1. | Physics Stacking Test: Havok vs Unity Physics | 1,297 | |
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2. | INCOMING!!! 100.000 Homing Missiles ... Unity ECS | 995 | |
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3. | MultiPal FPS DevLog #2 BoomerShooter Online Splitscreen Multiplayer First Person | 881 | |
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4. | Change Unity Scripts At Runtime - Web Demo! | 530 | |
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5. | ProCrawler Demo - Unity Asset Store | 503 | | Legend of Grimrock
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6. | DOOM1996.WAD -- DOOM 2016 demake for DOOM 2 (vanilla!) | 389 | | Doom
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7. | AssetDatabase: STOP doing this! PLEASE!! [Unity] | 292 | |
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8. | Animating - "MultiPal" DevVlog #1 | 255 | |
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9. | What is CodeSmile AssetDatabase? [Unity] | 226 | |
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10. | How to fix Pixel Perfect Camera Jitter in Unity (320 vs 8 PPU) | 226 | |
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11. | Unity Entities Explosion Test (~120.000 cubes!!) | 197 | |
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12. | Actual building destruction with Unity & DinoFracture | 175 | |
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13. | A Flying Spaghetti Monster APPEARS on your screen! | 171 | |
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14. | ProCrawler - Unity Asset Store | 146 | | Legend of Grimrock
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15. | Texture to Mesh: totally retro feel :) | 141 | |
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16. | Skyscraper With Glass Windows Falls Down Almost Realistically (Unity + Physics) | 138 | | SKY THE SCRAPER
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17. | Automate FBX Imports with Presets in Unity | 134 | |
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18. | Zombie Survivors Controller for ProSurvivors (3D, Unity) | 126 | | Zombie Survivors
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19. | Unity Netcode Test - It's more fun if there's two! :) | 126 | |
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20. | 20.000 balls colliding with sphere - Unity ECS | 123 | |
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21. | "Online Engine" DevLog #1 [Unity 2023, Netcode, Relay, Dedicated Server, Multiplayer Playmode] | 115 | Vlog |
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22. | qtest1 in Unity | 109 | | Minecraft
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23. | ProSurvivors Character Controller Demo | 105 | | Yet Another Zombie Survivors
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24. | CodeSmile MultiPal - Multiplayer PlayMode Introduction | 101 | |
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25. | Unity Mesh Graph: Live Editing of a Mesh using a Node Graph | 94 | |
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26. | Caesar Dismount - A ludicrous reenactment of Caesar's death | 90 | | Caesar
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27. | FIGHT: CodeSmile vs Unity AssetDatabase API (New Demo in CodeSmile AssetDatabase v1.8.6) | 90 | |
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28. | Luny Tanks! - The Code is Lua :) [Unity] | 83 | |
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29. | Mipmapping a Voxel chunk - mipmap the voxels, not the texture! | 80 | |
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30. | I made the perfect autobattler! :) | 80 | |
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31. | Luny: Vampire Survivors with Lua in Unity | 77 | | Vampire Survivors
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32. | Texture to Mesh: low poly with lighting | 76 | |
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33. | qtest3 in Unity - Weapons, Particles and Lava | 76 | |
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34. | ProCrawler - Early Dungeon Editing Tooling | 74 | |
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35. | Extracorporeal Experience with PuppetMaster + Final IK :) | 70 | |
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36. | Quad Mesh Generation with Jobs & Burst | 67 | |
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37. | Building demolition experiment #1 (Unity + Physics) | 62 | |
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38. | Destructible Buildings Lesson #1: Buildings are mostly empty space! | 58 | |
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39. | Fracturing cube when hit by homing bullets | 58 | |
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40. | Building demolition experiment #6 (Unity + Physics) | 57 | |
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41. | Create a Vampire Survivors with Lua in Unity (Luny) | 56 | | Vampire Survivors
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42. | Voxel Destruction, Level 1 | 52 | |
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43. | Obi Cloth: Goal Net with max. Stickiness == Spider's Web :) | 52 | |
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44. | CodeSmile MultiPal FPS - Getting Started | 51 | | The Elder Scrolls Online
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45. | Using NodeCanvas to create simple bullet-spawning logic | 51 | |
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46. | Daily SCRUM #4 - ProTiler: 3D Grid Worlds for Unity | 50 | |
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47. | Fix Low Framerate with Modular Characters [Unity] | 49 | |
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48. | FOLLOW ME! (but not too closely) - Ragdoll Puppet IK Fun :) | 47 | |
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49. | Create Lua Script Component in Unity | 47 | |
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50. | Building demolition experiment #7 (Unity + Physics) | 46 | |
