2024-06-19 | Substance Painter Quick Tip 1: How to Setup a Project to Texture Your Meshes for UE5/UE4 | 3:33 | 534 | Tutorial |
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2024-06-13 | Substance Painter: Two Methods Creating Tiling/Seamless Textures & Then Export Them (Step-by-Step) | 18:35 | 1,897 | Tutorial |
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2024-06-06 | LET'S TEXTURE #2: Create Decal Stamp Image in Photoshop - HL2 Inspired | 11:52 | 310 | |
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2024-06-04 | LET'S TEXTURE #1: Wooden Supply Crate - HL2 Inspired (Substance Painter) | 34:28 | 751 | | Half-Life 2
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2024-05-21 | Substance Painter: Download & Install New Materials in Painter Using New 3D Assets Window (V.10+) | 10:58 | 1,148 | Tutorial |
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2024-05-20 | Substance 3D Painter Essentials - Tutorial Course: Complete Beginner Guide to Texturing | 5:45 | 1,397 | Guide | The Beginner's Guide
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2024-04-18 | Modular Environment Block Out Tips 3/3 - Testing Correct Size/Scale for Props Maya & UE5 #shorts | 1:00 | 331 | |
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2024-04-18 | Modular Environment Block Out Tips 2/3 - Testing Correct Size/Scale in UE5 #shorts | 1:00 | 504 | |
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2024-04-17 | Modular Environment Block Out Tips 1/3 - Getting Correct Size/Scale in Maya & Quick Export #shorts | 0:59 | 521 | |
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2024-04-15 | Maya Quick Tip 25: FIX - Green Polygon Material Color on Faces | 1:45 | 1,297 | |
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2024-04-08 | Few Tips on Quickly Prototyping and Blocking Out Environments #shorts | 1:00 | 474 | |
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2024-04-04 | My Current PROTOTYPING BLOCKOUT PROCESS for Modular Environment Creation (Maya/UE5 or Other 3D Apps) | 23:49 | 3,585 | |
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2024-04-04 | PS Generative Fill Tip 6/6 for Environment Art Ideas - Isolate Elements for Full Environment #shorts | 0:58 | 621 | |
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2024-04-03 | PS Generative Fill Tip 5/6 for Environment Art Ideas - Full Environments from WorkInProgress #shorts | 0:59 | 395 | |
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2024-04-02 | PS Generative Fill Tip 4/6 for Environment Art Ideas - Adding Environmental Elements & Props #shorts | 1:00 | 208 | |
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2024-04-01 | PS Generative Fill Tip 3/6 for Environment Art Ideas - Expand Canvas w/Text Prompts #shorts | 1:00 | 401 | |
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2024-03-29 | PS Generative Fill Tip 2/6 for Environment Art Ideas - Expand Canvas on Screenshots (WIP or Final) | 0:59 | 261 | |
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2024-03-28 | PS Generative Fill Tip 1/6 for Environment Art Ideas - Expand Canvas on Photos | 0:57 | 162 | |
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2024-03-27 | Tips/Tricks to Using Generative Fill AI in Photoshop to Create Level Design & Environment Art Ideas | 19:13 | 998 | |
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2024-03-11 | 60 Second Breakdown for Creating UE5 Environments Faster #shorts | 1:00 | 727 | |
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2024-03-07 | Comprehensive Process for Creating Environments Faster w/Maya & UE5 - MAKING OF “Globe Staircase” | 1:17:21 | 1,393 | |
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2024-02-25 | How to Disable Decals Appearing and Displaying on Specific Static Meshes in UE5 #shorts | 0:22 | 915 | | Counter-Strike 2
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2024-02-24 | Using 3D Static Meshes from Quixel Bridge in UE5 and Adjusting Material Instance Properties #shorts | 0:49 | 211 | | Counter-Strike 2
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2024-02-23 | How to Download and Add 3D Static Meshes from Quixel Bridge into UE5 #shorts | 0:59 | 148 | Guide |
