CodeSmile

CodeSmile

Views:
10,523
Subscribers:
110
Videos:
113
Duration:
3:11:27:46

CodeSmile is a YouTube channel which has 110 subscribers. He published 113 videos which altogether total over 10.52 thousand views.

Created on ● Channel Link: https://www.youtube.com/channel/UCRkN2MtniQ3A70BOuwTN7tA





Top 100 Videos With The Longest Duration by CodeSmile


Video TitleDurationCategoryGame
1.Daily SCRUM #7 - ProTiler: 3D Grid Worlds for Unity9:23:06
2.Daily #1 CW31 - ProCrawler: First-Person Dungeon Crawler for Unity8:59:54
3.Daily SCRUM #4 - ProTiler: 3D Grid Worlds for Unity7:38:27
4.Daily SCRUM #3 - ProTiler: 3D Grid Worlds for Unity7:12:16
5.Daily #2 CW31 - ProCrawler: First-Person Dungeon Crawler for Unity5:20:14
6.Creating the Business Plan (Sprint Start CW35)4:57:18
7.Daily #2 CW30 - ProCrawler: First-Person Dungeon Crawler for Unity4:44:32
8.Daily SCRUM #5b - ProTiler: 3D Grid Worlds for Unity4:13:21
9.Sprint Start CW28 - ProTiler: 3D Grid Worlds for Unity3:26:03
10.Sprint Start CW29 - ProTiler: 3D Grid Worlds for Unity2:54:38
11.Daily SCRUM #6 - ProTiler: 3D Grid Worlds for Unity2:52:34
12.Sprint Start CW30 - ProCrawler: First-Person Dungeon Crawler for Unity2:42:39
13.Sprint Start CW31 - ProCrawler: First-Person Dungeon Crawler for Unity2:27:08
14.Daily #1 CW29 - ProTiler: 3D Grid Worlds for Unity2:20:21
15.Daily #3 CW31 - Yet Another Zombie Survivors clone in the making ...2:04:21Yet Another Zombie Survivors
16.Daily SCRUM #8 - ProTiler: 3D Grid Worlds for Unity1:42:21
17.Daily #1b CW29 - ProTiler: 3D Grid Worlds for Unity1:40:31
18.Sprint Start CW32 - Vacation upcoming ...1:23:27
19.Daily #2 CW29 - ProTiler: 3D Grid Worlds for Unity1:17:45
20.'Going Indie at 47' - Intermission: Realtime demo of my project [not streaming today]1:01:56
21."Online Engine" DevLog #1 [Unity 2023, Netcode, Relay, Dedicated Server, Multiplayer Playmode]23:26Vlog
22.AssetDatabase: STOP doing this! PLEASE!! [Unity]21:14
23.Daily #3 CW29 - ProTiler: 3D Grid Worlds for Unity17:30
24.Daily SCRUM #1 - ProTiler: 3D Grid Worlds for Unity17:25
25.Daily #4 CW29 - ProTiler: 3D Grid Worlds for Unity17:04
26.Daily SCRUM #5 - ProTiler: 3D Grid Worlds for Unity16:03
27.Daily #5 CW29 - First-Person Dungeon Crawler for Unity15:27Legend of Grimrock
28.Daily Scrum [Let's Dev] [Unity]14:56
29.Daily Scrum [Let's Dev] [Unity]11:25Second Life
30.What is CodeSmile AssetDatabase? [Unity]9:16
31.Daily #1 CW30 - ProCrawler: First-Person Dungeon Crawler for Unity8:14
32.FIGHT: CodeSmile vs Unity AssetDatabase API (New Demo in CodeSmile AssetDatabase v1.8.6)8:01
33.Daily SCRUM #2 - ProTiler: 3D Grid Worlds for Unity7:02
34.I accidentally created Saturn with self-colliding bullets :)6:57
35.DOOM1996.WAD -- DOOM 2016 demake for DOOM 2 (vanilla!)6:33Doom
36.CodeSmile MultiPal - Multiplayer PlayMode Introduction6:04
37.Homing my ass ...5:30
38.CodeSmile MultiPal - Getting Started5:13The Elder Scrolls Online
39.A Flying Spaghetti Monster APPEARS on your screen!3:50
40.Skyscraper With Glass Windows Falls Down Almost Realistically (Unity + Physics)3:39SKY THE SCRAPER
41.Homing is cute ... electrocute!3:18
42.Automate FBX Imports with Presets in Unity3:11
