Top 100 Most Liked Videos by Game Design NuggetsTop 100 » 200 » 300 » 400 » 500Video TitleRatingCategoryGame1.Why dodging feels off in Elden Ring and tips we can learn about input design from it.950Elden Ring 2.What Can We Learn about Game Design from Forza Horizon 4's Intro?407Forza Horizon 4 3.Mechanics Supporting Narrative - Red Dead Redemption II VS The Last of Us Part II295Red Dead Redemption 2 4.Should Dark and Darker have the battle royale zone?203Darker 5.Dark and Darker is winning the extraction genre & there is a lot we can learn from how that is going175Darker 6.Understanding the power of Game Vision | Star Citizen vs Everspace 2166Everspace 2 7.Why jumping & sprinting feels off and how to fix it in #tearsofthekingdom || #gamedesign147GuideThe Legend of Zelda: Tears of the Kingdom 8.What Makes it so Good: Escape from Tarkov (Part 1)137Escape from Tarkov 9.What Makes Sekiro So Good? How the designers executed on the fantasy of a sword fight.134Sekiro: Shadows Die Twice 10.How Risk of Rain 2 is designed to make you feel POWERFUL!115Risk of Rain 2 11.How Elden Ring expanded FromSoftware's audience without sacrificing its fanbase or difficulty71Elden Ring 12.Yes, and here is how they did it... | #tearsofthekingdom #gamedesign64The Legend of Zelda: Tears of the Kingdom 13.Innovating on Inventory Design in Scrap Mechanic48Scrap Mechanic 14.What makes it so good: Escape from Tarkov (Part 2)40Escape from Tarkov 15.How games make you feel POWERFUL! #Shorts42Red Dead Redemption 2 16.Can you solve this game design problem? #phantombrigade #gamedesign #gamedev43Phantom Brigade 17.What these 4 games can teach you about game design (I lied... it's 5)34Age of Wonders 4 18.Becoming a Game Designer (Part 1) Character Creation27Hogwarts Legacy 19.Armored Core 6 doesn't waste any time setting the mood... | Game Dev Breakdown | #armoredcore624Armored Core VI: Fires of Rubicon 20.Why you should play Phantom Brigade36Phantom Brigade 21.What makes Valheim fun? #Shorts21Valheim 22.How Valheim Lets You Shape its World - Valheim Design Nuggets Part 2 #Shorts15Valheim 23.How Valheim makes Movement a Progression System. Valheim Design Nuggets Part 3 #Shorts12Valheim 24.Why the Teleporter in Valheim Doesn't Break the Game #Shorts Valheim Design Nuggets (part 4)9Valheim 25.6 Interview Tips for Designers5 Top 100 » 200 » 300 » 400 » 500