Foundry

Foundry

Views:
16,510,976
Subscribers:
109,000
Videos:
1,710
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British content creator on YouTube with more than 109 thousand subscribers, publishing roughly 1.71 thousand videos which altogether total around 16.51 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 200 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
101.Step Up To Nuke | Interface Overview16
102.CameraTracker | 101 Class: First Tracks15
103.Mari 4.6 timelapse: texturing Foundry robot!15
104.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 2)15
105.Nuke | Production Workflows: Projection Basics15
106.Mari 4.0 | What's New?15
107.Step Up To Nuke | Constructing Node Networks15
108.Modo With 3ds Max | Component Geometry Modes15
109.Foundry 2020 | Showreel15Show
110.Discover The Power Of Smart Vectors in Nuke | Webinar14
111.Nuke Learnings with Steve Wright14
112.What's new in Mari 7.014
113.Modo 801 | Live stream recording14
114.What's New In Nuke 11.214
115.Skill Up with Mari | Texturing Workflows with Paul H. Paulino14
116.Mari 1.5 | What's New?14
117.BlueBolt's Use Of Nuke & Mari On Game of Thrones14
118.Mari | An Introduction (Part 3)13
119.Color Workflows in Mari | Webinar13
120.Modo 10.2 | Automatic Retopology13Vlog
121.Mari | Multilayer Shaders13
122.The Foundry's KEYLIGHT for Final Cut Pro13
123.How an aspiring Texture Artist landed a job at a VFX Studio13
124.What Else Can CopyCat Do?13
125.Foundry On The Road | From Production To Concept Art: Tor Frick's Journey With Modo13
126.Modo Steam | Learning The Basics (Part 1)13
127.Mari | What Is It?13
128.Foundry 2018 | Showreel13Show
129.Nuke Tutorial | How to create a radial gradient in Foundry's Nuke13Tutorial
130.Nuke 13.2 | Features Overview12
131.Mari 1.3 | HDR Ptex: Painting (Part 2)12
132.How to use Spline Warp in Foundry's Nuke12Tutorial
133.Discover why Nuke is used in Animation12
134.Auto Character Setup (ACS) 2 kit for MODO12
135.Nuke 10 | Introduction12
136.NUKE - Using Particles - Part 212
137.Asset creation pipeline using MODO, Substance and Unity12
138.Kanova | What Is It?12
139.Mari 5.0 | Overview12
140.Step Up To Nuke | Testimonials12
141.Nuke | Simple Fire Stereo Conversion12
142.SLIK 2 for MODO12
143.SIGGRAPH 2017 | Powerful Look Development and Lighting With Katana12
144.Modo 11.0 | Better Out Of-The-Box Experience11
145.Nuke 7.0 | ModelBuilder: Alignment & Positioning11
146.Sony Pictures Imageworks' Use Of Nuke on Alice In Wonderland (Part 1)11
147.The Foundry in VFX11
148.Nuke X 6.3 | Planar Tracker: Rig Removal & Hold-Out Layers11
149.CameraTracker | 101 Class: Point Clouds, Ground Planes & Creating Objects11
150.Episode 7: Exploring Animation Principles in MODO - Posing Continued11
151.Nuke 8 | Match Grade11
152.How Wooga Games develops a creative, engaging and rich experience with Modo11
153.Mari | An Introduction (Part 2)11
154.A new order for texturing in the gaming world11
155.Nuke | Mari Workflow11
156.What's new in Nuke 11?11
157.Nuke | Myth Busting: Concept of Premultiplication11
158.How to Get Photorealistic Depth of Field with Nuke's Bokeh Node with @AlfieVaughan ​| Part 211Guide
159.Nuke 7.0 | Bokeh in ZDefocus11
160.Zbrush & Mari | Workflow Demo11
161.Modo Steam | Setting Up Your Asset (Part 2)10
162.Rigging in Modo? | SIGGRAPH 201910
163.Skill Up With Nuke | An Introduction To Deep Compositing In 11.210
164.Rigging and animation for Unity; a special presentation part 110
165.Nuke 14.0 | Cattery: Free Open Source of Library of Machine Learning Models10
166.The Keying Toolset: Seamlessly Replace Backgrounds10Tutorial
167.Nuke 10 | Vector Blur10
168.Skill Up with Nuke: Becoming a Senior Compositor10
169.Mari 1.1 FBX Camera Workflow10
170.Episode 3: Exploring the Principles of Animation in MODO10
171.Discover the evolution of workflow with Modo | SIGGRAPH 201910
172.NUKE 7.0 | Power & Performance10
173.Mari | 2k Animated Textures10
174.MARI 3.0 Announcement10
175.Halloween Contest - image creation overview with MODO10
176.Modo10
177.CopyCat Masterclass | 1. Introduction: The Magic Behind CopyCat10
178.Webinar | Modo 11.1 | Procedural Prop Generation10
179.How to use the Snow and Rain toolset in Foundry's Nuke10Tutorial
180.How To Create Reusable tools with Gizmos in Nuke with Tony Lyons @CompositingMentor10
181.SIGGRAPH 2017 | Faster Content Creation And VR Tools With Modo 11.110
182.Mari | 32K Texture Support10
183.Mari 3.0 | Overview10
184.Modo | Rigging10
185.Nuke 8 Update: CameraTracker - Stills Mode10
186.Nuke Studio | Editing Tools And Timeline Tutorial10Tutorial
187.Basic Troubleshooting in Foundry's Nuke10
188.VFX pipelines in Games Cinematics by Hugo Guerra9
189.Mari: | An Introduction (Part 1)9
190.Modo 15.29
191.Foundry On The Road | How Image Engine Used Mari To Texture Logan9
192.Foundry 2022 | Showreel9Show
193.Nuke 14.0 | Introducing the New USD 3D System9
194.Modo 17.0 | Advanced Viewport and UI, UX Enhancements9
195.Modo 17.0: a new Modo for 2024 and beyond9
196.Modo 13.2 is out now!9
197.Foundry 2017 | Showreel9Show
198.Modo Steam | Sculpting Your Model (Part 5)9Let's Play
199.What's new in Nuke 15.0 & 14.19
200.Why Mari 5.0 was made for you9