43.Destructible Buildings Lesson #1: Buildings are mostly empty space!3:05
44.EDF-würdig :)2:58
45.CodeSmile MultiPal FPS - Getting Started2:51The Elder Scrolls Online
46.Quad Mesh Generation with Jobs & Burst2:45
47.Physics Stacking Test: Havok vs Unity Physics2:37
48.Even Minecraft started with random blocks ...2:31
49.Mipmapping a Voxel chunk - mipmap the voxels, not the texture!2:29
50.Building demolition experiment #8 (Unity + Physics)2:10
51.Bigger building destruction with slightly more realistic physics body settings1:53
52.Actual building destruction with Unity & DinoFracture1:52
53.Extracorporeal Experience with PuppetMaster + Final IK :)1:49
54.MultiPal FPS DevLog #2 BoomerShooter Online Splitscreen Multiplayer First Person1:47
55.Using NodeCanvas to create simple bullet-spawning logic1:43
56.Building demolition experiment #6 (Unity + Physics)1:33
57."Honey, I'm home!" ;)1:31
58.ProCrawler - Early Dungeon Editing Tooling1:30
59.Unity Mesh Graph: Live Editing of a Mesh using a Node Graph1:27
60.Swiss Cheese Stadium (Voxels)1:27
61.Zombie Survivors Controller for ProSurvivors (3D, Unity)1:26Zombie Survivors
62.Soccer Goal Net with Obi Cloth - I just wanted to change that one thing and then this happened ...1:24
63.FOLLOW ME! (but not too closely) - Ragdoll Puppet IK Fun :)1:22
64.Texture to Mesh: low poly with lighting1:20
65.Mip-mapped (unfiltered) voxel world1:18
66.Building demolition experiment #7 (Unity + Physics)1:14
67.qtest3 in Unity - Weapons, Particles and Lava1:12
68.Caesar Dismount - A ludicrous reenactment of Caesar's death1:11Caesar
69.Dummies Kissing Like Pros :)1:11
70.Fix Low Framerate with Modular Characters [Unity]1:11
71.qtest2 in Unity1:11Thief: The Dark Project
72.ProSurvivors Character Controller Demo1:08Yet Another Zombie Survivors
73.Building demolition experiment #4 (Unity + Physics)1:07
74.I messed up the UVs in a weird way1:04
75.I made the perfect autobattler! :)1:04
76.Buildings destroyed with more subdivisions1:02Unreal
77.Building demolition experiment #1 (Unity + Physics)0:59
78.Voxel Destruction, Level 10:56
79.Building demolition experiment #9 (Unity + Physics)0:56
80.Building demolition experiment #5 (Unity + Physics)0:54
81.qtest1 in Unity0:53Minecraft
82.20.000 balls colliding with sphere - Unity ECS0:53
83.Building demolition experiment #2 (Unity + Physics)0:49
84.Behold its holy noodlyness in realtime 3D glory! FSM :)0:43
85.ProCrawler Demo - Unity Asset Store0:41Legend of Grimrock
86.FSM ... it's a start :)0:40
87.It's a trap! No .. it's a door!0:37It's a Trap
88.ProCrawler - Unity Asset Store0:37Legend of Grimrock
89.Texture to Mesh for Unity0:36
90.Texture to Mesh: Orthographic 2D test0:36
91.Texture to Mesh: totally retro feel :)0:35
92.GOOOOOAAAAALL!!!!! :D0:35
93.INCOMING!!! 100.000 Homing Missiles ... Unity ECS0:32
94.Building demolition experiment #3 (Unity + Physics)0:30
95.Texture to Mesh: another brick wall0:29
96.UFO crashes into Building test ... fracturing at runtime0:27
97.Fracturing cube when hit by homing bullets0:24
98.This isn't the cube I expected ... it's art! :)0:23
99.Unity Entities Explosion Test (~120.000 cubes!!)0:22
100.Unity Netcode Test - It's more fun if there's two! :)0:18