101. | Pokemon Red/Blue - The four Glitch Pokemon of desynchronization errors | 311 | | Pokémon Red and Blue
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102. | Pokemon R/B/Y/G/S/C - Influence of HP on animations and battle messages | 320 | |
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103. | In progress Pokemon Red/Blue hack - Update #3 | 323 | Vlog | Pokémon Red and Blue
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104. | Pokemon Red/Blue - NPC movement curiosities and oversights | 329 | | Pokémon Red and Blue
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105. | Pokemon G/S/C - Some interesting facts | 334 | |
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106. | Pokemon Red/Blue - Generic attack animations | 338 | | Pokémon Red and Blue
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107. | Pokemon Crystal - Arbitrary code execution: Programming a game from scratch! | 340 | | Pokémon Crystal
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108. | Pokemon G/S/C - A look at eight battle engine glitches | 342 | |
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109. | Pokemon G/S - Make any Pokemon shiny: Coin Case arbitrary code execution | 343 | Tutorial | Pokémon Gold and Silver
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110. | Pokemon G/S/C - Counter / Mirror Coat glitch | 344 | |
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111. | Pokemon G/S/C - Curioisities of battle transitions (and a bug!) | 347 | |
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112. | Pokemon Silver - Hyper Corruption | 365 | | Pokémon Gold and Silver
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113. | Sending flexible arbitrary code execution from Pokemon to other GB/C games | 375 | |
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114. | Pokemon Crystal Randofuser - A unique randomizer tool for Pokemon Crystal! | 375 | | Pokémon Crystal
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115. | Pokemon R/B/Y - Stat down modifier overflow glitch (and a look at the quirks of stat modifiers) | 385 | |
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116. | Pokemon Gold/Silver - Create your own custom trainer with coin case | 409 | | Pokémon Gold and Silver
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117. | Pokemon R/B/Y - Counter glitches; Desyncing a Link Battle! | 409 | | Pokémon Red and Blue
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118. | Pokemon Yellow - Hyper Corruption | 413 | | Pokémon Yellow
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119. | Pokemon G/S - How to get any Pokemon (coin case arbitrary code execution) | 419 | Tutorial | Pokémon Gold and Silver
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120. | Pokemon Red/Blue - Effects of triggering trainer battles with the Mew glitch | 429 | | Pokémon Red and Blue
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121. | [APRIL FOOLS] How to transfer shiny MissingNo from Pokemon Red/Blue to the Pokebank | 452 | | Pokémon Red and Blue
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122. | Pokemon G/S - Get lv 100 Pokemon w/ perfect DVs & EVs: Coin Case arbitrary code execution | 481 | | Pokémon Gold and Silver
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123. | Pokemon G/S/C - Mechanics and curiosities of phone calls | 513 | | Pokémon Crystal
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124. | Pokemon Red - Hyper Corruption | 541 | | Pokémon Red and Blue
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125. | Pokemon Red/Blue - Debugging through the mysterious Escape Rope 'ABCD' glitch | 564 | | Pokémon Red and Blue
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126. | Pokemon G/S/C - Beat Up glitch (link battle desynchronization) | 609 | |
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127. | Inside the Mew Glitch (Pokemon Red / Blue) | 596 | | Pokémon Red and Blue
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128. | Pokemon Red/Blue - Three glitches with no apparent explanation | 613 | | Pokémon Red and Blue
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129. | What about... double battles in Pokemon Red (CGB)? | 617 | | Pokémon Red and Blue
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130. | Pokemon G/S/C - Effects of entering battle with over 6 party Pokemon | 632 | |
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131. | Pokemon Crystal - What happens when...? | 631 | | Pokémon Crystal
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132. | Pokemon Red/Blue - Two-player game via remote arbitrary code execution | 646 | | Pokémon Red and Blue
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133. | The Snake game in Pokemon Silver (arbitrary code execution) | 646 | | Pokémon Gold and Silver
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134. | Pokemon G/S/C - A look at the inner-workings of slot machines | 667 | |
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135. | Pokemon Gold/Silver - Inserting a custom map with arbitrary code execution | 673 | | Pokémon Gold and Silver
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136. | Pokemon Red - Progressively glitching the game (ASM hack) | 720 | | Pokémon Red and Blue
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137. | Three unexplained side effects of Pokemon glitches | 759 | |
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138. | Pokemon Red/Blue - Executing arbitrary code in the opponent's game | 778 | | Pokémon Red and Blue
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139. | Pokemon R/B/Y/G/S/C - (Yet another) 20 little-known facts and curiosities | 813 | |
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140. | Compilation of the best Pokemon corruptions! | 949 | | Pokémon Yellow
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141. | Pokemon Red - When Prof. Oak forgets to remind us... | 1,116 | | Pokémon Red and Blue
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142. | Pokemon Gold/Silver - Generic Coin Case ACE setup for almost any purpose (no item list required) | 1,183 | | Pokémon Gold and Silver
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143. | Pokemon R/B/Y - How to get stuck in an infinite battle | 1,144 | Guide |
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144. | Pokemon R/B/Y/G/S/C - 20 (more) little-known facts and curiosities | 1,280 | | Pokémon Yellow
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145. | Pokemon R/B/Y - Transform + Mirror Move / Metronome PP glitch | 1,358 | |
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146. | Pokemon R/B/Y/G/S/C - 20 little-known facts and curiosities | 1,450 | | Pokémon Red and Blue
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147. | Pokemon Red/Blue - Curiosities of battle transitions | 1,462 | | Pokémon Red and Blue
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148. | Pokemon R/B/Y - Mechanics and hidden secrets of slot machines | 1,544 | |
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149. | Pokemon VC Red/Blue (UE) - Pokemon Bank compatible Mew & shiny Pokemon (8F arbitrary code execution) | 1,935 | Guide | Pokémon Red and Blue
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150. | Pokemon G/S/C - HP bar animation delay glitch | 2,626 | | Glitch
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151. | Pokemon Yellow - All Pikachu emotions, and a look at Pikachu's friendship | 5,382 | | Pokémon Yellow
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