Foundry

Foundry

Views:
16,296,852
Subscribers:
107,000
Videos:
1,629
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 107 thousand subscribers, publishing over 1.63 thousand videos which altogether total at least 16.3 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 200 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
101.Foundry 2012 | Commercial Showreel16Show
102.Step Up To Nuke | Constructing Node Networks15
103.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 2)15
104.Modo With 3ds Max | Component Geometry Modes15
105.CameraTracker | 101 Class: First Tracks15
106.Foundry 2020 | Showreel15Show
107.Nuke | Production Workflows: Projection Basics15
108.Mari 4.6 timelapse: texturing Foundry robot!15
109.Mari 4.0 | What's New?15
110.Mari 1.5 | What's New?14
111.Discover The Power Of Smart Vectors in Nuke | Webinar14
112.Modo 801 | Live stream recording14
113.What's new in Mari 7.014
114.BlueBolt's Use Of Nuke & Mari On Game of Thrones14
115.Nuke Learnings with Steve Wright14
116.Skill Up with Mari | Texturing Workflows with Paul H. Paulino14
117.What's New In Nuke 11.214
118.Color Workflows in Mari | Webinar13
119.What Else Can CopyCat Do?13
120.Mari | What Is It?13
121.Modo 10.2 | Automatic Retopology13Vlog
122.Mari | An Introduction (Part 3)13
123.How an aspiring Texture Artist landed a job at a VFX Studio13
124.The Foundry's KEYLIGHT for Final Cut Pro13
125.Nuke Tutorial | How to create a radial gradient in Foundry's Nuke13Tutorial
126.Foundry On The Road | From Production To Concept Art: Tor Frick's Journey With Modo13
127.Foundry 2018 | Showreel13Show
128.Modo Steam | Learning The Basics (Part 1)13
129.Mari | Multilayer Shaders13
130.Nuke 13.2 | Features Overview12
131.Mari 1.3 | HDR Ptex: Painting (Part 2)12
132.How to use Spline Warp in Foundry's Nuke12Tutorial
133.Kanova | What Is It?12
134.NUKE - Using Particles - Part 212
135.Step Up To Nuke | Testimonials12
136.Asset creation pipeline using MODO, Substance and Unity12
137.Mari 5.0 | Overview12
138.SLIK 2 for MODO12
139.Nuke | Simple Fire Stereo Conversion12
140.Nuke 10 | Introduction12
141.Discover why Nuke is used in Animation12
142.Auto Character Setup (ACS) 2 kit for MODO12
143.SIGGRAPH 2017 | Powerful Look Development and Lighting With Katana12
144.Modo 11.0 | Better Out Of-The-Box Experience11
145.How Wooga Games develops a creative, engaging and rich experience with Modo11
146.Nuke | Mari Workflow11
147.Episode 7: Exploring Animation Principles in MODO - Posing Continued11
148.A new order for texturing in the gaming world11
149.What's new in Nuke 11?11
150.Mari | An Introduction (Part 2)11
151.Nuke 8 | Match Grade11
152.The Foundry in VFX11
153.Nuke | Myth Busting: Concept of Premultiplication11
154.Nuke X 6.3 | Planar Tracker: Rig Removal & Hold-Out Layers11
155.How to Get Photorealistic Depth of Field with Nuke's Bokeh Node with @AlfieVaughan ​| Part 211Guide
156.Nuke 7.0 | ModelBuilder: Alignment & Positioning11
157.CameraTracker | 101 Class: Point Clouds, Ground Planes & Creating Objects11
158.Nuke 7.0 | Bokeh in ZDefocus11
159.Sony Pictures Imageworks' Use Of Nuke on Alice In Wonderland (Part 1)11
160.Zbrush & Mari | Workflow Demo11
161.Basic Troubleshooting in Foundry's Nuke10
162.Skill Up With Nuke | An Introduction To Deep Compositing In 11.210
163.Webinar | Modo 11.1 | Procedural Prop Generation10
164.CopyCat Masterclass | 1. Introduction: The Magic Behind CopyCat10
165.Rigging and animation for Unity; a special presentation part 110
166.Nuke 10 | Vector Blur10
167.Modo Steam | Setting Up Your Asset (Part 2)10
168.Mari | 32K Texture Support10
169.How To Create Reusable tools with Gizmos in Nuke with Tony Lyons @CompositingMentor10
170.MARI 3.0 Announcement10
171.Skill Up with Nuke: Becoming a Senior Compositor10
172.Mari | 2k Animated Textures10
173.Mari 3.0 | Overview10
174.Mari 1.1 FBX Camera Workflow10
175.Episode 3: Exploring the Principles of Animation in MODO10
176.Discover the evolution of workflow with Modo | SIGGRAPH 201910
177.Halloween Contest - image creation overview with MODO10
178.SIGGRAPH 2017 | Faster Content Creation And VR Tools With Modo 11.110
179.Nuke Studio | Editing Tools And Timeline Tutorial10Tutorial
180.How to use the Snow and Rain toolset in Foundry's Nuke10Tutorial
181.Modo | Rigging10
182.Modo10
183.Rigging in Modo? | SIGGRAPH 201910
184.Nuke 14.0 | Cattery: Free Open Source of Library of Machine Learning Models10
185.The Keying Toolset: Seamlessly Replace Backgrounds10Tutorial
186.Nuke 8 Update: CameraTracker - Stills Mode10
187.NUKE 7.0 | Power & Performance10
188.Foundry 2017 | Showreel9Show
189.Modo 17.0 | Advanced Viewport and UI, UX Enhancements9
190.Advanced Compositing - NUKE 89
191.Step Up To Nuke | Playback and Rendering9
192.Mari: | An Introduction (Part 1)9
193.Foundry On The Road | How Image Engine Used Mari To Texture Logan9
194.Nuke 11 | NukeX, New Lens Distortion And More!9
195.Why Mari 5.0 was made for you9
196.Modo 15.29
197.Nuke 15.0 & 14.1 | Extended high-resolution support9
198.Mari 7.0 | The Bakery: Mesh Map Creation in Mari9
199.Katana 5.0 | Redefining Your Workflow9
200.Modo 13.2 is out now!9