101. | Protagonists on the top of their game, The Rapid Arrows finish the orphanage arc | 5 | |
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102. | Setup and payoff, characters being "alive", The Rapid Arrows on a sledging, Christmas, adventure | 5 | |
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103. | Gender roles reversal trope in stories and The Rapid Arrows spy and defend | 5 | |
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104. | English old games bad graphics and finishing Neverwinter Nights OC | 4 | | Neverwinter Nights
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105. | What I look for in games and Neverwinter | 4 | |
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106. | Dialogue and narration, The Rapid Arrows take new large "steps" | 4 | Vlog |
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107. | Fictional races, The Rapid Arrows receive an invitation | 4 | |
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108. | Edge-less writing, making nonsense make sense, The Rapid Arrows explore and pan for "gold" | 4 | |
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109. | Of video games, characters, and The Rapid Arrows receive a message | 4 | |
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110. | Small talk about the channel and then Neverwinter | 4 | |
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111. | Conditionals, Epiphany, The Rapid Arrows and the Pale Lady | 4 | |
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112. | Sorting out what i have realised so far, Rapid Arrows' losses and gains | 4 | |
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113. | Stories, perspectives, believable protagonists and The Rapid Arrows race with fervour | 4 | |
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114. | Almighty characters, The Rapid Arrows, sails, and dreams | 4 | |
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115. | More about my english a bit about "newer" games and then Shadows of Undertide | 4 | |
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116. | When and where, should be obvious, right, The Rapid Arrows wage war on another party | 4 | |
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117. | Avoiding indistinguishable differences, The Rapid Arrows hike through the wilds | 4 | |
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118. | Permissible mentors, The Rapid Arrows, disasters, and helping a friend | 4 | |
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119. | Emphasis, good and evil once again, The Rapid Arrows "ghostbusting" | 4 | |
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120. | Stakes in my stories, The Rapid Arrows compete and build | 3 | |
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121. | Show ̶n̶o̶t̶ and tell, The Rapid Arrows and the "spirit" of Christmas | 3 | |
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122. | Hero's journey, The Rapid Arrows hunt, thwart, and craft | 3 | |
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123. | Crafting a brand new world, The Rapid Arrows finish the wet war games, and a warning | 3 | |
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124. | KotORn't, supernatural healing and its consequences, The Rapid Arrows and taking flight | 3 | |
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125. | I stand against humiliating my protagonists, The Rapid Arrows work as the security of an exhibition | 3 | |
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126. | Participle clauses - Gerund, The Rapid Arrows, traitors, and their unsuccessful success | 3 | |
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127. | No handouts for my characters, The Rapid Arrows solving an Enigma | 3 | |
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128. | Freedom of choice or a trail of breadcrumbs to blindly follow, The Rapid Arrows' plans go awry | 3 | |
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129. | Origins of power, The Rapid Arrows investigate and face witchcraft | 3 | |
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130. | Setting up the rules and connections, The Rapid Arrows try saving a lost soul | 3 | |
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131. | Equipment management, The Rapid Arrows and the election of the new Great Vonta | 3 | |
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132. | Original ideas at all costs, The Rapid Arrows and all kinds of exercises | 3 | |
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133. | Mistakes classes and a little bit of the story of Neverwinter | 3 | |
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134. | "Footholds" and obligations, The Rapid Arrows wish, hide and rescue | 3 | |
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135. | I hereby swear to try to not steal words from Shakespeare +, The Rapid Arrows organise a contest | 3 | |
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136. | Becoming the chronicler rather than the creator, The Rapid Arrows encounter the Condor once more | 3 | |
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137. | More about learning, The Rapid Arrows play, sledge and check on the less fortunate | 3 | |
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138. | Appreciating Neverwinter Nights, The Rapid Arrows and more battles against and on water | 2 | | Neverwinter Nights
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139. | Consummate combat, flawless fighting, awe-inspiring action, The Rapid Arrows confront some rascals | 2 | |
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140. | Subjunctive mood, use of formal English, The Rapid Arrows return to the castle | 2 | | The Castle
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141. | Incoherent rambling, treasures and dangers for the Rapid Arrows club | 2 | |
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142. | Unique protagonist every time, The Rapid Arrows and the orphanage | 2 | |
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143. | Modal verbs, declaration, The Rapid Arrows and the march of death | 2 | |
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144. | Female characters in my stories, lightning ̶n̶e̶v̶e̶r̶ sometimes strikes the same place twice | 2 | |
