301. | THE LEGEND OF ZELDA - NES Original Hardware Gameplay via Retrotink 5X | 0 | | The Legend of Zelda
|
302. | LIKE A DRAGON: ISHIN #34 - Chapter 11 | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
303. | MEGA MAN 6 - NES Original Hardware Gameplay via Retrotink 5X | 0 | | Mega Man 6
|
304. | Zelda Wind Waker GameCube Gameplay | Retrotink 5X 720p Output Wii GamesCare Component | 0 | | The Legend of Zelda: The Wind Waker
|
305. | LIKE A DRAGON: ISHIN #41 - Final Chapter | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
306. | BRAVELY DEFAULT - Intro + Gameplay + Endgame Showcase | Nintendo 3DS Real Hardware Capture | 0 | Show | Bravely Default
|
307. | <untitled video> | 0 | |
|
308. | DONKEY KONG COUNTRY TROPICAL FREEZE - Intro + Gameplay | Nintendo Wii U | 0 | | Donkey Kong Country
|
309. | Evil West - Intro + Gameplay | PC NVIDIA RTX 4090 4K60 | 0 | | Evil West
|
310. | Wave Race 64 #2 - Hard Mode | RGB Modded N64 with Retrotink 5X and GamesCare SCART Cable | 0 | | Wave Race 64
|
311. | Final Fantasy XIII - Saber's Edge - Ultimate Rank SS | THEATRHYTHM Final Bar Line | 0 | | Final Fantasy XIII
|
312. | DEAD SPACE REMAKE #13 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
313. | YAKUZA KIWAMI #13 - Chapter 5: Goro Majima Boss Battle | PS4 via PS5 Backwards Compatibility | 0 | | Yakuza Kiwami
|
314. | God of War Ragnarok #18 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
315. | God of War PS2 / PS3 Gameplay #7 | mClassic + Retrotink 5X + HD Retrovision Component Cable | 0 | | God of War
|
316. | THEATRHYTHM Final Bar Line | Main Theme of Final Fantasy V - Ultimate Rank S | 0 | | Final Fantasy V
|
317. | DEAD SPACE REMAKE #2 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
318. | LIKE A DRAGON: ISHIN #13 - Chapter 4: Main Mission + Karaoke + Side Quests | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
319. | God of War Ragnarok #16 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
320. | Street Fighter The Movie - Sega Saturn Gameplay | Retrotink 5X + GamesCare SCART Cable | 0 | | Street Fighter: The Movie
|
321. | STAR OCEAN 2 Gameplay #32 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
322. | THEATRHYTHM FINAL BAR LINE Demo - Final Fantasy II Gameplay | Nintendo Switch | 0 | | Final Fantasy II
|
323. | <untitled video> | 0 | |
|
324. | Donkey Kong Country Returns - Intro and Gameplay | Wii with Retrotink 5X + GamesCare Component Cable | 0 | | Donkey Kong Country Returns
|
325. | Punch Out Wii - Soda Popinski Title Defense - Win By Decision | Nintendo Wii Gameplay via Retrotink | 0 | | Punch-Out!!
|
326. | STAR OCEAN 2 Gameplay #14 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
327. | HI-FI RUSH #6 | PC 4K60 - Português PT-BR | 0 | | Hi-Fi RUSH
|
328. | DEAD SPACE REMAKE #16 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
329. | Zelda: A Link to the Past #20 - Turtle Rock | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
330. | Punch-Out Wii - Major Circuit All Fights | Gameplay via Nintendo Wii with Retrotink 5X | 0 | | Punch-Out!!
