XB1X Quake II Remastered G4, 2P local splitscreen Co-op on The Warehouse: Berserkers join Parasites!
This Unit ups the ante by introducing Berserkers. This melee enemy, well known for saying "Trespasser!" when spotting players, is capable of pulling some crazy jumps to get within range. We mostly encountered them in pairs. Vid timeline:
(0:00) Intro and setup.
Based on how things went during the first Unit, I made a couple of Game Setting changes. Mainly, deactivating the Player Collision in order to prevent us from dying when reaching a door or elevator that triggers a loading screen. And when one of us dies. The message "player invading" other player's space did pop-up during those situations.
In exchange, the Respawn on Squad was disabled and Friendly Fire was enabled. The last thing was having Instanced Pickups disabled. That turned out to be non-primary weapon pickups will now disappear after only one player grabs them.
(4:40) Ammo Depot.
We begin to get our butts kicked here by the Berserkers...
(51:44) Supply Station.
The Strogg logistical train is located here, along with 4 Power Cubes. All Cubes most be removed to de-power the Supply Station to them power up the Warehouse. Failure to do that would make reaching the Exit impossible.
(1:41:45) From Ammo Depot to Warehouse.
(1:48:55) Warehouse and Exit.
A single Tank made it's appearance here. This lumbering hulk relies on heavy armor and raw firepower to lay waste at everyone and everything. But it's slow speed is a disadvantage. However, in a situation where they are positioned to provide supporting fire to forward Strogg units, it's game over as they come with multiple Rocket Launchers.
Key tags:
#QuakeSeries
#FPS
#SplitScreenGames
#RatedM
Game settings:
Multiplayer:
Level Select:
Game Mode: Cooperative.
Load Game:
Episode: Quake II
Map: Unit 2: Warehouse.
Difficulty: Nightmare.
Mode Settings:
Respawn on Squad: Off.
Enable Maximum Lives: On.
Maximum Lives: 3.
Instanced Pickups: Off.
Extra Enemy Health: 100.
Friendly Fire: Off.
Instant Weapon Switch: Off.
Player Collision: Off.
Allow Grappling Hook: Off.
Infinite Ammo: Off.
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