1. | Games and Education Scholar James Paul Gee on Video Games, Learning, and Literacy | 18 | |
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2. | Professor Alec Couros: "The Connected Teacher" | 10 | |
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3. | The Global One Room Schoolhouse: John Seely Brown (Highlights from JSB's Keynote at DML2012) | 6 | |
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4. | DML2014 - Featured Session 2 - Playing For Keeps | 5 | | Changes
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5. | The End of Higher Education: A Discussion About Purpose | 2 | Discussion |
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6. | Robin DeRosa - Ignite Talk DML2016 | 2 | |
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7. | Christina Cantrill - Ignite Talk DML2017 | 2 | |
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8. | DML2012 John Seely Brown Keynote | 2 | |
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9. | Professor and Game Designer Katie Salen on Games, Learning, and New Media | 2 | |
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10. | Social Scientist Diana Rhoten on 21st Century Learning, Youth Networks, and Digital Media | 2 | |
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11. | Games Scholar Constance Steinkuhler on Interest-Driven Learning Using Video Games | 2 | |
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12. | CLS2018 - Ignite Talks Round 2 | 2 | |
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13. | Live from DML2013: Opening Keynote by Ethan Zuckerman | 1 | |
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14. | Connected Learning Explained | 1 | |
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15. | George Couros: Connected Principals Should Be 'Learner Leaders' | 1 | |
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16. | Facilitating Computational Tinkering | 1 | |
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17. | Connected Learning: Interest, Peer Culture, Academics | 1 | |
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18. | Learning, Playing, Designing: Video Games in School | 1 | |
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19. | Chad Sansing, Ignite Talk Thursday | 1 | |
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20. | Introduction to Design-Based Research with Bill Penuel | 1 | |
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21. | The Art of Screen Time Q&A with Mimi Ito and Anya Kamenetz | 1 | |
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22. | Connected Learning: Relevance, the 4th R | 1 | |
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23. | What Popular Culture Can Teach Us about Best Practices in Learning and Teaching | 1 | |
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24. | Reclaim Open Learning Symposium: Contexts & Outcomes, The COURSE, and Closing Remarks | 1 | |
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25. | Innovation Expert John Seely Brown on New Ways of Learning in a Rapidly-Changing World | 1 | |
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26. | DML2012 - Antero Garcia: Seeing the Classroom as a Hub of Technology-enabled Social Change | 1 | Vlog |
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27. | Getting Started: How to Fund, Launch, and Collaborate on a Research Project | 1 | |
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28. | Keynote with Tracy Fullerton - Connected Learning Summit 2019 | 1 | |
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29. | Reclaim Open Learning Symposium: Reclaim Open Learning - A Stake in the Ground | 1 | |
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30. | DML2017 Plenary - Do We Still Believe That Networked Youth Can Change the World? | 1 | |
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31. | Media Scholar Henry Jenkins on Participatory Culture and Civic Engagement | 1 | |
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32. | CLRN Interview - Mimi Ito | 1 | |
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33. | Crystal Abidin's CLS2021 Keynote - "TikTok, Youth Cultures and the East Asian Influencer Industry" | 1 | |
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34. | RoboCo Sports League: A New Era of Learning on the Roblox Platform | 1 | |
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35. | Does social media and the Internet fuel youth political engagement? | 1 | |
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36. | Bryan Alexander: Preparing Teachers and Students to Succeed in an Open-Ended Future | 1 | |
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37. | Diving into SDG 14, Life Below Water: A VR Experience for Deeper Understanding | 0 | |
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38. | Blended Learning Is Not A Bad Word | 0 | |
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39. | Kelly Wortham - CLS2019 Ignite Talk | 0 | |
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40. | Using Digital Dilemmas to Explore the Complexities of Online Life | 0 | |
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41. | Making Connections Across Settings to Support STEM Learning Transitions for Middle School Girls | 0 | |
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42. | Connecting Mechanics and Experience in Call of Duty MW to Opportunities for Civic Empathy | 0 | | Call of Duty 4: Modern Warfare
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43. | A demonstration of universal design methodologies for creating inclusive and accessible games | 0 | |
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44. | Jason Rosenblum - CLS2019 Ignite Talk | 0 | |
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45. | Next Steps in Connected Courses Part 2 | 0 | |
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46. | Methods of Engaging Teens in Conversations about Personal Digital Data: Public Library Context | 0 | |
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47. | A Guide to Centering Student Feedback as The Driver of Creative Learning With Emerging Technologies | 0 | Guide |
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48. | Capturing Connected Learning When and Where it Happens - DML2016 Workshop Interview | 0 | |
