Foundry

Foundry

Views:
16,296,852
Subscribers:
107,000
Videos:
1,629
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 107 thousand subscribers, publishing over 1.63 thousand videos which altogether total at least 16.3 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 400 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
301.Step Up To Nuke | Keying7
302.Nuke Studio | Introduction7
303.Discover how one VFX studio created the KFC Chicken Advert7
304.Modo 16.0 | Quickly Create Complex Hard Surface Shapes7
305.How Ingenuity Studios Used Modo & MeshFusion For Power Rangers7
306.Open Splines for NUKE7
307.Meet the Nuke team at Foundry7
308.Nuke | Precomp Node With Frank Rueter7
309.Nuke 15.0 | Native Apple silicon support7
310.Episode 6: Exploring the Principles of Animation in MODO - Posing7Show
311.Intelligent Creatures' Use Of Nuke On Watchmen (Part 3)7
312.Rendering Onward and Beyond with Katana and Pixar's RenderMan!7
313.Nuke 12 | Grid Warp Tracker7
314.Modo | Basics Training: Adding Materials (Part 4)6
315.Foundry 2023 | Showreel6
316.Foundry's Nuke HotKeys6
317.Nuke X 6.3 | Particles: Fundamentals (Part 1)6
318.Modo 10.2 | Better Béziers And Spline Curves6
319.Nuke | Basic Workflows: Primatte (Part 3)6
320.Nuke | Python For Artists: Python Panels UI6
321.Modo | 6 Minute Lessons: Hint (Part 1)6
322.How to generate masks using Smart Vectors in NukeX | Nuke Tutorial6Tutorial
323.The Foundry Sessions: Looking to break into VFX?6
324.Mari 3.0 | Session Scripts6
325.Foundry's Mari Product Update6
326.Nuke 7.0 | DepthGenerator And Particles6
327.Webinar: A MODO, MARI and NUKE project for beginners6
328.Live Groups in Nuke6
329.Premultiplication workflows in Nuke6
330.Foundry 2021 | Asia Pacific Showreel6Show
331.Maya to Mari M4.5 | Using Multi-tile Textures In Maya Shading Networks6
332.Nuke | Dope Sheet with Russell Dodgson6
333.Nuke 7.0 | 2D Tracker6
334.Mari | New Features And Future Plans6
335.Episode 12: Exploring Animation Principles in MODO - Final Exam6Show
336.Webinar | Learning Katana (Part 1)6
337.Nuke | Basic Workflows, Keylight (Part 1)6
338.Nuke Studio | Project Settings & Importing Clips6
339.Episode 4: Exploring Animation Principles in MODO - Anticipation!6
340.Modo 10 | UV Transform, UV Constraint & Push Influence6
341.Nuke | Masterclass : Maya to Nuke (Part 2)6
342.Modo Steam | Texture Baking (Part 9)6
343.The Moving Picture Company's Use Of Nuke On C4 Street Summer6
344.Made with MODO - Footwear6
345.UBS 'The Line' Breakdown - Mainframe6
346.Modo | Architectural Modelling: Framework6
347.Nuke 8.0 | Full Frame Viewer Mode6
348.Nuke | Basic Workflows: Primatte (Part 2)6
349.CameraTracker | Plugin Demo6
350.Webinar | Learning Katana (Part 3)6
351.How the Head of 2D at Method Studios uses Nuke6
352.Get ready for Mari 3!6
353.Foundry Live 2020 | Method Studios reveal how they created the VFX for Ford v Ferrari6
354.NUKE Non-Commercial Competition 20156
355.Breaking Into The Global VFX Industry6
356.Step Up To Nuke | Working with Transforms6
357.MODO With Max Episode 07 Centers And Pivots6Show
358.Modo for Design Ideation | Exporting6
359.Foundry 2012 | Animation Showreel6Show
360.FMX 2023 | Exploring the Science of Texturing with Mari a Practical Guide for Artists6
361.CameraTracker | 201 Class: Projection Mapping (Part 1)6
362.FurnaceCore For Nuke | F_WireRemoval (Part 1)6
363.Mari | Painting with Images (Module 3: Part 5)6
364.Nuke | Basic Workflows: Colour Management (Part 1)6
365.Nuke 11.2 | Improved Smart Vector Toolset6
366.Nuke 7.0 | Point Cloud Generator6
367.Making Art with Soul | The Latest from Pixar's RenderMan6
368.Step-by-step students’ guide to getting started with Katana | Webinar6Guide
369.COLORWAY Teaser6
370.Foundry Seminars 2018 | How 3Delight Is Now integrated Into Katana 3.06
371.Getting started in MODO and workflow session with Tor Frick6
372.Multipass Compositing: Integrate CG Elements in Shots6
373.Mari | On Windows: Sneak Peek6
374.How to Combine Art and Science for Compositing With @VictorPerezDirector6Guide
375.Webinar | Learning Katana (Part 2)6
376.Modo For Design Ideation | Applying Decals6
377.Foundry Live 2021 | 3D Design for Artists with Modo 15.06FOUNDRY
378.MODO Pre-Viz for Games - Naughty Dog at SIGGRAPH 20146
379.Modo 14 | The Completed Series6
380.Nuke | Basic Introduction to Roto'ing6
381.Nuke 13.2 | UnrealReader Workflow Enhancements5
382.How La Noria Used Nuke5
383.Episode 5: Exploring Animation Principles in MODO - Follow Through/Overlap5
384.Modo | Architectural Modelling: Floor Plans5
385.Modo 17.0 | Multiple Modeling Tool Enhancements5
386.Nuke Studio for Small Business in a Remote Working World5
387.Nuke 7.0 - 2D Tracker5
388.OCULA: Overview5
389.Modo Steam | Creating Concepts (Part 3)5
390.Creating Urban Graffiti in Adobe After Effects_015
391.Tippett Studios head into the unknown with stop-motion VR5
392.Nuke Studio | Sequence View And Rendering A Comp5
393.CameraTracker | 101 Class: Using CameraTracker Created Scenes5
394.Mr X Works With Nuke And OCULA On Tron: Legacy5
395.Making Of The Great Gatsby5The Great Gatsby
396.Katana Showreel | 20205
397.Using Python to access data from an external Database in Foundry's Nuke - Part 15
398.CopyCat Masterclass | 13. Refine Your Model for Better Results5
399.The Foundry NAB Show Teaser5Show
400.Mari | Left Side Toolbar & Tools5