Foundry

Foundry

Views:
16,288,150
Subscribers:
107,000
Videos:
1,625
Duration:
13:19:30:55
United Kingdom
United Kingdom

Foundry is a British YouTube channel which has more than 107 thousand subscribers, publishing over 1.63 thousand videos which altogether total at least 16.29 million views.

Created on ● Channel Link: https://www.youtube.com/channel/UCxn8WbrqCJl7G6i-yI_mFyg





Top 300 Most Liked Videos by Foundry


Video TitleRatingCategoryGame
201.Modo 16.0 | Quickly Create Complex Hard Surface Shapes127
202.Webinar: A MODO, MARI and NUKE project for beginners124
203.How to generate masks using Smart Vectors in NukeX | Nuke Tutorial124Tutorial
204.Episode 2: Exploring the Principles of Animation in MODO123Show
205.Nuje 8 | Using The New Scopes122
206.BlueBolt's Use Of Nuke & Mari On Game of Thrones122
207.Modo 15.2120
208.Mari | An Introduction (Part 2)120
209.Nuke 7.0 - 2D Tracker120
210.Nuke | Masterclass : Maya to Nuke (Part 1)120
211.Nuke 9.0 | Kronos And OFlow: Escape Studios120
212.Modo Steam | Learning The Basics (Part 1)119
213.Nuke 12.2 features!118
214.SIGGRAPH 2017 | Powerful Look Development and Lighting With Katana118
215.How Image Engine Used Nuke For Game of Thrones118
216.Skill Up With Nuke | Getting The Most Out Of Nuke: Developing As An Artist118
217.Modo 13.1 | Modo It118
218.Modo 13.2 is out now!114
219.Animate channels using Expressions in Foundry's Nuke113Tutorial
220.Character Creation: The Making of Dagours466
221.How La Noria Used Nuke112
222.Intelligent Creatures' Use Of Nuke On Watchmen (Part 1)112
223.Webinar: A MODO, MARI and NUKE project for beginners - part 2112
224.When to use the different comp nodes in Foundry's Nuke111Tutorial
225.From 2D To 3D Design With Brooks & Modo110
226.Mari | Painting with Images (Module 3: Part 5)110
227.Nuke | Mari Workflow109
228.Episode 3: Exploring the Principles of Animation in MODO109
229.How Wooga Games develops a creative, engaging and rich experience with Modo108
230.Nuke 11 | Nuke Studio, Work With More Complexity108
231.NUKE 7.0 VFX Tool Improvements107
232.Nuke Studio | Editing Tools And Timeline Tutorial107Tutorial
233.Basics of Baking and PBR texturing in MARI107
234.Nuke 9.0 | Vector Generator & Motion Blur: Escape Studios107
235.CameraTracker | 101 Class: First Tracks106
236.Nuke X 6.3 | Planar Tracker: Rig Removal & Hold-Out Layers105
237.Foundry, Imagination Engineered105
238.Nuke X 6.3 | Planar Tracker: Correcting Tracking Drift104
239.Nuke 12.0 | Inpaint104
240.Color Workflows in Mari | Webinar103
241.Modo | Rigging103
242.Modo 14.1 is out now!102
243.NUKE: Color analysis tools102
244.Kanova | What Is It?102
245.Webinar: Online editing in NUKE STUDIO —tips, tricks and best practices102
246.Modo 10.2 | Better Béziers And Spline Curves102
247.NAB 2017 | Foundry Unveils Athera102
248.Webinar | Learning Katana (Part 1)101
249.Nuke 9.0 | What's New In Nuke And NukeX101
250.Maya to Mari M4.5 | Using Multi-tile Textures In Maya Shading Networks101
251.Modo For Design Ideation | Applying Decals100
252.What's new in Nuke 15.0 & 14.1142
253.Modo 11.1 | UV Workflows99
254.Step Up To Nuke | 3D Workspace Overview98
255.Practical Compositing in Foundry's Nuke!98
256.Nuke 12.1 features!97
257.Nuke | Precomp Node With Frank Rueter97
258.Nuke 8 Update: CameraTracker - Stills Mode97
259.Modo 11.2 | Direct Modelling Improvements97
260.How Using Nuke Helped Me Get Famous on TikTok | Part 1 #shorts96Let's Play
261.Nuke | Basic Workflows: Colour Management (Part 1)96
262.How Peter Rabbit was created with VFX and animation techniques96
263.Step Up To Nuke | Adjusting and Keyframing Properties95
264.Explore the cutting edge rendering engine, 3Delight | SIGGRAPH 201995
265.Nuke | Basic Workflows: Colour Correction (Part 1)94
266.Nuke 13.0 | Cryptomatte94
267.The Moving Picture Company's Use Of Nuke On C4 Street Summer94
268.Katana 3.6 is out now!94
269.MODO With Max Episode 07 Centers And Pivots94Show
270.Live Groups in Nuke93
271.How Ingenuity Studios Used Modo & MeshFusion For Power Rangers93
272.The Making Of Stranger Things With Aaron Sims Creative93
273.Nuke Learnings with Steve Wright92
274.Nuke | Simple Fire Stereo Conversion92
275.Mari 1.5 | What's New?91
276.Rigging in Modo? | SIGGRAPH 201991
277.Discover the evolution of workflow with Modo | SIGGRAPH 201990
278.Modo90
279.Motion Graphics Particles in the Key of Andre90
280.Getting started with MeshFusion90
281.Nuke 14.0 | Work with Unreal Using UnrealReader90
282.Modo | Painting90
283.Mari 4.6 timelapse: texturing Foundry robot!89
284.The Foundry - TV Commercials 2010 showreel89
285.MODO 901 Exclusive Announcement88
286.Modo 14.0 is out now!88
287.The Foundry in VFX87
288.NUKE 7.0 | Power & Performance87
289.Multipass Compositing: Integrate CG Elements in Shots87
290.SIGGRAPH 2017 | Faster Content Creation And VR Tools With Modo 11.187
291.Modo | Rendering87
292.Nuke for After Effects Users | Module 1: Nodes vs Layers (Part 1)86
293.Hiero | Introduction85
294.Learn how to bookmark nodes in Nuke85Tutorial
295.Nuke Studio | Project Settings & Importing Clips85
296.Mari 7.0 | Features Overview136
297.Foundry Education Showreel 202383Show
298.How CoSA VFX Used The Foundry Pipeline To Create Gotham83
299.SLIK 2 for MODO83
300.Nuke | Basic Workflows: Bounding Box (Part 1)83