|
331. | MARIO KART WII #22 - Special Cup 150cc Gold | Original Hardware Gameplay via Retrotink 5X | 0 | | Mario Kart Wii
|
332. | Final Fantasy VII - Intro + First Boss Battle | PS1 Gameplay via MiSTer FPGA with JVC CRT Filter | 0 | | Final Fantasy VII
|
333. | THEATRHYTHM Final Bar Line | Final Fantasy XIII - Defiers of Fate - Ultimate Rank S | 0 | | Final Fantasy XIII
|
334. | STUNT RACE FX - Gameplay | SNES Baby + GamesCare SCART Cable + Retrotink 5X | 0 | | Stunt Race FX
|
335. | Zelda: A Link to the Past #10 - Swamp Temple | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
336. | CASTLEVANIA SYMPHONY OF THE NIGHT #3 - Gameplay | PS1 via MiSTer FPGA | 0 | | Castlevania: Symphony of the Night
|
337. | STAR OCEAN 2 Gameplay #41 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
338. | GOLDENEYE 007 #4 - 00 Agent: Surface | Xbox Series X Gameplay | 0 | | GoldenEye 007
|
339. | HUNTER THE RECKONING REDEEMER - Intro + Gameplay | OG Xbox via Component Cable + Retrotink 5X | 0 | | Redeemer
|
340. | RESIDENT EVIL CODE VERONICA - Intro + Gameplay | PS2 + HD Retrovision Component + RetroTink 4K | 0 | | Resident Evil Code: Veronica
|
341. | God of War Ragnarok #27 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
342. | STAR OCEAN 2 Gameplay #11 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
343. | STAR OCEAN 2 Gameplay #34 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
344. | FABLE - Intro + Gameplay | OG Xbox via Component Cable + Retrotink 5X | 0 | |
|
345. | Altered Beast - JVC X'Eye via RetroTink 4K | 0 | | Altered Beast
|
346. | Metroid Prime Trilogy - Gameplay | Nintendo Wii with Retrotink 5X + GamesCare Component Cable | 0 | Vlog | Metroid Prime: Trilogy
|
347. | MARIO KART WII #14 - Lightning Cup 100cc Gold | Original Hardware Gameplay via Retrotink 5X | 0 | | Mario Kart Wii
|
348. | Tekken 3 - Gameplay | PS1 Gameplay via MiSTer FPGA | 0 | | Tekken 3
|
349. | DONKEY KONG - Arcade Gameplay via MiSTer FPGA | 0 | | Donkey Kong
|
350. | PSYCHONAUTS - Intro + Gameplay | OG Xbox via Component Cable + Retrotink 5X | 0 | | Psychonauts
|
351. | Super Mario All-Stars - Mario 1 | SNES Gameplay via MiSTer FPGA | 0 | | Super Mario All-Stars
|
352. | STREET FIGHTER 6 #2 - Ryu Gameplay - PS5 Closed Beta 2 | 0 | | Street Fighter 6
|
353. | STREET FIGHTER 6 #4 - Ken Gameplay - PS5 Closed Beta 2 | 0 | | Street Fighter 6
|
354. | YAKUZA KIWAMI #10 - Chapter 5 | PS4 via PS5 Backwards Compatibility | 0 | | Yakuza Kiwami
|
355. | YAKUZA KIWAMI #14 - Chapter 6 | PS4 via PS5 Backwards Compatibility | 0 | | Yakuza Kiwami
|
356. | Zelda: Link's Awakening | Game Boy Gameplay via MiSTer FPGA on Game Boy Color Core | 0 | | The Legend of Zelda: Link's Awakening
|
357. | Star Fox Adventure | mClassic Comparison - Retrotink 5X 720p Output + GamesCare Component via Wii | 0 | | Star Fox Adventures
|
358. | A Plague Tale Requiem Gameplay | PC High Settings - NVIDIA RTX 4090 FE | 4K60 VSync On + No DLSS | 0 | | A Plague Tale: Requiem
|
359. | LIKE A DRAGON: ISHIN #26 - Chapter 8: Sidequests | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
360. | LIKE A DRAGON: ISHIN #14 - Chapter 5 | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
361. | Resident Evil 2 Disc 1 - Leon | PS1 Gameplay via MiSTer FPGA | 0 | | Resident Evil
|
362. | Zelda: A Link to the Past #21 - Beating Turtle Rock | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
363. | Resident Evil 4 Wii Version: Separate Ways Ada | Nintendo Wii with Retrotink + GamesCare Component | 0 | | Resident Evil 4
|
364. | DEAD SPACE REMAKE #22 | PS5 Gameplay em Português PT-BR | 0 | | Dead Space
|
365. | STAR OCEAN 2 Gameplay #31 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
366. | Banjo Kazooie | Nintendo 64 Gameplay via Retrotink 5X with S-Video Cable | 0 | | Banjo-Kazooie
|
367. | Golden Axe - JVC X'Eye via RetroTink 4K | 0 | | Golden Axe
|
368. | Bug | Sega Saturn Gameplay via GBS-Control with GamesCare SCART Cable | 0 | | Bug!
|
369. | Final Fantasy XV - Stand Your Ground - Expert SSS Perfect Chain | THEATRHYTHM Final Bar Line | 0 | | Final Fantasy XV
|
370. | STAR OCEAN 2 Gameplay #10 | PS1 via MiSTer FPGA with JVC D Series CRT Filter | 0 | | Star Ocean: The Second Story
|
371. | Bomberman 64 | Nintendo 64 Gameplay via Retrotink 5X with S-Video Cable | 0 | | Bomberman 64
|
372. | JADE EMPIRE - Intro + Gameplay | OG Xbox via Component Cable + Retrotink 5X | 0 | | Jade Empire
|
373. | Punch-Out Wii - Minor Circuit All Fights | Gameplay via Nintendo Wii with Retrotink 5X | 0 | | Punch-Out!!
