Foundry

Foundry

Views:
16,510,976
Subscribers:
109,000
Videos:
1,710
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British content creator on YouTube with more than 109 thousand subscribers, publishing roughly 1.71 thousand videos which altogether total around 16.51 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 300 Videos With The Most Comments by Foundry


Video TitleCommentsCategoryGame
201.Discover the Deep Compositing Work For Planet Of The Apes9
202.Identity FX's Use Of Nuke On Nike Commercial9
203.Foundry 2022 | Showreel9Show
204.Advanced Compositing - NUKE 89
205.The Foundry - TV Commercials 2010 showreel9
206.Mari | Projection Palette & Abilities9
207.Modo Steam | Sculpting Your Model (Part 5)9Let's Play
208.Foundry 2017 | Asia Pacific Showreel9Show
209.Nuke | Stereo Conversion With Steve Wright At NAB 20119
210.Nuke 8 | Recording of Live Digital Event9
211.Modo 15.29
212.VFX pipelines in Games Cinematics by Hugo Guerra9
213.Step Up To Nuke | Playback and Rendering9
214.Modo 13.2 is out now!9
215.Modo 17.0 | Advanced Viewport and UI, UX Enhancements9
216.Love, Death + Robots | Webinar 20229
217.Nuke 10 | Smart Vector Toolset9
218.Why Mari 5.0 was made for you9
219.How to use the Fog particle toolset in Foundry's Nuke9
220.Mari 7.0 | Features Overview9
221.Katana 5.0 | Redefining Your Workflow9
222.Nuke 11 | NukeX, New Lens Distortion And More!9
223.Foundry Sessions | Modo In VFX9
224.The SmartVectors Toolset: Perfectly Track & Warp Elements8
225.Optimize your MODO Physical Sun and Sky renderings8
226.Foundry Live 2023 | The complete Modo 16 Series8
227.The Mari 4 Series8
228.Stitching Nokia OZO footage in CARA VR8
229.Mari | Warping Tools8
230.Modo With 3ds Max | Snapping8
231.Digital Domain's Use Of Nuke On The Mummy: Tomb Of The Dragon Emperor (Part 2)8The Mummy: Tomb of the Dragon Emperor
232.Nuke | Basic Workflows: Image Based Keyer (IBK) (Part 1)8
233.Nuke X 6.3 | Denoise Tutorial (Part 1)8Tutorial
234.Photorealistic Texture Workflow in Foundry's Mari8
235.Hiero | Industry Experts Talk8
236.What is USD? - Foundry's Guide to Universal Scene Description8
237.Nuke 13.0 | Hydra Viewer8
238.Step Up With Nuke | Highest Quality Results8
239.Skill Up With Nuke | Panel: Progressing To A Senior Or Lead Compositor, What Does It Take?8
240.How to create Particle Environments in Foundry's Nuke8Tutorial
241.Teaser | Nuke's Unreal Reader Node8
242.Pulling A Rabbit out of Nuke Vol 28
243.Modo With 3ds Max | Action Centers8
244.MARI 2.0 New Features Promo Tour8
245.NEW in NUKEX and NUKE STUDIO: Smart Vector toolset8
246.Nuke Showreel | 20208
247.Mari 3.0 | Node Graph & Custom Group Nodes (Gizmos)8
248.Hair Volume Sculpting Intro: MODO 8018Let's Play
249.Nuke 12.2 features!8
250.Nuke 15.1 | Machine Learning Updates8
251.GridWarpTracker in Foundry's Nuke8
252.Nuke 7.0 | Combined Trackers8
253.Mari 1.3 | HDR Ptex: Intro (Part 1)8
254.Intelligent Creatures' Use of Nuke On Watchmen (Part 2)8
255.Nuke 8.0 | Particle Cache: Tutorial8Tutorial
256.Mari Live | Paul Paulino Shares His Journey As A Texture Painter8
257.Nuke | Masterclass: Tips And Tricks (Part 1)8
258.Mari | Tour v1.0 (Part Four)8
259.NUKE 8 Update: CameraTracker - User Tracks8
260.Getting Started With Katana And 3Delight8
261.Nuke 13.1 | Overview8
262.Solving creative challenges in Nuke | SIGGRAPH 20198
263.Hiero | Conform Workflow (Part 1)8
264.Modo 11.1 | Modelling Workflow8
265.Step Up To Nuke | Adjusting and Keyframing Properties8
266.Matte Painting Photogrammetry Workflow - MARI Tutorial by Garrett Fry8Tutorial
267.Nuke | Production Workflows: Rig Removal8
268.Mari Turntables8
269.Nuke X 6.3 | Planar Tracker: Intro8
270.RenderMan 26 & Katana: Interactive Denoiser8
271.Nuke Studio | Introduction7
272.Voices Behind The Tech - R&D7
273.How to improve your Nuke workflow with python scripting7Tutorial
274.Webinar: VR post-production workflow with NUKE STUDIO, CARA VR and MODO7
275.Nuke & Sapphire: Percy Jackson Webinar7
276.Ocean Trawler Animation - MODO 8017
277.Foundry On The Road | Katana: Power For Look Development7
278.Nuke | Painting Onto Geometry With RotoPaint7
279.Nuke | Basic Workflows: Bounding Box (Part 1)7
280.What’s New In The Nuke Family?7
281.Nuke7
282.How Spider-Man Into The Spider-Verse Was Created7
283.Discover how one VFX studio created the KFC Chicken Advert7
284.Step Up To Nuke | Keying7
285.CameraTracker | 101 Class: Improving Solves - Judging Quality, Deleting Points & Matting7
286.Modo 3ds Max | A Modo Walkthrough7Walkthrough
287.Open Splines for NUKE7
288.How Ingenuity Studios Used Modo & MeshFusion For Power Rangers7
289.FurnaceCore For Nuke | F_RigRemoval (Part 1)7
290.Nuke 7.0 - SplineWarp: Morphing7
291.NUKE 9.0 | Live Event Recording7
292.Nuke | Basic Workflows: Colour Correction (Part 1)7
293.Modo 11.0 | Modelling Workflow Enhancements7
294.Mari 1.4v3 | New Features7
295.Foundry Live 2023 | The next generation of compositing with Nuke 14.0's 3D System7
296.Nuke | Precomp Node With Frank Rueter7
297.Step Up To Nuke | 3D Workspace Overview7
298.CG Supervisor Roundtable | Foundry Super Session7
299.Atomic Fiction And Deep Compositing On Blade Runner 20497
300.Intelligent Creatures' Use Of Nuke On Watchmen (Part 3)7