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51. | qtest2 in Unity | 45 | | Thief: The Dark Project
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52. | Daily #3 CW31 - Yet Another Zombie Survivors clone in the making ... | 44 | | Yet Another Zombie Survivors
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53. | Daily #5 CW29 - First-Person Dungeon Crawler for Unity | 41 | | Legend of Grimrock
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54. | I accidentally created Saturn with self-colliding bullets :) | 40 | |
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55. | Cannonball crashes into Building - with prefractured pieces | 40 | |
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56. | Daily Scrum [Let's Dev] [Unity] | 38 | |
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57. | Building demolition experiment #9 (Unity + Physics) | 37 | |
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58. | Mip-mapped (unfiltered) voxel world | 35 | |
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59. | Texture to Mesh for Unity | 34 | |
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60. | Building demolition experiment #2 (Unity + Physics) | 34 | |
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61. | Create Lua Script Component in Unity with custom C# | 34 | |
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62. | Homing is cute ... electrocute! | 32 | |
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63. | Daily #2 CW31 - ProCrawler: First-Person Dungeon Crawler for Unity | 32 | |
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64. | Texture to Mesh: Orthographic 2D test | 31 | |
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65. | Daily Scrum [Let's Dev] [Unity] | 31 | | Second Life
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66. | Swiss Cheese Stadium (Voxels) | 30 | |
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67. | Sprint Start CW31 - ProCrawler: First-Person Dungeon Crawler for Unity | 30 | |
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68. | Daily SCRUM #2 - ProTiler: 3D Grid Worlds for Unity | 30 | |
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69. | Bigger building destruction with slightly more realistic physics body settings | 29 | |
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70. | Building demolition experiment #5 (Unity + Physics) | 29 | |
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71. | Homing my ass ... | 28 | |
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72. | UFO crashes into Building test ... fracturing at runtime | 27 | |
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73. | Soccer Goal Net with Obi Cloth - I just wanted to change that one thing and then this happened ... | 26 | |
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74. | This isn't the cube I expected ... it's art! :) | 25 | |
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75. | Buildings destroyed with more subdivisions | 24 | | Unreal
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76. | Building demolition experiment #8 (Unity + Physics) | 24 | |
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77. | Even Minecraft started with random blocks ... | 22 | |
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78. | Sprint Start CW30 - ProCrawler: First-Person Dungeon Crawler for Unity | 21 | |
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79. | Daily SCRUM #1 - ProTiler: 3D Grid Worlds for Unity | 21 | |
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80. | Daily #4 CW29 - ProTiler: 3D Grid Worlds for Unity | 20 | |
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81. | It's a trap! No .. it's a door! | 20 | | It's a Trap
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82. | Creating the Business Plan (Sprint Start CW35) | 20 | |
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83. | Keeper caught in the spider's web :) | 19 | |
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84. | Sprint Start CW32 - Vacation upcoming ... | 19 | |
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85. | I messed up the UVs in a weird way | 17 | |
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86. | Daily #1b CW29 - ProTiler: 3D Grid Worlds for Unity | 16 | |
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87. | Building demolition experiment #4 (Unity + Physics) | 16 | |
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88. | Building demolition experiment #3 (Unity + Physics) | 16 | |
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89. | GOOOOOAAAAALL!!!!! :D | 15 | |
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90. | Daily #1 CW30 - ProCrawler: First-Person Dungeon Crawler for Unity | 15 | |
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91. | Daily SCRUM #8 - ProTiler: 3D Grid Worlds for Unity | 15 | |
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92. | Texture to Mesh: another brick wall | 15 | |
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93. | Sprint Start CW28 - ProTiler: 3D Grid Worlds for Unity | 14 | |
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94. | Dummies Kissing Like Pros :) | 14 | |
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95. | Daily #3 CW29 - ProTiler: 3D Grid Worlds for Unity | 14 | |
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96. | Daily SCRUM #3 - ProTiler: 3D Grid Worlds for Unity | 12 | |
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97. | Lone Wandering In Fallout 76 - Immerse In The World, Its Wonders And Dangers! (no VATS, no Fast-Tra | 12 | | Fallout 76
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98. | Daily SCRUM #5 - ProTiler: 3D Grid Worlds for Unity | 12 | |
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99. | Daily #2 CW29 - ProTiler: 3D Grid Worlds for Unity | 11 | |
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100. | Daily SCRUM #5b - ProTiler: 3D Grid Worlds for Unity | 11 | |
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