WorldofLevelDesign

WorldofLevelDesign

Views:
10,143,050
Subscribers:
81,400
Videos:
694
Duration:
4:07:08:38
United States
United States

WorldofLevelDesign is an American content creator on YouTube with approximately 81.4 thousand subscribers, publishing 694 videos which altogether total at least 10.14 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCHuzwCBMsExSsORBmDzhGYA





Top 100 Videos With The Most Comments by WorldofLevelDesign


Video TitleCommentsCategoryGame
1.UE4: Workflow Tutorial - How I Created "The Corridor" Environment in 10 Hours with Unreal Engine 4578TutorialUnreal
2.CryEngine 3 SDK: How to Download, Install, Launch - Tutorial 01383TutorialThe Elder Scrolls V: Skyrim
3.CS:GO SDK - Prop Statics Are Black and Don’t Light Properly [Solved] – From Wildfire Update312VlogCounter-Strike 2
4.UE4: Beginner's Step-by-Step to Creating Your First Level/Map in 12 Minutes Tutorial273Tutorial12 Minutes
5.CS:GO SDK How to Compile and Run Your First Map In Game - Beginner Series 8/8 [Tutorial #08]206TutorialCounter-Strike 2
6.UE4: Secrets to Generating FREE Real-World Heightmaps from Terrain Party for UE4182
7.UE4: 16 Principles - Start Learning Unreal Engine 4 Tutorial (5 Recommended Projects to Start With)172TutorialUnreal
8.UDK Basics Getting Started in 11 Steps Part 1/3 [Tutorial #01]166Tutorial
9.UE4: Complete Guide to Spawning Foliage on Landscapes Using Grass Node Output160GuideUnreal
10.CryEngine 3 SDK: How to Paint Terrain Texture Layer - Tutorial 06143TutorialUnreal
11.UE4: Fix Landscape Texture Tiling with This UE4 Macro/Micro Variation Technique - Tutorial143TutorialUnreal
12.UE4 Quick Tip #04: How to Disable Auto Exposure (Eye Adaptation) From Your Scene Tutorial132TutorialUnreal
13.Software for Game Environment Artist122
14.CS:GO SDK Adding Lights: How to Light a Room (Lighting Basics) - Beginner Series 6/8 [Tutorial #06]118TutorialCounter-Strike 2
15.CS:GO SDK How to Choose/Change Your Map's Team Player Models for CT & T Teams Hammer Source Tutorial115TutorialCounter-Strike 2
16.CS:GO SDK How to Create Your First Room: BSP Brush Geometry - Beginner Series 4/8 [Tutorial #04]114TutorialCounter-Strike 2
17.CS:GO SDK Adding Prop Models: Using Models In Your Map - Beginner Series 5/8 [Tutorial #05]112TutorialCounter-Strike 2
18.UE4: How Make Water Material in “Starter Content” Work Without Stretching or Distortions - Tutorial112TutorialDistortions
19.L4D2: How to Create Survival Game Mode Part 1111TutorialLeft 4 Dead 2
20.CS:GO SDK Download, Install, Launch Level Editor - Beginner Series 1/8 [Tutorial #01]111TutorialCounter-Strike 2
21.UE4: Step-by-Step to Your First Landscape Material for Beginners (Day 2/3: 3-Day Tutorial Series)107TutorialUnreal
22.CS:GO Complete In-Depth Guide to Designing Multiplayer Gameplay Map Layouts [Tutorial #13]107TutorialCounter-Strike 2
23.Hammer Source CS:GO SDK "Abandoned House" Workflow (1/5) - BSP Block-In Tutorial107TutorialCounter-Strike 2
24.CryEngine 3 SDK: Creating and Generating Terrain (Your First Map) - Tutorial 03106Tutorial
25.Hammer Source CS:GO SDK "Abandoned House" Workflow (5/5) - Beyond House, Lighting, Compile Tutorial105TutorialCounter-Strike 2
26.UE4: How to Download and Install Unreal Engine 4 [Tutorial]104Tutorial
27.Left 4 Dead: Navigational Meshes and Spawn Infected/Zombies102Left 4 Dead
28.Maya Beginner Basics 1/10: User Interface [Tutorial #01]100Tutorial
