Top 100 Most Viewed Videos by Game Design NuggetsTop 100 » 200 » 300 » 400 » 500Video TitleViewsCategoryGame1.Why dodging feels off in Elden Ring and tips we can learn about input design from it.38,095Elden Ring 2.What Can We Learn about Game Design from Forza Horizon 4's Intro?11,465Forza Horizon 4 3.Mechanics Supporting Narrative - Red Dead Redemption II VS The Last of Us Part II6,100Red Dead Redemption 2 4.What Makes Sekiro So Good? How the designers executed on the fantasy of a sword fight.6,071Sekiro: Shadows Die Twice 5.Understanding the power of Game Vision | Star Citizen vs Everspace 24,299Everspace 2 6.Why jumping & sprinting feels off and how to fix it in #tearsofthekingdom || #gamedesign4,264GuideThe Legend of Zelda: Tears of the Kingdom 7.Should Dark and Darker have the battle royale zone?4,052Darker 8.Dark and Darker is winning the extraction genre & there is a lot we can learn from how that is going3,245Darker 9.What Makes it so Good: Escape from Tarkov (Part 1)2,429Escape from Tarkov 10.Yes, and here is how they did it... | #tearsofthekingdom #gamedesign1,963The Legend of Zelda: Tears of the Kingdom 11.How Elden Ring expanded FromSoftware's audience without sacrificing its fanbase or difficulty1,429Elden Ring 12.How games make you feel POWERFUL! #Shorts1,337Red Dead Redemption 2 13.What makes Valheim fun? #Shorts830Valheim 14.Why you should play Phantom Brigade741Phantom Brigade 15.How Risk of Rain 2 is designed to make you feel POWERFUL!714Risk of Rain 2 16.Can you solve this game design problem? #phantombrigade #gamedesign #gamedev684Phantom Brigade 17.How Valheim Lets You Shape its World - Valheim Design Nuggets Part 2 #Shorts653Valheim 18.Innovating on Inventory Design in Scrap Mechanic538Scrap Mechanic 19.What these 4 games can teach you about game design (I lied... it's 5)485Age of Wonders 4 20.How Valheim makes Movement a Progression System. Valheim Design Nuggets Part 3 #Shorts401Valheim 21.What makes it so good: Escape from Tarkov (Part 2)344Escape from Tarkov 22.Becoming a Game Designer (Part 1) Character Creation329Hogwarts Legacy 23.Armored Core 6 doesn't waste any time setting the mood... | Game Dev Breakdown | #armoredcore6312Armored Core VI: Fires of Rubicon 24.6 Interview Tips for Designers219 25.Why the Teleporter in Valheim Doesn't Break the Game #Shorts Valheim Design Nuggets (part 4)80Valheim Top 100 » 200 » 300 » 400 » 500