1. | What Type of Game is Animal Crossing? | 155 | | Animal Crossing: New Horizons
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2. | What Hideo Kojima has Taught us about Immersion | Death Stranding Video Essay | 98 | | Death Stranding
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3. | Why are The Witcher 3's Quests so Good? | The Witcher 3: Wild Hunt Video Essay | 72 | | The Witcher 3: Wild Hunt
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4. | Decluttering the Open World Game | The Legend of Zelda: Breath of the Wild Video Essay | 72 | | The Legend of Zelda: Breath of the Wild
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5. | What RECRUITERS want in a Game Design Portfolio | 58 | |
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6. | The Sandbox Gameplay Loop | No Man's Sky Beyond Video Essay | 41 | | No Man's Sky
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7. | Toby Fox's Efficient Combat Design | Undertale Video Essay | 39 | | Undertale
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8. | Every Game Designer Should Play The Stanley Parable | 36 | | The Stanley Parable
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9. | How Portal Makes You Smarter | 33 | | Portal
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10. | A Day in the Life of a Game Designer in the Games Industry | 27 | |
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11. | How NOT to Gate Progression | Pokemon Heart Gold Video Essay | 24 | | Pokémon HeartGold and SoulSilver
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12. | Why Play Animal Crossing? What's the Point? | 23 | | Animal Crossing: New Horizons
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13. | Guiding the Player with Sound | Bioshock Video Essay | 23 | | BioShock
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14. | We Made a Game in 48 HOURS! GMTK Game Jam 2022 | 21 | |
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15. | The Community of Animal Crossing ft. Red Angel | 19 | | Animal Crossing: New Horizons
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16. | Set-up and First Turn Example for Fatal Knockout | 19 | |
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17. | How to Manage the Progression of a Player in an Open World RPG | Pokemon Fire Red Video Essay | 15 | Guide | Pokémon FireRed and LeafGreen
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18. | Companions in Video Games - From Kirby Star Allies, to Persona 5 Royal | 15 | | Kirby Star Allies
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19. | Designing Invisible Seams | God of War Video Essay | 15 | | God of War
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20. | FATAL KNOCKOUT TRAILER! Live March 7th on Kickstarter!! | 15 | Preview |
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21. | How Does Doom Achieve It's Breakneck Pace? | 14 | | Doom
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22. | The Problem with Divine Beasts | The Legend of Zelda: Breath of the Wild Video Essay | 12 | | The Legend of Zelda: Breath of the Wild
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23. | Elevating Player Choice through Randomness | Slay the Spire Video Essay | 12 | | Slay The Spire
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24. | Why (Re)Exploration is Important for Longevity in Video Games | Banjo Kazooie Video Essay | 11 | Review | Banjo-Kazooie
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25. | 3 PROJECTS 1 DAY | Day in the Life of a Game Designer | 10 | |
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26. | The Last of Us 7 Years on - How to Create a Perfect Opening | 10 | | The Last of Us Part II
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27. | How I Got a Job as a Game Designer Whilst Still at University | 9 | |
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28. | FKO Rivals Tournament! (Day 1) | 9 | | Tabletop Simulator
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29. | Dos and Don'ts of Playtesting | 8 | |
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30. | Solo Mode, Gunslinger, New Box! - Fatal Knockout Development Log | 7 | Vlog | Tabletop Simulator
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31. | Fatal Knockout Invitiational Tournament 2023! | 7 | | Tabletop Simulator
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32. | Fatal Knockout - In-Depth Look at the Grappler! | 7 | |
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33. | Where I've Been and Why I'm Back | Niall Crabtree - Game Design | 6 | |
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34. | Game Designer Makes a Tabletop Fighting Game | Intro to Fatal Knockout | 6 | | Guilty Gear -STRIVE-
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35. | Crab Studios Direct 12/08/23 | 5 | | Tabletop Simulator
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36. | Fatal Knockout Invitiational Tournament 2023! | 5 | |
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37. | FKO Rivals (Day 2) (Second Stream) | 5 | | Tabletop Simulator
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38. | Crab Studios and Channel Update | Fatal Knockout | Games Industry | New Game! | 5 | Vlog |
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39. | Quarter-Final Highlights! | Fatal Knockout Tournament 2023 | 5 | | Tabletop Simulator
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40. | Fatal Knockout - In-Depth Look at the Zoner! | 4 | |
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41. | Review Copies for Fatal Knockout! + A Development Retrospective! | Fatal Knockout Development Log | 4 | Vlog | Tabletop Simulator
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42. | Fixing the Zoner Character in my Fighting Game | Fatal Knockout Development Log | 4 | | Tabletop Simulator
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43. | 5 Lessons Learnt Exhibiting my Game at UK Games Expo 2022 | Fatal Knockout Game Development Log | 4 | Vlog |
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44. | FKO Rivals Tournament (Day 2) | 4 | | Tabletop Simulator
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45. | What's Been Happening at Crab Studios? | Company Update | 3 | Vlog |
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46. | Do you NEED a Degree to Get into the Games Industry? | 4 | |
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47. | FKO Invitational Tournament ($200 Prize Pool)! | 3 | | Tabletop Simulator
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48. | Designing Asymmetric Games | Fatal Knockout Development Log | 3 | Vlog | Tabletop Simulator
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49. | FKO Fall Tournament - $150 Prize Pool! | 3 | | Tabletop Simulator
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50. | FKO Redemption Tournament (Day 2) | 3 | | Tabletop Simulator
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51. | FKO Worlds Tournament ($200 Prize Pool!) | 3 | | Tabletop Simulator
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52. | FKO Redemption Tournament (Day 1) | 3 | | Tabletop Simulator
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53. | FKO Christmas Tournament! | 2 | | Tabletop Simulator
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54. | FKO Contenders Tournament 2023 | 2 | |
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55. | Three Things You Can Do NOW to Get a Job as a Game Designer! | 3 | |
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56. | What is it Like Working as a Freelance Game Designer? | Rambling | 3 | |
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57. | Card Overhaul with Iconography | Fatal Knockout Development Log | 2 | Vlog | Tabletop Simulator
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58. | Quick Tips for Prototyping your Board Game | 1 | |
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59. | Very Early Prototype of Biomass Unboxing | 1 | | Biomass
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60. | Designing a Stance Fighter for my Tabletop Fighting Game | Fatal Knockout Development Log | 1 | Vlog | Minecraft
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61. | FKO Advantage Tournament | 1 | | Tabletop Simulator
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62. | Is it Better to be a Contractor or Full-Time Game Designer? | Rambling | 2 | |
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63. | What are the Best Ways to get Inspiration for your Games? | Rambling | 1 | |
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64. | Quick Tips for Working with a Board Game Manufacturer | 0 | |
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