Craig Perko

Craig Perko

Views:
2,360,938
Subscribers:
16,800
Videos:
1,516
Duration:
13:11:24:49

Craig Perko is a content creator on YouTube with approximately 16.8 thousand subscribers, publishing over 1.52 thousand videos which altogether total around 2.36 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCFL6-QAPmuin1iXUY1MEe0g





All Videos by Craig Perko



PublishedVideo TitleDurationViewsCategoryGame
2019-02-14Stormworks: Would You Like To Go Faster?15:129,555Stormworks: Build and Rescue
2019-02-12Stormworks: Arcade Cutter10:23420Stormworks: Build and Rescue
2019-02-11Stormworks: Cheetah18:41679Stormworks: Build and Rescue
2019-02-10Stormworks: Deep Sea Submarine and Robot15:243,488Stormworks: Build and Rescue
2019-02-01Stormworks Submarine: Orca11:371,111Stormworks: Build and Rescue
2019-01-28Stormworks: Deep Sea Submarine11:421,241Stormworks: Build and Rescue
2019-01-25Stormworks: Building Jets Is Easy24:132,081Stormworks: Build and Rescue
2019-01-15Stormworks: Advanced Submarines14:252,148Stormworks: Build and Rescue
2019-01-03Vehicle Building Gameplay34:381,064
2018-12-28Character Design & Themes14:37714
2018-12-20Why Themes?20:44801
2018-12-15Gris: Art Games and Pacing26:081,153GRIS
2018-12-09Polishing Writing: Edge of Eternity32:14771Edge Of Eternity
2018-12-03Creating Dialog Context16:48567Vlog
2018-12-02What's an Interactive Narrative?18:092,896
2018-11-19Character Writing: Unavowed and Mass Effect15:04503Unavowed
2018-11-14Open World Design: Zone of Influence24:2514,441
2018-11-11Concrete Play: Unfairness19:30537
2018-11-05Phantom Doctrine: Empty Investigations7:12483Phantom Doctrine
2018-11-04Breathedge: Concept Design from Life3:38632Breathedge
2018-10-29Concrete Play: Level Design Basics22:062,278
2018-10-28Hub World Tips14:413,203
2018-10-27Brütal Legend: Concept Design Yes, Level Design No11:53739DiscussionBrütal Legend
2018-10-23Halloween Writing: Lovecraft and Drug Trips21:16382
2018-10-19Yakuza 0: Narrative Flow and Sidequests7:21699Yakuza 0
2018-10-18Elea: How Not To Write18:231,338
2018-10-17Elea: Building Good Interior Modules13:31963
2018-10-15Skyrim: Heightmaps and Meshes8:461,593
2018-10-15Mulaka: Designing Wilderness Levels20:151,130Mulaka
2018-10-02Modular Level Design in Deliver Us The Moon21:442,475
2018-10-01Environmental Storytelling in Deliver Us The Moon6:27467
2018-09-30Sharpening Burned-Down Villages: Dragon Quest XI Design15:25305Dragon Quest XI
2018-09-24Let's Talk About Space Ship Design For An Hour1:00:42465Discussion
2018-09-19Rainforest Design: Manglegrove in Dragon Quest XI13:15509Dragon Quest XI
2018-09-16Manglegrove Narrative Design: Dragon Quest XI Analysis19:00479Dragon Quest XI
2018-09-13Heliodor's Bad Part: Dragon Quest 11 Level Design18:23564Dragon Quest XI
2018-09-11Heliodor's Design and Reusable Assets: Dragon Quest 11 Level Design14:17814Dragon Quest XI
2018-09-09Heliodor's Modular Buildings: Dragon Quest 11 Level Design22:281,394Dragon Quest XI
2018-09-08Dragon Quest 11 Level Design: Setting Out11:56843Dragon Quest XI
2018-09-07Dragon Quest 11 Level Design: Cobblestone26:071,149Dragon Quest XI
