Foundry

Foundry

Views:
16,510,976
Subscribers:
109,000
Videos:
1,710
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British content creator on YouTube with more than 109 thousand subscribers, publishing roughly 1.71 thousand videos which altogether total around 16.51 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 500 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
401.Getting started with MeshFusion5
402.Coming soon in NUKE 105
403.Ocean Trawler Tutorial - MODO 8015Tutorial
404.The Foundry NAB Show Teaser5Show
405.Ocula - plug-ins for Stereoscopic post production5
406.Nuke for After Effects Users | Module 1: Nodes vs Layers (Part 1)5
407.Nuke | Ultimatte in Nuke 6.1 (Part 2)5
408.Episode 5: Exploring Animation Principles in MODO - Follow Through/Overlap5
409.Using Python to access data from an external Database in Foundry's Nuke - Part 15
410.Mari 4.6 is out now!5
411.How Peter Rabbit was created with VFX and animation techniques5
412.Modo Steam | Creating Concepts (Part 3)5
413.Mari | Left Side Toolbar & Tools5
414.Katana 7.0 | Overview5
415.Modo For Design Ideation | Sculpting5Let's Play
416.Mr X Works With Nuke And OCULA On Tron: Legacy5
417.VFX Supervisor Artist Spotlight | Victor Perez5
418.Step Up To Nuke | Editing Curves and Keyframes5
419.Maya to Mari M1.1 | UV Layout Strategies5
420.Nuke | Ultimatte in Nuke 6.1 (Part 1)5
421.Workflow Wisdom with Shonda Hunt5
422.Nuke Studio for Small Business in a Remote Working World5
423.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 3)5
424.Mari 3.3 | What's New?5
425.Nuke Studio | Sequence View And Rendering A Comp5
426.Nuke 13.2 | UnrealReader Workflow Enhancements5
427.Nuke | Myth Busting : Managing Premultiplication5
428.CopyCat Masterclass | 13. Refine Your Model for Better Results5
429.Nuke 7.0 - 2D Tracker5
430.How La Noria Used Nuke5
431.Skill Up with Nuke: What I wish I knew5
432.Nuke Tutorial | Discover this Smart Vector Matte tip!5Tutorial
433.OCULA: Overview5
434.Modo 12.1 | Direct Modeling Enhancements5
435.Foundry Education Showreel 20235Show
436.CameraTracker | 101 Class: Using CameraTracker Created Scenes5
437.Nuke 12.1 | Shuffle Node5
438.Nuke | Tips And Tricks: Depth Of Field5
439.Nuke | Python For Artists: Callback Functions (Part 1)5
440.NUKE: Color analysis tools4
441.Nuke 12.0 | Edge Extend4
442.Modo 11.2 | Direct Modelling Improvements4
443.Webinar: Easier VR asset creation with MODO 10.24
444.SIGGRAPH 2017 | Powerful Compositing, Editorial And Review With Nuke Studio4Review
445.Nuke 7.0 | Rotopaint4
446.Skill Up with Nuke: Becoming a VFX Supervisor4
447.NAB 2017 | Foundry Introduces Athera With Special Guest Lytro Cinema4
448.Modo 17.0 | MacOS ARM: Faster & Smoother4
449.Nuke X 6.3 | Planar Tracker: Tracking with Chroma-Keys4
450.Nuke X 6.3 | Particles Tutorial: Fundamentals (Part 2)4Tutorial
451.Nuke For After Effects Users | Module 1: Nodes vs Layers (Part2)4
452.Basics of Baking and PBR texturing in MARI4
453.Mari | Importing .PSD4
454.Skill Up with Nuke: Introducing Nuke Survival Toolkit4
455.Foundry Live 2021 | The Future of Look Development and Lighting Solutions4
456.Meet The Studios Creating VFX Using Athera4
457.Why the world needs better Lighting | SIGGRAPH 20194
458.Webinar: Synthesizing stereo VR with NUKE STUDIO and CARA VR4
459.Skill Up with Nuke | An Introduction to Practical Compositing4
460.Explore the cutting edge rendering engine, 3Delight | SIGGRAPH 20194
461.Nuke | Production Workflows: Pan And Tile Backgrounds4
462.Nuke For After Effects Users | Module 7: Adding Effects (Part 9)4
463.Nuke X | Camera Tracker: Solving Stereo (Part 3)4
464.Athera | Foundry’s New Cloud Platform4
465.Mari 6.0 | Features Overview4Tutorial
466.Baselight for NUKE STUDIO Tutorial4Tutorial
467.Stitch Stabilisation in CARA VR Tutorial4Tutorial
468.Nuke 14.0 | Work with Unreal Using UnrealReader4
469.Nuke 12.2 | Floating License Roaming4
470.Nuke 13.0 | Cryptomatte4
471.An Artist's Guide to Blinkscript4Guide
472.From 3D to COLORWAY4
473.Mari 4.0 | Introduction For Mari 3.0 Users4
474.How to use the NoOp node in Nuke4Guide
475.How to use the ProjectionCleanPlate toolset in Foundry's Nuke4Tutorial
476.Modo | Painting4
477.Nuke 11.2 | Improved Tab Menu And Editing Mode4
478.Step Up To Nuke | Motion Tracking Overview4
479.Create Something Easily: Extended Dynamics And Effects4
480.Voices Behind The Tech - Product Design and Management4
481.MODO With Max Episode 06 The Tool Pipe4
482.Nuke | Tips and Tricks: Time warping4
483.Foundry 2012 | Television Showreel4Show
484.How to use Additional Nodes in Nuke Studio and Hiero4Tutorial
485.Nuke 8.0 | Wireframe Render & Shader4
486.Nuke 7.0 | Primatte 54
487.Skill up With Nuke | Tips And Tricks For Pipeline Integration And More!4
488.Modo With 3ds Max | Navigation4
489.Foundry at FMX: Harnessing GAN chaos with Nuke4
490.Modo 12.1 | User Interface Improvements4
491.Modo 12.1 | Procedural Modeling Enhancements4
492.Streamline your timeline and review workflow in Nuke | Webinar4Review
493.How to use the DustHit particle toolset in Foundry's Nuke4Tutorial
494.The Foundry in Design4
495.Modo Steam | Publishing To Steam (Part 12)4Dota 2
496.Nuke Studio | Setting Up A Node Tree4
497.Nuke 13.1 | BlackmagicRaw Support in Nuke and Nuke Studio4
498.Mari 1.3 | PTEX4
499.Foundry Sessions | Creating Sci-Fi With Modo4
500.Visual Effects Supervisor Roundtable | Foundry Super Session4