29.How to Get Free Unlimited Megascans Assets from Quixel for UE4100TutorialUnreal
30.FIX: Quixel Bridge Won't Work and I Can't Log In With My Epic Games Account99Vlog
31.L4D2: How to Create Survival Game Mode Part 298TutorialLeft 4 Dead 2
32.UDK: How to Add Player Starts, PathNodes, Weapons, Items, Vehicles & JumpPads [Tutorial #15]95Tutorial
33.UE4 Quick Tip #08: Changing Vault Content Cache Download Location to Different Hard Drive - Tutorial91Tutorial
34.CryEngine 3 SDK: How to Create/Add Roads and Add a Vehicle - Tutorial 0989Tutorial
35.One Level Design Mistake I Learned to Avoid From Playing "Mirror's Edge"87Mirror's Edge
36.CryEngine 3 SDK: Navigation, Interface, Viewports - Tutorial 0287Tutorial
37.CryEngine 3 SDK: Ways to Place Objects/Models Into Your Map - Tutorial 0782TutorialUnreal
38.Quick Tip #08 CS:GO Source: Solution Can’t See Textures or Texture Brushes 3D View Hammer Source80Counter-Strike 2
39.32 Lessons I Learned from Creating 32 Modular Pipe Assets Tutorial with Maya LT/Maya & UE477TutorialPipes
40.UE4: 27 Step Crash Course to Getting Started with Unreal Engine 4 for Beginners Tutorial76TutorialUnreal
41.UE4: BSP Blockout From Concept Art to an Interior Motel Room - Tutorial74TutorialUnreal
42.CS:GO 3 Workflow Techniques - How to Draw Top-Down Level Design Map Layouts [Tutorial #16]70TutorialCounter-Strike 2
43.CryEngine 3 SDK: How to Create Realistic Terrain with Import/Export Custom Heightmap - Tutorial 0569Tutorial
44.UE4 Heightmap Guide: Everything You Need to Know About Landscape Heightmaps for UE468GuideUnreal
45.CryEngine 3 SDK: How to Add Vegetation/Foliage/Trees/Grass - Tutorial 0868TutorialUnreal
46.CS:GO SDK How to Decompile Maps to Reverse Engineer and Improve Your Work in Hammer Source Tutorial64TutorialCounter-Strike 2
47.UE4: Night Time Static Lighting 1/2 - Starry Sky (Lightmass) w/BP Sky Sphere Tutorial63TutorialUnreal
48.11 Day Level Design Process Overview63
49.UDK Basics Getting Started in 11 Steps Part 2/3 [Tutorial #02]63Tutorial
50.CSGO: Stuck? One Section Level Design for Gameplay from Idea to Playtest Tutorial62TutorialCounter-Strike 2
51.Maya Beginner Basics 5/10: Geometry Modeling Basics [Tutorial #05]62Tutorial
52.CS:GO SDK Creating Standard Bomb Site Zones For Defuse Map - Tutorial 1/2 [Tutorial #11]61TutorialCounter-Strike 2
53.UE4: How to Change/Move Unreal Engine 4 Project Folder to New Location Directory61TutorialUnreal
54.Trailer: L4D HotelSwiss - Custom Survival Map60Left 4 Dead
55.UDK Basics Getting Started in 11 Steps Part 3/3 [Tutorial #03]59Tutorial
56.Left 4 Dead: Creating a Level/Map Change Part 1 in L4D Hammer57TutorialLeft 4 Dead
57.UDK: Lightmap UV Layout Techniques & How to Create Second UV Channel in Maya Part 2/4 [Tutorial #19]56Tutorial
58.CS:GO From Top Down Layout to BSP Block-In Workflow [Tutorial #15]55TutorialCounter-Strike 2
59.Quick Tip #04 CS:GO Source: Can’t Join Team or Spawn in the Map Fix in Hammer Source Tutorial55TutorialCounter-Strike 2
60.UE4: Solution to Decals Not Rendering/Showing in Indirect Static Lighting Tutorial55Tutorial
61.Maya Beginner Basics 9/10: Snap Tool and Pivots [Tutorial #09]54Tutorial
62.Left 4 Dead: Creating a Level/Map Change Part 2 L4D Hammer54TutorialLeft 4 Dead
63.Left 4 Dead: Creating a Panic Event54Left 4 Dead
64.11 Secrets for Level Design & Game Environment Ideas, Layouts, Reference w/"Google Maps 3D" Tutorial54Tutorial