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2024-02-22 | How to Blend Decals and FIX Black Decal Issue Using Quixel Bridge Decals in UE5 #shorts | 0:58 | 230 | Guide | Counter-Strike 2
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2024-02-22 | How to Start Using Decals from Quixel Bridge in UE5 #shorts | 1:00 | 276 | | Counter-Strike 2
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2024-02-21 | How to Quickly Download and Add Decals from Quixel Bridge to UE5 #shorts | 0:53 | 170 | Guide | Counter-Strike 2
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2024-02-20 | How to Start Using Quixel Bridge Materials in Your UE5 Projects #shorts | 0:59 | 168 | |
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2024-02-19 | How to Quickly Add Assets from Quixel Bridge to Your UE5 Projects #shorts | 0:40 | 240 | |
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2024-02-17 | How to Download Materials in Quixel Bridge for Unreal Engine 5 and What Does QUALITY Mean? #shorts | 0:59 | 151 | Guide |
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2024-02-17 | Difference Between Favorite vs Local Assets in Quixel Bridge in Unreal Engine 5 #shorts | 1:00 | 295 | |
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2024-02-16 | How to Quickly Search and Find Assets in Quixel Bridge in Unreal Engine 5 #shorts | 1:00 | 165 | Guide |
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2024-02-15 | Change Where Quixel Bridge in UE5 Downloads and Stores Your Assets #shorts | 0:55 | 78 | | Counter-Strike 2
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2024-02-14 | How to Get Quixel Bridge for UE5 and How to Open It #shorts | 1:00 | 180 | Guide |
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2024-02-13 | UE5: Definitive Guide to Using Quixel Bridge to Create, Texture & Detail Your Environments Tutorial | 29:50 | 1,395 | Guide |
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2024-02-12 | UE5 How to Use a Sound Cue and Set It Up In Your Level to Play Sound #shorts | 0:59 | 462 | Guide |
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2024-02-10 | UE5 How to Create a Sound Cue and Use Sound Wav #shorts | 0:59 | 235 | | Sound Waves
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2024-02-08 | UE5 Sound Wav vs Sound Cue #shorts | 0:30 | 217 | | Sound Waves
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2024-02-06 | UE5: How to Add and Use Sound Wav and Sound Cues to Create Environment Sounds in Unreal Engine 5 | 24:01 | 1,202 | Tutorial | Sound Waves
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2024-02-06 | How to Import Custom WAV Audio Files into UE5 #shorts | 0:56 | 108 | Guide | Counter-Strike 2
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2024-02-05 | Audacity: Creating a Seamless Looping Ambient Background for Game Environments #shorts | 1:00 | 181 | |
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2024-02-04 | Audacity: How to Test If the Sound Clip Loops (will be used for Game Sound FX in UE5) #shorts | 1:00 | 165 | Guide |
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2024-02-02 | Audacity: How to Convert MP3 Sound FX to WAV for UE5 | 0:59 | 98 | |
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2024-02-02 | Where to Download Free Public Domain Sounds for Game Design and Environment Art #shorts | 0:58 | 251 | |
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2024-02-01 | UE5: Edit, Convert, Export Custom Sounds from Audacity and Import Them Into Unreal Engine 5 | 15:53 | 436 | |
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2024-01-30 | If This Phone Rang, Would You Answer? #gameart #shorts | 0:33 | 644 | |
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2024-01-29 | UE5 Create LUTs for Color Correction/Color Grading in 60 Seconds #shorts | 1:00 | 585 | |
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2024-01-24 | UE5: Complete Guide to Creating & Using LUTs for Color Grading & Color Correction (Unreal Engine 5) | 22:35 | 1,317 | Guide | Unreal
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2024-01-23 | UE5 Modeling Mode: How to Export Static or Dynamic Meshes & Import into 3D Modeling Package #shorts | 1:00 | 224 | |
