOrderJetTrooper
#FirstOrder
#Jakku
#RatedT
Enjoy!
Configuration settings:
Game type:
Play/Arcade/Versus/Custom Arcade.
Game mode:
Game mode: Team Battle.
Location: Jakku - The Graveyard.
Game modifiers:
Troops available: 50.
First player team size: 2.
Second player team size: 4.
Play as: Heroes only.
AI difficulty: Expert.
Ability recharge: Slow.
Player health: Half.
AI health: Default.
AI classes: Any.
Minimap: Radar.
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