Craig Perko

Craig Perko

Views:
2,341,345
Subscribers:
15,400
Videos:
1,483
Duration:
13:14:09:49

Craig Perko is a content creator on YouTube with more than 15.4 thousand subscribers. His content totals at least 2.34 million views views across at least 1.48 thousand videos.

Created on ● Channel Link: https://www.youtube.com/@CraigPerko





Top 500 Videos With The Longest Duration by Craig Perko


Video TitleDurationCategoryGame
401.Chore-Centric Construction Game Design16:23
402.Deep & Wide Gameplay16:23
403.Let's Analyze Control 42: Vacation and Bugs16:18
404.Space Battle #14 Let's Program16:15Space Battle
405.Snapcastle #08 Let's Program16:15
406.Building Beautiful Bases16:13
407.Let's Analyze Control 24: Shrooms and Obstacles16:12
408.Stormworks Minicarrier16:12
409.Let's Analyze Control 33: Bridges and Stairs16:11
410.Pyschonauts 2 Analysis Ep 916:11
411.The RPG Experience: Yakuza, Like A Dragon16:09Yakuza: Like a Dragon
412.Stormworks Full Rocket Example16:09
413.Psychonauts 2 Analysis Ep 416:08Psychonauts 2
414.Concrete Play: Framing Devices16:08
415.Emoting by Proxy16:08
416.Yakuza 6: The Secret of Onomichi16:07Yakuza 6: The Song of Life
417.Let's Program an RPG #116:07
418.Stormworks Deep Sea Sub: Mariana16:06
419.Fighters #1: Let's Design Space Engineers!16:03Space Engineers
420.DarkStar #05 Let's Program16:02
421.Let's Program: Activating Particles with a Button!15:59
422.DarkStar #02 Let's Program15:59
423.Game UI Programming: The Static Approach15:58
424.Let's Analyze Control 39: Floors and Spinny Things15:56
425.Walking Speed and the Two Second Rule15:53
426.Joint Tutorial (With both voxel and organic characters)15:51
427.Concrete Play #14: Story Touchstones15:51
428.Battle UI #4: Let's Program Unity15:49
429.04: Off the Wall Construction featuring Agents of Mayhem15:48Agents of Mayhem
430.Pyschonauts 2 Analysis Ep 1815:46
431.Let's Analyze Control 05: Executive Popes15:44
432.Minecraft Mech #35: Let's Program15:43Minecraft
433.Realistic VR Characters: Setting Up Animators and IK Passes15:42Second Life
434.Eliza 0215:42
435.Basic Writing: Quest Handoffs15:42
436.Eliza 0615:41
437.Psychonauts 2 Analysis Ep 615:41Psychonauts 2
438.Paradise Killer 23: BEACH EPISODE!15:40Paradise Killer
439.Let's Analyze Control 12: Dust and the Janitor15:39
440.Fleetbreakers 12: Orbital Support Ships15:38Space Engineers
441.Using UnityEvents15:36
442.Snapcastle #07 Let's Program15:36
443.Unity new UI from scratch15:34
444.Minecraft Mech #26: Let's Program15:33Minecraft
445.Concrete Play #9: Writing Basics15:32
446.Detailed Analysis: Life Is Strange 1415:31Life Is Strange
447.Skunkworks #2: SE Light Fighter Testing15:29Space Engineers
448.City Design: Bloodlines15:27
449.Turning a Skin Model into a Prototype15:27
450.Tutorial: Minecraft in Unity #2 (Player IO)15:27TutorialMinecraft
451.Sharpening Burned-Down Villages: Dragon Quest XI Design15:25Dragon Quest XI
452.Stormworks: Deep Sea Submarine and Robot15:24
453.Map Creation System15:24
454.Space Battle! #2 Let's Program15:23Space Battle
455.Minecraft in Unity #15 (TAPER!)15:22Minecraft
456.Let's Analyze Control 19: Story Talk15:22
457.Fleetbreakers #5: Aerospace!15:21Space Engineers
458.Minecraft Mech: #2 Let's Program15:20Minecraft
459.Concrete Play: Health15:16
460.Cyberpunk 2077 Analysis: City Assets15:16Cyberpunk 2077
461.Let's Program RPG #9: Slimes That Do Stuff15:14
462.The "Vignettepunk" Microgenre (featuring Sludge Life)15:13
463.Stormworks: Would You Like To Go Faster?15:12
464.Magic Systems!15:07
465.Pyschonauts 2 Analysis Ep 1315:06
466.Traction Puzzles15:04
467.Character Writing: Unavowed and Mass Effect15:04Unavowed
468.Narrative Structure for Games15:03
469.Chum Scenes!15:02
470.Paradise Killer 32: New Night15:00Paradise Killer
471.Paradise Killer 10: Space and Night14:59Paradise Killer
472.Fleetbreakers 10: Dazed and Confused14:58Space Engineers
473.Let's Program RPG #25: Loot14:57
474.Character Worldbuilding vs Storytelling14:57
475.Space Engineers: Falcon14:56Space Engineers
476.Paradise Killer 29: Shinji and Lydia14:55Paradise Killer
477.Snapcastle #02 Let's Program14:52
478.Paradise Killer 14: Wondering Wandering14:49Paradise Killer
479.Minecraft Mech #34: Let's Program14:49Minecraft
480.Let's Mod Space Engineers: Block Mod #514:48Space Engineers
481.Paradise Killer 37: Trial Start14:48Paradise Killer
482.Dialog Is Strange 01: Time-less Writing14:48Vlog
483.New Unity UI and UnityEvent Tutorial14:47Tutorial
484.RPG Writing: Chapters14:43
485.Let's Program Space Engineers: Food, Death, and Bugs14:41Space Engineers
486.Hub World Tips14:41
487.Mission Design14:38
488.Let's Program: Events and Coroutines in Unity14:38
489.Character Design & Themes14:37
490.Space Engineers: Installing Tyr14:32Space Engineers
491.Tutorial: Minecraft in Unity #9 (Editors!)14:32Minecraft
492.Don't Design by the Numbers14:32
493.Unreal Cube Grid Tutorial14:28Unreal
494.Stormworks: Advanced Submarines14:25Stormworks: Build and Rescue
495.Mapmaker Let's Program #714:25
496.Woah Nevah Changes: Discussing Base Building14:25DiscussionFallout 4
497.Creating in Unity #4: Complexity and Editors14:24
498.Space Battle #15 Let's Program14:20Space Battle
499.Adapting Meshes for Games14:20
500.Writing Visual Novels14:19