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2024-01-22 | Unreal Marketplace Asset Pack: UE5 Retro Office Modular & Prop Asset Breakdown (DOCUMENTATION) | 41:53 | 403 | | Unreal
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2024-01-22 | UE5 Modeling Mode: How to Split/Separate Meshes and Convert Them to Static or Dynamic #shorts | 0:45 | 527 | |
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2024-01-19 | UE5 Modeling Mode: How to Duplicate Meshes and Convert Them to Static or Dynamic #shorts | 0:43 | 259 | |
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2024-01-18 | UE5 Modeling Mode: How to Merge/Combine Meshes and Convert Them to Static or Dynamic #shorts | 0:59 | 213 | |
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2024-01-17 | UE5 Modeling Mode Converting Dynamic Meshes to Static Meshes and Vice Versa #shorts | 0:56 | 410 | |
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2024-01-17 | UE5 Modeling Mode Dynamic Vs Static Output Type #shorts | 1:00 | 631 | |
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2024-01-17 | UE5: Modeling Mode Dynamic/Static Mesh Problems/Solutions (Convert, Merge, Duplicate, Split, Export) | 19:57 | 598 | |
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2024-01-14 | UE5 Group/Ungroup Technique to Double the Speed of Environment Creation #shorts | 1:00 | 764 | |
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2024-01-12 | UE5 Quick Tip 28: How to Export Entire Group as FBX from UE5 to Use in 3D Application (Maya) | 4:11 | 348 | Tutorial | The Matrix Awakens
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2024-01-11 | UE5: Double Your Environment Creation Speed with Group/Ungroup Technique (Unreal Engine 5) | 11:22 | 494 | | Unreal
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2024-01-08 | UE5: Placing Static Mesh Props w/Foliage Mode for Faster Environment Creation (Add Garbage &Clutter) | 21:58 | 639 | |
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2024-01-06 | UE5 Place Static Mesh Props Organically, Naturally & Randomly with Simulate Physics #shorts | 0:59 | 770 | |
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2024-01-05 | Finding the Look w/Different Material Instances in UE5 Retro Office Project (Get the Course) #shorts | 1:00 | 414 | |
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2024-01-05 | Maya Quick Tip 24: Renaming Multiple Objects at the Same Time | 1:55 | 278 | |
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2024-01-04 | UE5: Placing Static Mesh Props Naturally into Your Environment with Simulate Physics | 7:48 | 1,033 | | Unreal
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2023-12-22 | Be Able to Walk Through Your Own Ideas, Your Own Dreams, Your Own Creations #shorts | 0:56 | 2,066 | Walkthrough |
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2023-12-18 | Create & Light Beautiful Interior Environments from Start to Finish in Only 9 Hours w/UE5 #shorts | 0:55 | 414 | |
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2023-12-18 | Learn to Create & Light Beautiful Interior Environments from Start to Finish in Only 9 Hours W/UE5 | 3:48 | 1,163 | | Unreal
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2023-12-09 | Make This Christmas a "Preproduction Blueprint" Christmas #shorts | 0:20 | 210 | | Blueprint
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2023-12-06 | Maya Quick Tip 23: Fix Viewport Grid Doesn’t Show and Objects Disappear in Viewport | 4:21 | 430 | |
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2023-11-08 | Maya Quick Tip 22: Converting Edges to a Curve to Extrude and Create Complex Geometry | 5:47 | 355 | |
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2023-10-26 | UE5 Beginner: Texture Editor vs Material Editor - How to Access Both #shorts | 0:56 | 247 | Guide | THE EDITOR
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2023-10-25 | UE5 Beginner: Textures vs Materials #shorts | 0:59 | 223 | |
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2023-10-23 | UE5 Beginner: "Messed Up My Editor Layout in UE5 - How to Reset to Default" #shorts | 0:49 | 455 | | THE EDITOR
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2023-10-21 | UE5 Creating Very First Project and Launching the Editor for First Time in 60 Seconds #shorts | 1:00 | 219 | | THE EDITOR