|
374. | VENGEFUL GUARDIAN: MOONRIDER #2 - Gameplay | PS5 | 0 | | Vengeful Guardian: Moonrider
|
375. | Soul Calibur Intro + Gameplay | Retrotink 5X 540p Output via GamesCare SCART Cable + mClassic | 0 | | Soulcalibur
|
376. | SHENMUE 2 - Intro + Gameplay | OG Xbox via Component Cable + Retrotink 5X | 0 | | Shenmue II
|
377. | Zelda: Link's Awakening DX | Game Boy Color Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: Link's Awakening
|
378. | Mario Kart Double Dash #23 - Mirror Mushroom Cup Gold | Gameplay via Wii + Retrotink 5X + Component | 0 | | Mario Kart: Double Dash!!
|
379. | Resident Evil 2 Remake Gameplay | PC Ultra Settings + Ray Tracing 4K60 | NVIDIA RTX 4090 FE | 0 | | Resident Evil 2
|
380. | BATTLETOADS - Turbo Tunnel Gameplay | NES via MiSTer FPGA | 0 | | Battletoads
|
381. | Wild Arms Overworld | PSOne Gameplay via Retrotink 5X with SCART Cable by GamesCare | 0 | | Wild Arms
|
382. | Metro Exodus Gameplay | PC Ultra Settings + Ray Tracing + DLSS | NVIDIA RTX 4090 FE | 0 | | Metro: Exodus
|
383. | God of War Gameplay | PC Ultra Settings - NVIDIA RTX 4090 FE - 4K60 VSync On + No DLSS | 0 | | God of War
|
384. | DOUBLE DRAGON 2 - NES Gameplay via MiSTer FPGA | 0 | | Double Dragon II
|
385. | God of War Ragnarok #15 | PS5 Gameplay - Performance Mode | 0 | | God of War Ragnarök
|
386. | Punch Out Wii - Glass Joe Title Defense | Nintendo Wii Gameplay via Retrotink 5X w/ GamesCare Cable | 0 | | Punch-Out!!
|
387. | THRASH RALLY - NeoGeo Gameplay via MiSTer FPGA | 0 | | Thrash Rally
|
388. | SUPER MARIO WORLD - Intro on Original Hardware | Nintendo Composite Cable + Retrotink 5X | 0 | | Super Mario World
|
389. | Chrono Trigger | SNES Gameplay via MiSTer FPGA | 0 | | Chrono Trigger
|
390. | FATAL FURY 3 - NeoGeo Gameplay via MiSTer FPGA | 0 | | Fatal Fury 3: Road to the Final Victory
|
391. | WIND JAMMERS - NeoGeo Gameplay via MiSTer FPGA | 0 | | The King of Fighters '97
|
392. | Super Mario Bros 3 - First Stage | NES Gameplay via MiSTer FPGA | 0 | | Super Mario Bros. 3
|
393. | BALLOON FIGHT - NES Gameplay via Nintendo Switch Online | 0 | | Balloon Fight
|
394. | SUPER MARIO BROS 3 - Glitch | NES Original Hardware Gameplay via Retrotink 5X | 0 | | Super Mario Bros. 3
|
395. | Zelda 2: The Adventure of Link - Reaching I Am Error | NES Gameplay via MiSTer FPGA | 0 | | Zelda II: The Adventure of Link
|
396. | YAKUZA KIWAMI - Intro + Gameplay | PS4 via PS5 Backwards Compatibility | 0 | | The Elder Scrolls Online
|
397. | DRAGON QUEST VII: Fragments of the Forgotten Past - Intro + Gameplay | Nintendo 3DS Capture | 0 | | Dragon Quest VII: Fragments of the Forgotten Past
|
398. | Zelda: A Link to the Past #5 - Into the Dark World | SNES Gameplay via MiSTer FPGA | 0 | | The Legend of Zelda: A Link to the Past
|
399. | LIKE A DRAGON: ISHIN #36 - Chapter 12: Boss Battle | PS5 Gameplay | 0 | | Like a Dragon: Ishin!
|
400. | RAYMAN LEGENDS - Gameplay | Nintendo Wii U | 0 | | Rayman Legends
|