Develop:Brighton

Develop:Brighton

Views:
255,108
Subscribers:
1,980
Videos:
317
Duration:
2:01:32:39
United Kingdom
United Kingdom

Develop:Brighton is a British YouTube channel which has over 1.98 thousand subscribers. He published 317 videos which altogether total over 255.11 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCn2Fc8zjrOdu4BnswkL4HjQ





Top 100 Most Viewed Videos by Develop:Brighton


Video TitleViewsCategoryGame
1.KEYNOTE: Supporting Indies and Creativity in Game Development | Develop:Brighton 202445
2.KEYNOTE: The State of Games: Platforms, Funding and the Future | Develop:Brighton 202417
3.Jens Andersson & Peter Ward, Machine Games Keynote Interview | Develop:Brighton 202535
4.Neopets at 25 Game IP Evolution and Building Multi dimensional Experiences | Develop:Brighton 202412
5.Growing Your Game: Learnings from Experimentation | Develop:Brighton 202418
6.From alt ctrl to Touch Screens Designing for that Strange Lump in Your Pocket23
7.The Queen's Gambit: How We Developed Our First Mobile Game, for Netflix | Develop:Brighton 202421
8.How to Get Banned from the App Stores: An Intersectional Approach to Mobile Development29
9.Cross Platform in Action - Taking a Game from Mobile to Console | Develop:Brighton 202413Catalyst Black
10.Maximizing AI's Potential Without Diminishing Human Value | Develop:Brighton 202417
11.How To Create A Games Studio In 10 Easy Steps (With Some Hard Lessons Along The Way)68
12.The Developer's Wishlist: How Publishers Can Win Top Talent | Develop:Brighton 202415
13.Designing Games for Influencers and Why that Might Not be the Best Idea59
14.Why You Don't Need A Publisher For Your Indie Game | Develop:Brighton 2024119
15.Growing Pains: How to Scale Without Breaking the Thing You Love17
16.Kickstarting your Indie Game Studio as a Graduate / Student! | Develop:Brighton YEAR11
17.Sensitive Content: Telling a Challenging Personal Story in The Quiet Things | Develop:Brighton 20257
18.Indie Marketer's Lament: Stop Winging It! | Develop:Brighton 20248
19.A Deep Dive into Technical Art | Develop:Brighton 202423
20.A Generalist AI Agent for 3D Virtual Environments | Develop:Brighton 202482
21.A Hype Free Examination of Generative AI in Videogames | Develop:Brighton 202460
22.Alan Wake II Staying in the Light on the Journey to Building an Audio Team Achieving a Vision50
23.Assassin's Creed Nexus VR Delivering A Performant Living World in Mobile VR94Assassin's Creed
24.From Ka to Boom General Learnings From Creating an Explosion Sound Library10
25.Practical Machine Learning for Game Developers Publishers and Studios | Develop:Brighton 202421
26.Jane Perry Keynote Interview | Develop:Brighton 202516
27.Own Your Niche Find Your Fans with Audience | Develop:Brighton 202411
28.Content Creators Meet Indies with Games to Launch | Develop:Brighton 20246
29.Game On: Navigating Crisis with Creative Video Game Marketing Strategies | Develop:Brighton 20242
30.Cracking Early Access – From Design to Development – Lessons From the Front Line25
31.TikTok for Discoverability: Content Do's and Don’ts | Develop:Brighton 202412
32.Dissecting the Marketing Magic Behind Balatro's Successful Launch | Develop:Brighton 20244
33.What Games Marketing Actually Works in 2024 | Develop:Brighton 20246
34.Designing Surprise - Treading the Fine Line Between Delighting and Infuriating Players11
35.Under Pressure: A Football Manager Narrative Design Journey | Develop:Brighton 20245Football Manager
36.Playing With the House of Mouse | Develop:Brighton 20245
37.The Evolution of Using Physics Within Games | Develop:Brighton 202430
38.The Art of Cinematic Storytelling in Video Games | Develop:Brighton 202413
39.How To Make Easy to Learn Games | Develop:Brighton 2024329
40.Empathy Through XR | Develop:Brighton 20243
41.Romance Storytelling in Games | Develop:Brighton 20244
42.The Longest Game – EVE Online’s Blueprint for Resilient Communities & Enduring Games12EVE Online
43.KEYNOTE: Crafting Multiplayer Story-centric Experiences: What Makes INTERIOR/NIGHT Tick1
44.Beyond the Chatbot: Leveraging AI for More Captivating Experiences | Develop:Brighton 202413
45.Creating a World from a Word | Develop:Brighton 20246
