Foundry

Foundry

Views:
16,510,976
Subscribers:
109,000
Videos:
1,710
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British content creator on YouTube with more than 109 thousand subscribers, publishing roughly 1.71 thousand videos which altogether total around 16.51 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 400 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
301.Discover how one VFX studio created the KFC Chicken Advert7
302.Sony Pictures Imageworks' use of Nuke On Alice In Wonderland (Part 2)7
303.CG Supervisor Roundtable | Foundry Super Session7
304.Open Splines for NUKE7
305.Nuke7
306.Nuke 15.0 | Native Apple silicon support7
307.How to improve your Nuke workflow with python scripting7Tutorial
308.CameraTracker | 101 Class: Improving Solves - Judging Quality, Deleting Points & Matting7
309.Rendering Onward and Beyond with Katana and Pixar's RenderMan!7
310.Faubourg 36 breakdown - Mikros Image7
311.Nuke X 6.3 | Planar Tracker: Tracking Multiple Layers7
312.Nuke 12 | Grid Warp Tracker7
313.Nuke Studio | Introduction7
314.Nuke X 6.3 | Particles: Fundamentals (Part 1)6
315.Making Art with Soul | The Latest from Pixar's RenderMan6
316.Foundry's Nuke HotKeys6
317.COLORWAY Teaser6
318.Modo 10.2 | Better Béziers And Spline Curves6
319.Nuke | Basic Workflows: Colour Management (Part 1)6
320.Mari 3.0 | Session Scripts6
321.How to generate masks using Smart Vectors in NukeX | Nuke Tutorial6Tutorial
322.Modo | 6 Minute Lessons: Hint (Part 1)6
323.The Foundry Sessions: Looking to break into VFX?6
324.Step Up To Nuke | Working with Transforms6
325.MODO Pre-Viz for Games - Naughty Dog at SIGGRAPH 20146
326.FMX 2023 | Exploring the Science of Texturing with Mari a Practical Guide for Artists6
327.Live Groups in Nuke6
328.Webinar: A MODO, MARI and NUKE project for beginners6
329.Premultiplication workflows in Nuke6
330.Nuke | Basic Workflows: Primatte (Part 2)6
331.Nuke | Basic Introduction to Roto'ing6
332.Mari | New Features And Future Plans6
333.Nuke 7.0 | 2D Tracker6
334.Nuke | Masterclass : Maya to Nuke (Part 2)6
335.Mari | Painting with Images (Module 3: Part 5)6
336.The Moving Picture Company's Use Of Nuke On C4 Street Summer6
337.Modo Steam | Texture Baking (Part 9)6
338.Getting started in MODO and workflow session with Tor Frick6
339.Nuke 7.0 | DepthGenerator And Particles6
340.Nuke Studio | Project Settings & Importing Clips6
341.Nuke 7.0 | Point Cloud Generator6
342.Nuke 8.0 | Full Frame Viewer Mode6
343.Nuke 11.2 | Improved Smart Vector Toolset6
344.Nuke | Dope Sheet with Russell Dodgson6
345.Foundry 2023 | Showreel6
346.Modo | Basics Training: Adding Materials (Part 4)6
347.How the Head of 2D at Method Studios uses Nuke6
348.Nuke | Basic Workflows, Keylight (Part 1)6
349.Nuke | Python For Artists: Python Panels UI6
350.Nuke | Basic Workflows: Primatte (Part 3)6
351.Breaking Into The Global VFX Industry6
352.Foundry Seminars 2018 | How 3Delight Is Now integrated Into Katana 3.06
353.Webinar | Learning Katana (Part 3)6
354.Get ready for Mari 3!6
355.Modo for Design Ideation | Exporting6
356.Mari | On Windows: Sneak Peek6
357.Episode 4: Exploring Animation Principles in MODO - Anticipation!6
358.CameraTracker | 201 Class: Projection Mapping (Part 1)6
359.FurnaceCore For Nuke | F_WireRemoval (Part 1)6
360.Foundry 2012 | Animation Showreel6Show
361.NUKE Non-Commercial Competition 20156
362.Foundry's Mari Product Update6
363.Modo For Design Ideation | Applying Decals6
364.Made with MODO - Footwear6
365.Maya to Mari M4.5 | Using Multi-tile Textures In Maya Shading Networks6
366.Foundry Live 2020 | Method Studios reveal how they created the VFX for Ford v Ferrari6
367.CameraTracker | Plugin Demo6
368.Webinar | Learning Katana (Part 1)6
369.MODO With Max Episode 07 Centers And Pivots6Show
370.Step-by-step students’ guide to getting started with Katana | Webinar6Guide
371.Modo 10 | UV Transform, UV Constraint & Push Influence6
372.How to Combine Art and Science for Compositing With @VictorPerezDirector6Guide
373.Foundry 2021 | Asia Pacific Showreel6Show
374.Modo | Architectural Modelling: Framework6
375.Foundry Live 2021 | 3D Design for Artists with Modo 15.06FOUNDRY
376.Episode 12: Exploring Animation Principles in MODO - Final Exam6Show
377.Multipass Compositing: Integrate CG Elements in Shots6
378.Modo 14 | The Completed Series6
379.UBS 'The Line' Breakdown - Mainframe6
380.Webinar | Learning Katana (Part 2)6
381.How La Noria Used Nuke5
382.Katana 3.5 is out now!5
383.Making Of The Great Gatsby5The Great Gatsby
384.How to Become a Lighting Artist on Animated Films5Guide
385.Episode 8: Exploring Animation Principles in MODO - Staging5Show
386.Mari 4.6 is out now!5
387.OCULA: Overview5
388.Practical Compositing in Foundry's Nuke!5
389.CopyCat Masterclass | 13. Refine Your Model for Better Results5
390.Modo For Design Ideation | Sculpting5Let's Play
391.Skill Up with Nuke: Introducing Smart Vector Tools in NukeX5Tutorial
392.Using Python to access data from an external Database in Foundry's Nuke - Part 15
393.CameraTracker | 101 Class: Using CameraTracker Created Scenes5
394.Skill Up with Nuke: What I wish I knew5
395.Step Up To Nuke | Editing Curves and Keyframes5
396.Modo | Architectural Modelling: Floor Plans5
397.Mari | Left Side Toolbar & Tools5
398.Modo 12.1 | Direct Modeling Enhancements5
399.Getting started with MeshFusion5
400.Ocean Trawler Tutorial - MODO 8015Tutorial