2018-09-07Dragon Quest 11 Level Design: Opening Area31:581,833Dragon Quest XI
2018-08-27Technical Constraints: People!10:43492
2018-07-28Concrete Play: Pacing Mechanics12:35557
2018-07-20Star Trek and Asymmetric Warfare9:19473
2018-06-21Hex Painting Prototype7:31180Prototype
2018-05-24Math Time! Vectors and Dot Products11:53640
2018-05-21C# in Unity: The Very Basics21:30657
2018-04-08Basics: Modeling the Human Head / Face11:27344
2018-03-08!ScriptableObjects8:471,448
2018-03-07UIBinder Unity Class6:10701
2018-02-10Game UI Programming: The Static Approach15:586,085
2018-01-28Game Engineering: Scoping Issues18:081,468
2018-01-27Unity Game Architecture Tips49:2643,342
2017-12-29ZBrush to Unity 3: Advanced Retopo12:393,021
2017-12-29ZBrush to Unity 2: Basic Retopo and Export8:4214,193
2017-12-29ZBrush to Unity 1: ZBrush Modeling16:255,648
2017-12-28Game Design Ramble: Procedural Content and Wicker Radio Towers20:25595
2017-12-26Concrete Play: Flexible Balancing12:06383
2017-12-24Debris Fishing Release A.0011:10618
2017-12-18ZBrush Basic Intro for Confused People3:57924
2017-11-17Making Visual Novels: IDE Ideas12:042,619
2017-11-11Procjam #111:27:23210
2017-11-11Procjam #101:57:06136
2017-11-10Procjam #92:06:3359
2017-11-09Procjam #81:30:04108
2017-11-08ProcJam #71:42:51114
2017-11-07Procjam #61:24:0476
2017-11-06Procjam #51:33:43180
2017-11-05ProcGen Jam #43:58:44121
2017-11-05ProcGen Jam #32:01:55148
2017-11-04ProcGen Jam #23:00:11114
2017-11-03ProcGen Jam #12:35:30564
2017-10-30Terrain and Noise Fields: Intermediate11:371,012
2017-10-27Pixel Art Level Design22:311,222
2017-10-07GPU Instancing Tutorial (No, Seriously, This Is Easy)11:5544,094
2017-09-07Using UnityEvents15:363,949
2017-09-05Life Is Strange: Before the Storm Chapter 1 Analysis13:53783Life Is Strange: Before the Storm
2017-08-17NieR: Automata: Story Structure and Themes17:361,338Nier: Automata
2017-06-27Space Ship Design Talk56:06539
2017-06-24Unity Animations: How Do They Work?11:04696
2017-05-28Physics Bug: Solved!0:44251
2017-05-23Physics Engine: Calculating Stress on Modular Objects24:53956
2017-05-20Concrete Play: Spring-Bounded Simulations13:42587
2017-05-16Concrete Play: Vignettes18:24835
2017-05-08Level Design Featuring Prey!28:574,707Prey
2017-05-04Unity Best Practices: Modular Monobehaviours8:5718,167
2017-04-17Concrete Play: Framing Devices16:081,118
2017-04-15Pacing and Focus, starring StarFighter R&D11:20473
2017-03-20Level Design: Hinting in NieR21:452,955
2017-03-18Level Design: Modular Levels in Nier46:1642,867
2017-03-13Blender Tut: Baking Down A Mesh5:38551
2017-03-04Program Your Game: Control Stacks38:221,509
2017-02-27Galactic Line: Release A10!6:441,039
2017-02-27Let's Design the Galactic Line: "Basic" Play17:46447
2017-02-16Mesh Adjustment: Eve Online7:11520EVE Online
2017-02-10Unity Animation System Woes3:12394
2017-02-03Let's Design the Galactic Line: Ship Resources11:28378
2017-01-20Game Design: Choices Aren't Choices13:551,461
2017-01-12Unity Lessons: Better Random7:211,071
2016-12-31Dialog Is Strange 2: The Big Lesson1:03:431,197Vlog