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145. | Universal versus individual differences, The Rapid Arrows interrogate | 2 | |
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146. | Antagonists, did nothing wrong or hate-me signs, The Rapid Arrows play a game | 2 | |
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147. | Present Continuous, The Rapid Arrows against injustice | 2 | |
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148. | Cleft, again, anathemas, malaises, and maladies, The Rapid Arrows provide assistance to the law | 2 | |
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149. | Avoiding hard statements, The Rapid Arrows carry on with winter activities | 2 | |
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150. | What type of a person I am small nostalgia then Hordes of the Underdark | 2 | |
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151. | Gods, and godlike entities within my stories, The Rapid Arrows cook up a ruse | 2 | |
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152. | Some more details about the channel and then Neverwinter | 2 | |
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153. | Protagonists, ambitions and The Rapid Arrows have grand ideas | 2 | |
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154. | Characters of long living races in stories and The Rapid Arrows fall, fail and fall again | 2 | |
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155. | Equal opportunities for evil subordinates, Rapid Arrows and Dark Riders | 2 | |
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156. | One last (for now) look back at Neverwinter Nights OC and DLCs | 2 | | Neverwinter Nights
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157. | PLAYABLE character, not a puppet from the very beginning, The Rapid Arrows and the trial of the cave | 2 | |
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158. | Flaws and characters, The Rapid Arrows play toreadors, with a twist | 2 | |
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159. | The Fateless One, The Rapid Arrows spread happiness | 2 | |
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160. | Protagonists and help, lone wolves, Whistler and Fatty infiltrate | 2 | |
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161. | I'll have to actually think, The Rapid Arrows face The Brotherhoow of the Cat's Paw | 2 | |
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162. | Present participle - Gerund the second, The Rapid Arrows, disadvantage, idea? | 2 | |
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163. | Making it "crystal clear", The Rapid Arrows encounter some rather unscrupulous individuals | 2 | |
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164. | Lenghty talk about gaming in my childhood and more Neverwinter | 2 | |
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165. | Aiming for the stars, what it means to be a story, The rapid Arrows' holidays | 2 | |
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166. | The past and the modal, ambitions, The Rapid Arrows and the night of horrors | 2 | |
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167. | Continuing the game characters rave, The Rapid Arrows continue caving, involuntarily | 1 | |
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168. | Pronunciation vocabulary SoU and the beginning of the Hordes of the Underdark | 1 | |
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169. | Coordination and mindfulness, The Rapid Arrows and the great assembly | 1 | |
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170. | Questions and answers, but for whose sake, The Rapid Arrows participate in a grand game | 1 | |
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171. | (Un)explainable phenomena, The Rapid Arrows and a totem | 1 | |
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172. | Catching a few bad habits I picked up and then Neverwinter | 1 | |
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173. | Creating an "interactable" world, The Rapid Arrows avert a disaster | 1 | |
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174. | Consequences and new realisations, The Rapid Arrows point others in the right direction | 1 | |
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175. | The past perfect tense, The Rapid Arrows and the throes of journalism | 1 | |
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176. | Function words, analogies, The Brotherhood + gold-fishing, The Rapid Arrows + people-fishing | 1 | |
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177. | Hero's appendix, The Rapid Arrows and poachers, and a new point of view | 1 | |
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178. | Deus ex machina, The Rapid Arrows and a certain "artist" | 1 | |
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179. | Pacing? (The?) Rapid Arrows perform for the unwashed masses | 1 | |
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180. | Implied meanings, no conclusions, The Rapid Arrows race times two | 1 | |
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181. | Writer's opinions, dialogue once more, The Rapid Arrows and a cabin in the woods | 1 | Vlog |
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182. | Realisations, goal, The Rapid Arrows save the day | 1 | |
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183. | My very own story, The Rapid Arrows suffer and craft | 1 | |
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184. | Stative and dynamic verbs, The Rapid Arrows reach a crossroad | 1 | |
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185. | Cleft sentences, hijacking someone else's creations, The Rapid Arrows saving a fair maiden | 1 | |
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186. | Present simple(?), The Rapid Arrows and The thorny tennis courts | 1 | |
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187. | Linking words, never old, always new, The Rapid Arrows and the dwarven mines | 1 | |
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188. | By, revenge of the with, The Rapid Arrows and the feast of ̶d̶e̶s̶p̶a̶i̶r̶ friendship | 1 | |
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