ZDaemon TNS #63 - Hadephobia Highlights
For this week, the wad tackled was one with an interesting premise. Essentially, it's a community project, but the first mapper would post a short story related to the first map , have a week to create said map, then it's handed off to the next mapper in the line, thereby creating a conga line of story and suspense.
Short version? Blow stuff up.
As with most community based projects, the quality of the maps vary. Some weren't exactly up to snuff, but there were those good levels here and there (Basically, anything by purist was most likely a fun experience, especially the awesome map 29).
This also includes some deaths from maps 33-35. I was not around for those maps, but thanks to Alteus, I had a bit of extra footage to pull some deaths from.
Featured this week!
- Maps that break in co-op
- DBZ villain making maps sometimes leads to...
- Crappy elevator sections
- Ninja Moo Power
- The Moo Party
- Hardest map in the first rotation? A map with 16 monsters. Figure THAT one out!