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2023-10-21 | Download and Install UE5 in 60 Seconds #shorts | 0:59 | 277 | |
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2023-10-18 | Maya to UE5: How to Have Multiple Materials IDs on One Static Mesh from Maya to UE5 | 12:35 | 486 | Tutorial |
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2023-10-18 | Should You Combine Meshes on Import from Maya to UE5 Settings #shorts | 0:57 | 177 | |
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2023-10-17 | UE5 Import Options for Static Meshes - What You Need to Know - Part 2/2 #shorts | 0:58 | 122 | |
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2023-10-17 | UE5 Import Options for Static Meshes - What You Need to Know - Part 1/2 #shorts | 0:59 | 113 | |
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2023-10-16 | Maya to UE5: Static Mesh Export & Import FBX Study Part 3/3 - SEND TO UNREAL | 25:47 | 355 | Tutorial |
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2023-10-15 | MUST Use Options When Exporting from Maya to UE5 Static Meshes #shorts | 0:53 | 156 | |
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2023-10-14 | Maya to UE5: Static Mesh Export & Import FBX Study Part 2/3 - EXPORT ALL | 26:32 | 358 | Tutorial |
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2023-10-13 | Maya to UE5: Export Pivot Point Problem and How to Fix It #shorts | 1:00 | 260 | |
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2023-10-13 | Maya to UE5: How to Control Pivot Points so Your Static Mesh is Exported Correctly #shorts | 1:00 | 89 | |
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2023-10-12 | Maya to UE5 Export/Import Study - Selection: Sneak Peak #shorts | 0:32 | 154 | |
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2023-10-12 | Maya to UE5: Static Mesh Export & Import FBX Study Part 1/3 - EXPORT SELECTION | 24:20 | 304 | Tutorial |
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2023-10-08 | UE5 Blockout Method #3/3: Modular Meshes #shorts | 0:59 | 225 | |
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2023-10-08 | UE5 Blockout Method #2/3: Modeling Mode #shorts | 1:00 | 177 | |
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2023-10-07 | UE5 Blockout Method #1/3: BSP Brushes #shorts | 1:00 | 188 | |
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2023-10-06 | What is a Blockout in Level Design and Environment Creation #shorts | 0:41 | 226 | |
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2023-10-05 | Using UE5 Modeling Mode to Blockout Same Way as w/BSP Brushes (Dynamic Meshes) #shorts | 1:00 | 298 | |
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2023-10-05 | UE5: 3 Methods for Blocking Out Environments and Level Designs in UE5 | 13:29 | 1,589 | | The Matrix Awakens
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2023-10-04 | Enabling Modeling Mode in UE5 If It Doesn't Show Up (Shift+5) #shorts | 0:31 | 250 | |
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2023-10-04 | UE5: Using Modeling Mode like BSP Brushes - BEST & FASTEST Way to Blockout Environments in UE5 | 8:43 | 795 | | Unreal
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2023-10-03 | Designing Combat Areas 3/3 for Third Person Shooters: 5-VIPs and 6-Vehicles #shorts | 0:56 | 431 | | Alan Wake
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2023-10-03 | Designing Combat Areas 2/3 for Third Person Shooters: 3-Assaults and 4-Survive/Thrive #shorts | 1:00 | 118 | | Alan Wake
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2023-10-03 | Designing Combat Areas 1/3 for Third Person Shooters: 1-Run/Gun and 2-Gateway Boss #shorts | 1:00 | 146 | | Alan Wake
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2023-09-27 | Introduction Part 2 of 2 to 3rd Person Shooter Combat Level Design #shorts | 1:00 | 289 | | Alan Wake
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2023-09-27 | Introduction Part 1 of 2 to 3rd Person Shooter Combat Level Design #shorts | 0:57 | 647 | | Alan Wake
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2023-09-26 | Designing Single Player Combat Areas - Level Design for 3rd Person Shooters Games | 7:54 | 699 | | Alan Wake
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