65.UE4: Step-by-Step to Creating Your First Volumetric Cloud Material53Unreal
66.Left 4 Dead: How to Create Survival Gametype Part 253TutorialLeft 4 Dead
67.Left 4 Dead: How to Create Survival Gametype Part 152TutorialLeft 4 Dead
68.Maya Beginner Basics 3/10: How to Create a Custom Tool Shelf [Tutorial #03]52Tutorial
69.UDK: BSP Brushes Block In Tutorial - Simple Room/Env Creation Part 1/3 [Tutorial #05]51Tutorial
70.UE4: Step-by-Step to Your First Landscape for Complete Beginners (Day 1/3: 3-Day Tutorial Series)50TutorialUnreal
71.UE4: Guide to Player Scale and World/Architecture Dimensions Tutorial50TutorialUnreal
72.UE4/Maya: Set Up Grid in MayaLT/Maya to Match Unreal Engine 449Unreal
73.How to Create Roads 3/8: Wide & Tight 90 Degree Curved Turns Tutorial - [CS:GO, L4D2, L4D1, TF2]49TutorialLeft 4 Dead 2
74.CS:GO SDK In-Depth Guide to Creating Breakable/Non-Breakable Glass Windows Hammer Source Tutorial48TutorialCounter-Strike 2
75.CS:GO SDK Creating Buy Zones and Inserting Player Starts Tutorial [Tutorial #09]48TutorialCounter-Strike 2
76.CS:GO Source SDK: Clip vs Player Clip Brush Texture - Which One Should You Use Hammer Tutorial48TutorialCounter-Strike 2
77.CS:GO SDK Automatically Assign Any Weapon to a Player On Spawn - Hammer Source Tutorial48TutorialCounter-Strike 2
78.SECRETS to Using Colors to Create Game Environments Like "Mirror's Edge"47Mirror's Edge
79.UE4 : What is BSP and When Should You Use It?47Unreal
80.Preproduction Blueprint: How to Plan Your Game Environments and Level Designs Tutorial47TutorialBlueprint
81.Hammer Source CS:GO SDK "Abandoned House" Workflow (4/5) - Terrain & Foliage Tutorial46TutorialCounter-Strike 2
82.UE4: How to Insert, Apply and Use Decals Inside Your Level Tutorial45TutorialUnreal
83.CryEngine 3 SDK: How to Create/Add Rivers - Tutorial 1045TutorialUnreal
84.UE4 Quick Tip #03: Easily Add Starter Content & Game Templates Into Existing/Empty Project Tutorial44TutorialUnreal
85.Maya Beginner Basics 10/10: How to Set Up New Project [Tutorial #10]44Tutorial
86.UE4: BSP Blockout Process - Abandoned Building & Terrain from Photo Reference - Tutorial44TutorialMinecraft
87.L4D Mapping: Installing Authoring Tools & SketchUp44Tutorial
88.Left 4 Dead: Navigational Meshes Advanced43Left 4 Dead
89.Maya Beginner Basics 6/10: Geometry Modeling Basics Exercise [Tutorial #06]43Tutorial
90.Maya LT/Maya Beginner Tutorial 6/13: Snap to Grid, Edges, Vertices & Modify Pivot Points42Tutorial
91.UDK: 22 Steps to Getting Started w/UDK [UPDATED] w/Free Tutorial PDF Guide Download42Guide
92.UE4: How to Rename Your Project in Unreal Engine 4 [Tutorial]41TutorialUnreal
93.L4D: Create Custom Movie Poster & VPK File Part 1/341TutorialLeft 4 Dead
94.How to Create Roads 5/8: Curved Sloped Roads Tutorial - [CS:GO, L4D2, L4D1, TF2, HL2]40TutorialLeft 4 Dead 2
95.UE4: How to Update/Convert Projects to New Version of Unreal Engine 4 [Tutorial]40TutorialUnreal
96.UE5: How to Disable Auto-Exposure (Eye-Adaptation) From Your Scene Tutorial40TutorialUnreal
97.L4D: How to Create an Elevator Part 240TutorialLeft 4 Dead
98.CS:GO SDK Navigation and Interface Basics in 15 minutes - Beginner Series 2/8 [Tutorial #02]38TutorialCounter-Strike 2
99.Daily Screenshot Technique: 1-Minute Process For Improving Level Designs & Environment Art Work38Unreal
100.UE4: How to Download & Install Unreal Engine 4 - UPDATED Tutorial38Tutorial