Foundry

Foundry

Views:
16,252,798
Subscribers:
106,000
Videos:
1,613
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 106 thousand subscribers, publishing over 1.61 thousand videos which altogether total at least 16.25 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 400 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
301.Mari 1.4v3 | New Features7
302.Nuke | Basic Workflows: Colour Correction (Part 1)7
303.How Spider-Man Into The Spider-Verse Was Created7
304.How Ingenuity Studios Used Modo & MeshFusion For Power Rangers7
305.Webinar: VR post-production workflow with NUKE STUDIO, CARA VR and MODO7
306.Modo 3ds Max | A Modo Walkthrough7Walkthrough
307.Faubourg 36 breakdown - Mikros Image7
308.Nuke | Painting Onto Geometry With RotoPaint7
309.Foundry Live 2023 | The next generation of compositing with Nuke 14.0's 3D System7
310.How to improve your Nuke workflow with python scripting7Tutorial
311.CG Supervisor Roundtable | Foundry Super Session7
312.Nuke7
313.CameraTracker | 101 Class: Improving Solves - Judging Quality, Deleting Points & Matting7
314.Nuke 11.2 | Improved Smart Vector Toolset6
315.Multipass Compositing: Integrate CG Elements in Shots6
316.Modo 10.2 | Better Béziers And Spline Curves6
317.Foundry Live 2020 | Method Studios reveal how they created the VFX for Ford v Ferrari6
318.Foundry Seminars 2018 | How 3Delight Is Now integrated Into Katana 3.06
319.Step-by-step students’ guide to getting started with Katana | Webinar6Guide
320.Made with MODO - Footwear6
321.Webinar | Learning Katana (Part 2)6
322.The Foundry Sessions: Looking to break into VFX?6
323.MODO With Max Episode 07 Centers And Pivots6Show
324.Mari | On Windows: Sneak Peek6
325.CameraTracker | Plugin Demo6
326.Webinar | Learning Katana (Part 3)6
327.Mari | Painting with Images (Module 3: Part 5)6
328.Premultiplication workflows in Nuke6
329.Nuke | Basic Workflows: Colour Management (Part 1)6
330.Modo For Design Ideation | Applying Decals6
331.Nuke | Masterclass : Maya to Nuke (Part 2)6
332.Nuke 7.0 | Point Cloud Generator6
333.Foundry 2023 | Showreel6
334.How to Combine Art and Science for Compositing With @VictorPerezDirector6Guide
335.COLORWAY Teaser6
336.Foundry 2021 | Asia Pacific Showreel6Show
337.Foundry's Nuke HotKeys6
338.Modo Steam | Texture Baking (Part 9)6
339.Nuke | Python For Artists: Python Panels UI6
340.Foundry Live 2021 | 3D Design for Artists with Modo 15.06FOUNDRY
341.Episode 12: Exploring Animation Principles in MODO - Final Exam6Show
342.Modo | 6 Minute Lessons: Hint (Part 1)6
343.Nuke 8.0 | Full Frame Viewer Mode6
344.How to generate masks using Smart Vectors in NukeX | Nuke Tutorial6Tutorial
345.Modo 14 | The Completed Series6
346.Episode 4: Exploring Animation Principles in MODO - Anticipation!6
347.Webinar: A MODO, MARI and NUKE project for beginners6
348.Nuke X 6.3 | Particles: Fundamentals (Part 1)6
349.Live Groups in Nuke6
350.UBS 'The Line' Breakdown - Mainframe6
351.Nuke 7.0 | 2D Tracker6
352.Mari | New Features And Future Plans6
353.FMX 2023 | Exploring the Science of Texturing with Mari a Practical Guide for Artists6
354.MODO Pre-Viz for Games - Naughty Dog at SIGGRAPH 20146
355.Nuke 7.0 | DepthGenerator And Particles6
356.NUKE Non-Commercial Competition 20156
357.Nuke | Basic Introduction to Roto'ing6
358.Nuke | Dope Sheet with Russell Dodgson6
359.Get ready for Mari 3!6
360.Nuke Studio | Project Settings & Importing Clips6
361.Nuke | Basic Workflows, Keylight (Part 1)6
362.Step Up To Nuke | Working with Transforms6
363.Foundry's Mari Product Update6
364.Modo | Basics Training: Adding Materials (Part 4)6
365.Foundry 2012 | Animation Showreel6Show
366.Maya to Mari M4.5 | Using Multi-tile Textures In Maya Shading Networks6
367.Nuke | Basic Workflows: Primatte (Part 3)6
368.FurnaceCore For Nuke | F_WireRemoval (Part 1)6
369.Webinar | Learning Katana (Part 1)6
370.Mari 3.0 | Session Scripts6
371.Getting started in MODO and workflow session with Tor Frick6
372.Modo 10 | UV Transform, UV Constraint & Push Influence6
373.How the Head of 2D at Method Studios uses Nuke6
374.Making Art with Soul | The Latest from Pixar's RenderMan6
375.Modo | Architectural Modelling: Framework6
376.Breaking Into The Global VFX Industry6
377.The Moving Picture Company's Use Of Nuke On C4 Street Summer6
378.Modo for Design Ideation | Exporting6
379.Nuke | Basic Workflows: Primatte (Part 2)6
380.CameraTracker | 201 Class: Projection Mapping (Part 1)6
381.Maya to Mari M1.1 | UV Layout Strategies5
382.Why Join the VFX Community? Hear from Industry Experts @AdrianPueyo@Joshvfxify@CompositingMentor​5
383.Nuke for After Effects Users | Module 1: Nodes vs Layers (Part 1)5
384.Getting started with MeshFusion5
385.Katana 7.0 | Overview5
386.How Peter Rabbit was created with VFX and animation techniques5
387.Find out how El Ranchito put Spain on the map for VFX5
388.Modo 12.1 | Integrated VR Viewport5
389.VFX Supervisor Artist Spotlight | Victor Perez5
390.CopyCat Masterclass | 13. Refine Your Model for Better Results5
391.Skill Up with Modo: Modeling for VFX today5
392.Foundry Education Showreel 20235Show
393.Episode 8: Exploring Animation Principles in MODO - Staging5Show
394.Ocula - plug-ins for Stereoscopic post production5
395.Nuke | Ultimatte in Nuke 6.1 (Part 1)5
396.Skill Up with Nuke: What I wish I knew5
397.Foundry, Imagination Engineered5
398.Nuke 12.1 | Shuffle Node5
399.Katana Showreel | 20205
400.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 3)5