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49. | Kate Green - Ignite Talk DML2016 | 0 | |
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50. | Ignite Talks Round 1 - Connected Learning Summit 2019 | 0 | |
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51. | Capturing and describing the "why" of connected learning | 0 | |
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52. | Creative storytelling with machine learning: New pathway into AI education | 0 | |
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53. | Gabrielle Lyon - Ignite Talk DML2017 | 0 | |
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54. | DML2015 Ignite Talk - Jessica Pandya | 0 | |
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55. | How to approach participatory and community-based research/design | 0 | Guide |
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56. | Where to Eat - DML2017 | 0 | |
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57. | DML2014: Ignite Talk - Jess Klein | 0 | |
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58. | Designing Youth Participatory Action Research Pathways - DML2016 Workshop Interview | 0 | |
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59. | DML2015 Ignite Talk - Allie Hoffman | 0 | |
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60. | Making Teaching with Technology Fair and Open | 0 | Vlog |
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61. | Practical, Political, & Professional Considerations of Community-based Research on DML | 0 | |
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62. | DML2016 - Digital Dreamers: Jose Antonio Vargas talks with Henry Jenkins | 0 | |
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63. | DML2014: Ignite Talk - Would the Breakfast Club be a bunch of cyberbullies today? | 0 | |
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64. | DML2014: Ignite Talk - Christine McCaleb | 0 | |
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65. | DML2015 Ignite Talk - Gabrielle Lyon | 0 | |
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66. | DML2014 - Featured Session 5 - Learning Identities and Pathways for All | 0 | |
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67. | Why We Need A "Why?" | 0 | |
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68. | The DML Conference’s Secret Sauce - The Community | 0 | |
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69. | Nigel Jacob - Tech for Governance: Community-Driven Innovation | DML2013 | 0 | |
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70. | DML2014 - Louis Gomez Keynote | 0 | |
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71. | Teaching Wikipedia Editing | 0 | |
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72. | Live from DML2013: Ignite Talk - Isaiah Saxon | 0 | |
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73. | Nishant Shah - Whose Change Is It Anyway? | DML2013 | 0 | |
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74. | Developing a Theory of Change to Guide Evaluation (Session 2) | 0 | |
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75. | Mel Chua, Ignite Talk Saturday | 0 | |
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76. | Live from DML2013: Ignite Talk - Emilie Dubois | 0 | |
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77. | DML2014 - Elizabeth Babcock, Chair of "Connecting Learning Institutions" Track | 0 | |
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78. | Heather Braum, Ignite Talk Saturday | 0 | |
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79. | Crystle Martin, Ignite Talk Thursday | 0 | |
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80. | DML2015 - Plenary Panel 2 : Youth Making Change | 0 | |
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81. | Professor/Researcher Kurt Squire on How Video Games Can Encourage Civic Engagement | 0 | |
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82. | Susan Crawford - Tech for Governance: Community-Driven Innovation | DML2013 | 0 | |
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83. | Live from DML2013: Ignite Talk - Justin Reich | 0 | |
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84. | P2PU: Learning for everyone, by everyone, about almost anything | 0 | |
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85. | DML2015 Ignite Talks - Anna Smith & Antero Garcia | 0 | |
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86. | Navigating to and through the Opportunity Space | 0 | |
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87. | Teacher-Driven, Algorithm-Supported: EdTech Perspectives on Getting More Out of ALTs | 0 | |
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88. | Justin Reich - DML Summer Institute 2011 | 0 | |
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89. | Sean McCarthy - DML Summer Institute 2011 | 0 | |
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90. | Fabric crafts in soft robotics toward connected engineering learning | 0 | |
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91. | Writing and Publishing for Academia and Beyond | 0 | |
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92. | Co-design and Collaboration in Design Based Research | 0 | |
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93. | Tracking Emerging Community of Practice in Hybrid Studio Units Using Discord | 0 | |
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94. | Education Professor Joseph Kahne on the Impact of Digital Media on Political Participation | 0 | |
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95. | Aligning Civic Learning Pathways with Digital Storytelling | 0 | |
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96. | Lifelong Kindergarten: Q&A with Mitch Resnick | 0 | |
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97. | Who Are You Online? A Blog Talk Discussion | 0 | Discussion |
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98. | DML2014: Ignite Talk - Constance Steinkuehler | 0 | |
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99. | Juliette Levy - Ignite Talk DML2017 | 0 | |
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100. | CLS2022 Opening Plenary (Asia/Australia) - The Pandemic and Young People’s Media Use and Learning | 0 | |
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