46.Tips and Insights on Narrative Design from Leading Writers | Develop:Brighton 20249
47.Revolutionising Game Worlds Development in Emergent AI | Develop:Brighton 20249
48.Getting Started Developing for Apple Vision Pro Using Unity | Develop:Brighton 202413
49.Still Wakes the Deep: Tentacles and Water | Develop:Brighton 20244Still Wakes the Deep
50.Directional Light Shadows Compute Time Slicing Optimization | Develop:Brighton 202410
51.Testing Branching Narrative at Scale: Lessons from Mask of the Rose | Develop:Brighton 20246Mask of the Rose
52.LLM: Agents for QA - Potential & Limitations | Develop:Brighton 20244
53.Embracing Esports for Small to Medium Sized Studios | Develop:Brighton 20242
54.The Art of Leading Leaders | Develop:Brighton 20245
55.Shaping Your Future: Ukie is Here to Help | Develop:Brighton 20241
56.Power Up Your Game Studio: The Essential Role of Ops and HR Support for Studio Success1
57.Level Up Your Business: Navigating Debt Financing and Tax Credit Strategies in the Games Industry0
58.Raising Money A Perspective from Both Sides | Develop:Brighton 20248
59.Maximising Impact with AI: Ethical Strategies for Developing a Top-Rated Game on a Modest Budget0
60.Onboarding the Next Generation of Games Talent | Develop:Brighton 20242
61.Designing with Community Safety in Mind | Develop:Brighton 20240Roblox
62.Stuck in the Middle With You: Translating Between Business and Creativity as a Producer3
63.BAFTA Games: How We Can All Level the Playing Field | Develop:Brighton 20242
64.How to Make Money in XR - 10 Tips for Success | Develop:Brighton 20242
65.How to Grow a Game Studio Through Challenging Times | Develop:Brighton 20245
66.Dropping the Mask - Neuro Inclusion for Wellbeing Productivity and Staff Retention3
67.The Unreal and Epic Games Ecosystem | Develop:Brighton 20242Unreal
68.Key Insights and Takeaways from My Kickstarter Journey | Develop:Brighton 20243
69.Unreal Engine Development Update | Develop Brighton 20245
70.Avatar: Frontiers of Sound Propagation | Develop:Brighton 202421
71.Creating Authentic Sound for Farming Simulator | Develop:Brighton 202414Farming Simulator 25
72.Music of the Orbs Real time Synthesis in COCOON | Develop:Brighton 20249
73.Battlefield 2042 - Growing the Audio Experience Through an Evolving Game | Develop:Brighton 2024222Battlefield 2042
74.Exploring the Sound of Suicide Squad: Kill The Justice League | Develop:Brighton 202414Suicide Squad: Kill the Justice League
75.Elevating Diegetic Music - Tuning into Dead Island 2's Identity19Dead Island 2
76.Tara Mustapha Keynote Interview | Develop:Brighton 202515
77.Sam Lake Keynote Interview | Develop:Brighton 2025890
78.The Craft of Handmade AI | Develop:Brighton 20248
79.Unlocking The Power of Paintings in ‘Please, Touch The Artwork 2’ (a double post mortem)6
80.Mobile Game Artist 2024 Edition | Develop:Brighton 20243
81.Building Cohesive Worlds with Traditional and Emerging Art Pipelines9
82.Live Figure Drawing Costumed Short Poses | Develop:Brighton 20247
83.Method Madness The Rocksteady Approach To Material Layering | Develop:Brighton 202432
84.The Weird Science of Creature Design | Develop:Brighton 202420
85.Everything I Learned Making Art for Illustrative Styles5
86.A Very British Horror Story: The Making of Still Wakes The Deep | Develop:Brighton 202425Still Wakes the Deep
87.Develop:Star Awards 2025 Highlights21
88.The Games Industry 2024 Survival Guide | Develop:Brighton 202429
89.The Truth About The 4 Day Work Week | Develop:Brighton 202445
90.You're Expensive for Just Dealing With Pronouns and Wokeness: The Real Cost of Workplace Inclusion35
91.Embracing Mental Health and Accessibility for Psychonauts 2 | Develop:Brighton 202428Psychonauts 2
92.Develop:Star Awards 2025 Highlights44
93.Develop Star Award 2025 Winner Sam Lake's Acceptance Speech559
94.Why Attend Develop Brighton89
95.Des Gayle on Why Speak at Develop:Brighton80
96.Jazeena McCallum on Why Speak at Develop:Brighton32
97.Kristian Segerstrale on Why Speak at Develop:Brighton47
98.Lisa Ridley on Why Speak at Develop:Brighton85
99.Charity Joy on Why You Should Speak29
100.Caroline Marchal - 2024 Keynote Interview90